DNF Chapter 7 Blue Fist Plus 30

Updated on Game 2024-04-20
4 answers
  1. Anonymous users2024-02-08

    Chapter 7 is to say that the awakened one, the hand of God, right, o( o straight punch impact - 5 + C ground even necessary (c: forced the same below) tiger attack - 5 + c combo with the only grab.

    Dive straight punch – 0 is not practical.

    Dive belly punch – full of blue fist signature The effect is considerable.

    Dive Punch – 5 3 5 height is sufficient.

    Uppercut Chase – 10 Reasons Same as above (Recommendation 8 12) Broken Fist – Full Blue Fist Signature The effect is considerable.

    Holy Fist Combo - Full Main Output Skills Large range.

    Rapid Dodge - Full Although it has been nerfed a lot, 100 sp points is also a good choice to save your life.

    Holy Counterattack – 1 1 or no play.

    Dive-Swing-1+C Don't play Blue Fist.

    Celestial Hurricane - 1 consecutive recruits.

    Phantom Avatar - 5+C SP is too tight plus 5

    Rapid Whirlwind Fist - 1 Gathering Monsters The output depends on the shadow.

    Hard Fist Mastery – +10 Body.

    Warring Mastery – +10 AoE.

    Skill Mastery - +10 1 or topped up.

    Pursuit Mastery – +7 Skill Effect.

    Combo Mastery – +7 Reason is the same as above.

    Let's take a look at the new skills!!

    Holy Fist Hammer – 1 pk start.

    Holy Combo – 1 farm skill.

    Jab Slam – 1 Suck + Levitate a little.

    Instant punch - 5 can be hooked back.

    Crouch - 1 pk

    Physical Critical Hit - Full Hit.

    **Blessing - Personally, I don't think there is any need to add sp... Tight.

    - Gorgeous dividing line——— If you add it according to the above, there are about 150 sp、、、 and then it's the highlight ((awakening)), Uncle Blueboxer's awakening is very practical, , If you're pk-based, add 1, if it's a brush-based, how many sps are added to it、、、 that scene, that damage, and lz experience it yourself.

    Hopefully.

  2. Anonymous users2024-02-07

    Just washed the point, temporarily 7 dan small blue fist level 57 Yamago 3 pieces of fashion.

    Get to the point... Absolutely original).

    7173 Dungeons & Warriors Exclusive: act7 Chinese plus point simulator.

    Remember us**:

    Skill Simulator Plus Point Situation:

    Class: Hand of God

    Rating: 60 Total SP: 4161

    sp: 4155 used

    Remaining sp: 6

    Quest gain SP: 680

    Borrowed sp:0

    Talent Contract: Unequipped.

    Skill Classification] **

    Revelation] **** Blessing, Level 10

    Slow healing, level 20

    Purification, Level 1

    Divine Strike] **Tiger Attack, Level 5

    Straight punch impact, level 5

    Fist Qi, Level 1

    Idea-driven, Level 1

    Dry Spring, Level 1

    Mandatory - Tiger Attack, Level 1

    Uppercut pursuit, level 10

    Holy Fist Hammer Strike, Level 1

    Pursuit Mastery, Level 7

    Warring Mastery, level 10

    Hard Fist Mastery, Level 10

    Skill Mastery, Level 10

    Dive, Level 1

    Dive Straight Punch, Level 1

    Dive Punch, Level 3

    Dive belly fist, level 20

    Force - Dive, Level 1

    Combo Mastery, Level 6

    Instant Punch, Level 5

    Forced - Straight Punch Punch, Level 1

    Rapid Dodge, Tier 10

    Holy Fist Combo, level 18

    Swing, Level 1

    Breaker, level 8

    Mandatory - swing, level 1

    Holy Strike, Level 1

    Jab Slam, Level 5

    Forced - Holy Fist Combo, Level 1

    Hurricane of Damnation, Level 1

    Holy Combo Punch, Level 1

    Phantom Incarnation, Level 5

    Forced jab slam, level 1

    Speed Hurricane Fist, Rank 1

    Double Phantom, Level 1

    *Exorcism】**

    Air Slash, Level 1

    Forced - Air Slash, Level 1

    Hammer of the Falling Phoenix, Level 1

    *Witchcraft】**

    Demon's Hand, Rank 1

    *Universal】**

    Heavy Armor Mastery, Level 1

    Back Jump, Level 1

    Mandatory - Backward jump, level 1

    Blue Fist Saint Envoy Light Armor Mastery, Level 1

    Crouched, Level 1

  3. Anonymous users2024-02-06

    Revelations].

    **Blessing, Level 10 (for the hit or to fill up)**Divine Strike**

    Tiger Attack, Level 5

    Straight punch impact, level 5 (out of force is worth 10sp pk) punch qi, level 1

    Idea-driven, Level 1

    Mandatory - Tiger Attack, Level 1

    Uppercut, level 5 (currently 11 SP remaining).

    Holy Fist Hammer Strike, Level 1

    Pursuit Mastery, level 10

    Warring Mastery, level 10

    Hard Fist Mastery, Level 10

    Skill Mastery, Level 7

    Combo Mastery, Level 7 (these Masteries should be undisputed).

    Dive, Level 1

    Dive Punch, level 10 (in preparation for floating currents).

    Dive belly fist, level 20

    Force - Dive, Level 1

    Instant Punch, Level 5

    Rapid Dodge, Tier 10

    Holy Fist Combo, level 18

    Swing, Level 1

    Breaker, level 10

    Mandatory - swing, level 1

    Holy Strike, Level 1

    Forced - Holy Fist Combo, Level 1

    Hurricane of Damnation, Level 1

    Holy Combo Punch, Level 5 (Pre-Awakening).

    Speed Hurricane Fist, Rank 1

    Jab Slam, Level 5 (I don't think passive awakening is mandatory) Phantom Incarnation, Level 5

    Double Phantom, Level 1

    Passive Awakening, Level 1

    Active Awakening, Level 1 (PK plus more is better than more broken)**Exorcism】**

    Air Slash, Level 1

    Forced - Air Slash, Level 1

    Hammer of the Falling Phoenix, Level 1

    *Witchcraft】**

    Demon's Hand, Rank 1

    *Universal】**

    Heavy Armor Mastery, Level 1

    Back Jump, Level 1

    Mandatory - Backward jump, level 1

    Blue Fist Saint Envoy Light Armor Mastery, Level 1

    Crouched, Level 1

  4. Anonymous users2024-02-05

    Tiger Strike +5 out of force (no explanation).

    Straight punch +5 out of force (no explanation).

    Holy Fist Combo + Full Out Forced (Full Ring and Pursuit Mastery, then you will be overbearing), Dive and Swing +1 Out Force (no explanation).

    Rapid Evasion + Full (Required).

    Dive Soaring +1 (If you learn to chase and master levitation, you will be very high, but if you learn more, you won't need to!) Dive belly punch + full (PK sharp weapon).

    +3 for uppercut chase (just right in the air).

    Breaker + Full (high output, must be full).

    Instant punch +1 (someone said that it was forced, I don't agree, because it makes no sense, this trick is to pull people over, it's too wasteful to force it, if you don't want to awaken friends, you can learn 5 out of force, I learned to force it, and I regret it after learning!) )

    Holy Counterattack +1

    Hurricane of Wrath +1

    Fist of Destruction +1 (Recruit).

    Jab Slam +5 out of force (this move is very handsome, it's a low point of damage) Holy Combo +5 (awakening pre, if you are not ready to awaken, you can +1) Phantom Clone +5 out of double phantom (SP is too tight, or I'll fill it up) Hurricane Punch +1 (for gathering monsters).

    Boxing skills mastery +7 or + full (add a little bit of movement speed, others see the skill description) battle ring mastery + full (increase the attack range, do you say to add or not?) Pursuit Mastery + Full (Increases the percentage damage of Xiang Fist Straight Punch and three punches, which is why I Xiang Fist +1).

    Combo Mastery +Full (Same as above increases skill damage).

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