How to outfit Shadow Fiend in DOTA

Updated on Game 2024-04-14
9 answers
  1. Anonymous users2024-02-07

    The early Shadow Demon attribute is too low, eat and drink and three branches, buy J or buy a sock (agile loafers) Mid-stage SF belongs to the mid-stage high-explosive class, the speed of farming is faster, and the late DPS also has some potential. Quickly making a jump knife or a prosthetic leg to support the gank is the mainstream way to play, and you can choose to push the line to contain the opponent in the case of disadvantage. BKB is a must-have.

    SF's thinking in the later stage is very clear, through IMBA's ability to quickly accumulate large pieces of equipment, it is the king to have equipment leadership in the opponent's core competition. BKB Satan guarantees survival, doppelganger axe butterfly cannon guarantees output, and flying shoes are the best choice for money farming shadow demons.

    Skills:Level 1 selects two skills to accumulate attack power to facilitate the replenishment of knives and points,Level 7 fills up the shadow pressure,Two pressures can clear the soldiers is too easy,Because SF ultimate, you need to accumulate enough necromancy,So generally the second skill will choose to ascend after it is full,The deceleration skill provided by the ultimate is SF's only skill to keep people。

  2. Anonymous users2024-02-06

    1. The single must be bought by the chicken, the remaining branches eat the tree, and the teammates can directly bottle the chicken. Supplementing the knife can't be taught.,Add a little shadow pressure and add an attack to the point to level large.,Level 10 and later aura.。 When aligning the line, basically use C to grind blood and interrupt the opponent's reply.

    There are 600 chickens to carry bottles, and there are 200 to buy eyes to plug the river. Look at the time, start the skill push line when you reach the odd number of minutes 40 seconds each time, and then go to get the charm. After taking the talisman, you can choose to kill or return to the center according to the type of talisman and the side situation.

    2 according to the experience of the choice of walking, domination, push tower, support, etc., in short, try to fly shoes in about 10 minutes, if it is not smooth, you can make up some boxing gloves big magic wand or something, at the latest 15 minutes or don't go out, first out of the big piece.

    3. The first large piece chooses the wind knife according to the situation, and jumps one of them. If the opponent is high, jump and slash if he is not high. After that, when there are no flying shoes, I make up for the flying shoes.

    The purpose of this stage: cooperate with teammates to kill, fight money, live and kill, and skills are the most important when fighting. Once you die, immediately find a line with many small soldiers and fly over to fill up your soul.

    After that, the equipment has to make up for black and yellow, and then, the most fierce late equipment of the passerby bureau: butterfly + Satan, there is no one. Use it to know.

  3. Anonymous users2024-02-05

    SF has a large elasticity because in terms of output, the AOE of SF outbreak and the DPS of the monomer are quite high. Therefore, the equipment can be appropriately changed to highlight this characteristic or to compensate for the inherent shortcomings.

    The most universal and stable playing style is the prosthetic leg magic wand war drum, which steadily improves attributes, attack speed and movement speed. As long as you get out of BKB, basically as long as there is a level and a mending knife, you can be very stable. But the flaw is that SF is invested in the early equipment of a large range (these 3 alone are a lot, and if you go in the middle, you have to supply bottles, so if the situation is right, the magic wand can be discordant, and it will be almost the same with a small wand.)

    The wind war drums can not be out, and directly out of some large pieces), the situation is highly targeted, and the sf is very restrained, and it is difficult to play. Later, the doppelganger butterfly depends on the situation.

    The other is phased. This kind of SF is aggressive (because SF does not lack attack power, but only needs speed to move A and shadow pressure. So speed helps SF a lot). But after being targeted, it was very miserable (although 8 strength is not enough to survive, but it is better than nothing).

    After that, the SF outfit behavior is decided according to personal ideas. Passers-by are very suitable for hidden knives, because SF can stick to the face of the ultimate, and the movement speed is guaranteed. A person is very comfortable.

    However, in order to face the battlefield, BKB is still needed, so the hidden knife is determined by the situation (teammates can hold the scene, and you can show off the hidden knife; If you can't hold it, you will die); In addition, the jumping knife is a thing on the **, SF's shadow pressure with the jumping knife is very good, but it also depends on the situation (the jump knife self-sacrifice ultimate, a big is still very deterrent), but it is more with BKB than the hidden knife, so it's very good.

    The rest is dominated by physical output, and there is nothing to talk about. SF is mainly to support the survivability, and after the attribute is raised, the future of DPS is still good.

  4. Anonymous users2024-02-04

    In the early stage, it is recommended to go out with three branches. But you have to go in the middle. When it comes to six hundred, buy a bottle.

    After that, there are the shoes. If there are many mages opposite. Out of a magic wand.

    In the middle stage, the opposite side will have a black emperor scepter. Jump knives to remember. It's in conjunction with the ultimate.

    Post-conversion output. Generally bloodsucking. Butterfly.

    Flying shoes. Black Emperor. Jump knives.

    Cannon. This is relatively common, isn't it? The rest depends on the situation.

    Ethereal spirits are a good thing. It depends on whether you can use it or not.

  5. Anonymous users2024-02-03

    You can buy chickens when you go out, eat 3 branches of the tree with big medicine, mid-phase phase, jump knife or hidden knife, bkb, magic wand late doppelganger axe, butterfly, double knife, Satan, almost, you can also make a virtual spirit knife.

  6. Anonymous users2024-02-02

    The technique is in place to go out of the magic bottle, and then the straw sandal yaksha bkb can also be out of the domination, the prosthetic leg flying shoes are OK, and in the later stage, you can turn Satan, and then the doppelganger axe. If you can get out of Satan, you'll almost win. I'm in a good mood out of the ice eyes.

  7. Anonymous users2024-02-01

    2. Sensitive shoes, 2 branches, 1 large medicine, 1 eat tree. Mid-term prosthetic legs, bottles, little magic wands, BKB, jump knives, TP. god costume; Flying shoes, butterflies. BKB, Ice Eye, Assault, Jump Knife. Hope.

  8. Anonymous users2024-01-31

    There is no fixed outfit, it depends on the lineup and the situation.

    Generally speaking, it is the middle lane solo, out of the magic bottle, shoes, big magic wand, shoes to prosthetic legs, out of bkb, double knife or doppelganger axe, a little sao can be out of the jumping knife.

    Later equipment can produce the Void Spirit Knife, Butterfly, and Satan.

  9. Anonymous users2024-01-30

    Prosthetic leg bkb doppelganger axe butterfly loongson.

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