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The middle laner is first of all on the basis of mending the knife and seizing the opportunity to seize the opportunity First of all, it is reflected in the use of skills Of course, the use of skills to suppress people is only the basis of the foundation The real suppression is to rely on the opponent to point you or for other reasons to pull the moment of hatred of the creep Cooperate with the creep to cause objective output Even learn to deceive the other side Pull the creep hatred This is on the basis of the line And then you have to do it with four ways and two rivers (in the case of eyes) The four intersections of the middle lane often pass through the shadow area of people (when others come to catch you, they will often receive the vision of the small soldiers, and when they appear, they can live if they see it, and if they don't see it, they will die) Two-way soldier line (sometimes teammates are too lazy to report misses, so they have to rely on themselves to see) The barrage of typing on the left (some people often ignore the barrage because they are too serious, and many times the barrage is the root of life-saving killing) Seeing the four roads is not only the root of registration, but also the root of killing and oppressing, if teammates come to wander around, you don't find it, in a hurry, it's easy to be embarrassed.
Then there is the selection of equipment in the middle of the road After the situation of buying chickens in the middle of the road, we must learn to maximize resources According to different ways of selecting people, there will be different equipment for going out, but it is definitely the meaning of the attributes of the pile.
853 Brainless random mid lane This is the best way to do Five branches Chick There is close to 500 money left Go to the middle lane to make up two money that will automatically rise with you You have a bottle.
The second hand choice, if you want to speed up the bottle, it is a chick, three branches, and there are 400 dead skins left, and the face is knocked on the opposite side of the road.
As for re, I really don't recommend the middle lane anymore If you have to go in the middle lane, it can only be a chick + branch + a few soldiers, and the chick sends a basic supply to play slowly.
In the middle lane, not only pay attention to the wandering situation of both sides and the battle situation with the opponent's solo, but also pay attention to the trade-offs and the timing of eating f First of all, it is common sense to brush an F in 2 minutes Then it is necessary to pay attention to the route and timing of eating talismans to eat talismans are often when their own soldiers enter the opponent's tower and they can't eat any benefits Then it is a trade-off What should you do when you get some special f Whether to go back and continue to solo or to wander with f This requires personal experience and judgment Of course, it is definitely not practical for you to go down the road with F on the road And then after you successfully swim away, whether to run back or tp back I personally still think that if there is no danger, it is better to tp over If there is danger (for example, the blood loss is not ideal when you swim or the opposite side may take the opportunity to kill you), pull a teammate and run back, kill him once, still press him, and there is at your own level 4 (if earlier, of course, it is better) It is best to bring a TP to support at any time, and you must develop the habit of helping your teammates once, and your teammates can help you take out the middle lane several times.
That's probably it, and as for the primary loaming position, etc., it depends on your own experience and style.
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The position should be good, and the positive and negative complements should be good. To have a stream of consciousness, this requires a lot of gaming experience.
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Practice 100 games with your best heroes! In the middle of the lane! In this way, your awareness, positioning, mending, and team spirit can be strengthened! Your ability to win the laner will also be highlighted! Remember that heroes should be fine, not miscellaneous!
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Achieve your brilliance with a few mid laners! The mid laner must have a lot of actual combat to play well, as well as your judgment of the situation in the whole court, how to maximize gank support. Of course, I won't talk about the basic skills and the like, Xiaosheng is foolish, and the lord of the tower is Haihan.
Try lion, there is control and output, the premise is that the level must be high.
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Perhaps I have fallen into darkness, or perhaps my eyes will never see the light again. But I can pass through the infinite space and watch you silently ......Tyrande, did you know? Far away there is a pair of eager eyes watching you ......
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Mend the knife to pass the level and plug in the river eye The rest is personal ability!
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The dragoon is the most IMBA hero in the mid laner.
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For mid-laners, I have a few suggestions.
1.When choosing a hero, look at the opposite lineup first. If the opponent's lineup is very good and there are more heroes who can be mid-laner, it's best to choose long-range heroes for some suppression, at least the attack distance will not suffer, and if the opposite mid-laner is a melee, you can also have a few more clicks, and it's very easy to make up and make up.
2.When you start the army, you must pay attention to the card soldiers, if the card soldiers are good, the first wave of soldiers on the opposite side may be stuck under their own tower, and the opposite hero will not rashly come up to replenish the troops, so that the first wave of soldiers is replenished, and the experience will definitely be higher than that of the opposite hero.
3.Pay attention to the position when aligning the line. It's best to play a different position, and if the opposite middle line is TF, you have to pay more attention to the position.
4.Remember the control talisman, sometimes a talisman with a set of combos can be taken down by one head.
5.If you can't beat the other side, just gank a little, or buy a bottle in the early stage to strengthen your recovery ability, and if you can't do it, ask your teammates to help you, presumably teammates generally won't refuse.
6.Be sure to pay attention to the minimap when you are on the line, and take a look at it when you have nothing to do, because some heroes will wander, and if you can't see heroes on other lines, you can just shrink down the tower.
7.It's best to put more skills to grind the opponent's blood. If the opposite midlaner is a more oppressive hero like the captain, it is best to play obscene in the early stage.
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The rhythm of the mid laner must be good, there are generally two kinds in the middle of the game, one is to take the initiative to help teammates go up and down the gank, but if you are alone, you often have no harvest and delay time if you don't cooperate well with your teammates. The other is to continue to develop in the middle and bring TP well, and once there is a situation in the upper and lower roads, TP will go to support it, and the success rate is relatively high. It depends on how your hero and teammates work together.
In the medium term, it is very important to buy your own eyes.
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Do a good job of mending the knife, don't make up for it yourself and don't make the opposite side comfortable, pay attention to the outfit and blood volume of both sides, play tough on the opposite side of the dish, and be a little more stable on the opposite side, if you can't beat or have an idea on the opposite side, you can call your teammates, when you swim the river is inserted, the effect is very good, first stand firm in the middle, don't always think about going to swim and support, you must make sure that you have something to do before you go to swim and support.
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I think it's best to be a god The first god has changed now Grinding resistance is high when there is less blood Then it's the blood demon Or sf depends on how you replenish the troops, or it's just black, it's best to bring a bottle in the abuse together, because the middle is generally going to wander.
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The mid laner is a position that is very capable of being revealed.
According to the current positioning, it belongs to the second position of the team, and the experience level of eating all the way is relatively fast, and it bears the burden of bringing rhythm, the output before the rise of the first position, and the auxiliary output in the later stage.
The basis of the mid laner is the lane skills, not only to make up the knife, but also how to suppress the opponent while making up the knife, which requires a good understanding of the amount of blood, line control, positioning, and hatred, as well as the awareness of anti-gank.
The mid laner is the easiest position in the team to control the talisman, and most of the time the bottle will be released, which can not only maintain the endurance, but also be able to take down a person's head when encountering a good rune, so the skill of grabbing the talisman is also very important.
In addition, for the timely support and timing of the side teammates when they are ganked, it is also an indispensable skill for the opponent's side to gank.
All in all, this position is really hard to play.
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Is the landlord specialized in playing mid-laner? Or how long have you been playing in the mid-laner?
Why can't you play well? Is it suppressed by the other side? Still can't grab the rune? Or can't find a good gank timing?
Suppress this problem to see yourself and the opposite technical gap and heroes.
It's still okay to bully the Shadow Demon with the Night Demon in Blackie, but what about a captain or Zeus?
You can't suppress the opposite side of the knife, but it will be constantly consumed by the other side, and it's a matter of experience.
A small magic wand is enough to deal with Zeus and the like, and it is still more blue to grab f Zeus's c.
In this way, he will be broken, the captain's consumption capacity is very strong, and he will be obscene, and if the soldier is about to die, he will not come forward, and he will be resolutely obscene.
Daredevil 853 can buy a bottle directly when you go out, if you can, buy a group of eye charms by yourself J and ask your teammates to buy one.
It is really impossible to make up for the military v collection.
Xiao Hei: It's actually okay to take the dominant path, and it's better to give way to the rhythm in the middle lane.
To the line of the first-level ice arrow to the point of death Of course, it also depends on the hero The main thing is practice, awareness, and operation.
Runes are used to being natural, and you won't miss them if you look at the time after a while.
Sometimes an F is 1 or 2 heads.
The timing of gank: The first night is the best time to gank, if the other party has a river eye, bring a TP to look at the map when carrying shoes, and support at any time, there will be a head harvest.
Xiao Hei just forget it, just play money with peace of mind.
tkWithin 10 minutes, whether you are gank or brushing, you can't give it to others in the middle to stand still, it's not difficult to fly shoes for 10 minutes, and it's enough to play flying shoes, don't worry about flying shoes, and it's not too late to go to gank when you get to level 11 in the middle lane.
In short, it is better to practice more.
Happy playing, hope, thank you!
TK Hit Zeus is basically completely suppressed.
Go out and eat tree ointment, head ring, cloak magic wand.
At level 3, it starts to drain blood The main laser what damage laser 1/3 of the blood is gone if he doesn't eat the tree.
Don't worry, wait 4, remember the time, talk to him, pay attention to your own blood volume, and eat the magic wand when you reach the opponent, a pole thunder can second you.
For a 4-6 laser the missile is more stable.
Don't try to make up when you match the line, his C energy will kill you.
Lewd back standing only is being filled.
Actively grab f multi-use laser blood consumption magic skill tk still have to concentrate on the line for 10 minutes Hit the flying shoes and talk about the problem of wandering, tk It is really not difficult to beat Zeus.
It's still better to practice more.
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TK midlaner is very advantageous, long range, good trajectory, just bring a magic wand to deal with Zeus, and add blood and blue at any time. Note that when your creeps are dead, pay attention to running backwards, because Zeus will use C to replenish the troops at this time, just dodge it. Pay attention to bring a bottle, watch the time to grab the talisman, so that Zeus can not do anything without blue.
There are heroes such as bats, shadow demons, templars, and blue cats in the mid-laner sharp. On the opposite side is a French hero with a magic wand, which is very easy to restrain . If you are a Strength Hero or an Agility Hero, it will have a good effect with a small round shield.
It is recommended that mid-laner heroes bring two fist gloves or small round shields, and bring more food and drink, so that the line is occupied for a long time and has more experience. Of course, the most important thing in the end is your own level of replenishment, and you have to practice both positive and negative supplements, so that the opponent has no experience The most important thing is to do so.
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The advantages and disadvantages of the line all depend on the basic skills, this is no trick, only by playing more, playing more, mending and suppressing can get better and better, think more, and grasp the details well.
With rhythm gank This is divided into 2 aspects 1 is the overall situation based on experience That is, you need to play more Know when you can gank When you go in vain Catch which way Don't run in vain if you don't have a chance to play money in yourself Judge the action on the opposite side With TP support anti-gank 2 is the cooperation of teammates No matter how good you do it is for teammates to have no tacit understanding.
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The significance of the mid laner is to inhibit the development of the opponent while developing rapidly. It depends on whether to beat the opponent's hero or not. If you are on the opposite slope, it is easy to miss when replenishing your own troops, so you can use the method of A to the opponent's hero to pull out the line of troops.
On the other hand, if you tap too much at the opponent's hero, the soldiers will be attacked by the tower, causing a disadvantageous situation in the lane. Therefore, it is perfect to click on the opponent's hero to develop in your favor.
The other is that if you have a teammate who wants to assist you, you can tap on the opponent's hero to kill a little health.
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The main thing about the mid-laner solo is to look at the hero, first analyze the opposite lineup and guess the solo hero on the opposite side, and then buy the outfit according to him. Generally, most of them quickly get out of the magic bottle, pay attention to the charms, and call teammates to come over to support when appropriate. Of course, the basic patch and some tips used by heroes are also very important.
In short, I can't finish a paragraph, so let's practice more.
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The hero of the mid laner is the one who takes on the big responsibility of driving the gank rhythm.
It tests the basic skills of the players in the line and pressing.
TK mid-laner is to play flying shoes as soon as possible to support the whole map to brush money.
TK's lasers and missiles have high explosiveness Level 4 can have level 2 E and T on the line Zeus is relatively short Zeus who uses skills to replenish troops is quickly out of blue Looking for opportunities to have more Zeus.
If you control the amount of HP, you can basically take it away.
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Depending on what kind of hero you are, bring rhythm to these melee combat, and it's generally obscene to 6. Remote can point people to ensure that they are making up for themselves. Beg.
This depends on what the opposite side chooses The right one to choose after solo The hero has a relationship with each other 803 to go out I recommend a few heroes to compare the tiger The Source of Pain Xiao y Doomsday Messenger Fawn Alchemist Poison Dragon.
Out of the challenge vanguard, not to kill, just to push the line up with the meat, you can consider the meat up after the vampire or the blue equipment to push the line with water, of course, if you are very confident in the operation, you can also use the water knife to rub the blood with the skill to kill, because lion is still relatively brittle.
Generally, the shadow demon first practices solo, mastering the mending knife skills and shadow pressure, and the S cancels and presses after the shadow pressure. >>>More
You are not too tall to take advantage of it. I'm also playing as a center forward, and I'm only 175cm. A center doesn't have to be weighted. You should lean your body against the other person and make a feint. Shake off your opponent and make another shot. You can also use your speed to shake off your opponents.
It's OK to practice the basic movements well! Dribbling, mid-range shooting, layups, and then practicing more footwork, running more on the court, moves are a thing of the future.