-
The rules are set by people, and the rules vary from place to place.
Adjacent Hop and Equidistant Hop are both common rules that can often be used together.
-
Of course, you can set the "way" in this way.
-
Just look at the rules personally. You can also set it yourself.
-
Checkers game rules are very simple, the movement of the chess pieces can be carried out step by step in the adjacent six directions connected by a straight line, if there is a piece of the adjacent DAO position, the position is empty in the straight direction, you can directly "jump" to the vacant position, and in the process of "jumping", as long as the same conditions are met, it can be carried out continuously. Whoever is the first to occupy all the positions directly opposite will be victorious. You can understand it as soon as you play, so almost everyone has played checkers.
Checkers in Hong Kong is known as "marble".
Chess moves. International checkers competition.
Adjacent jumps": You can jump directly to the vacant position, and in the process of jumping, as long as the same conditions are met, it can be carried out continuously.
Equidistant jump: the movement of the chess pieces can be carried out step by step in the six adjacent directions connected by straight lines, if there is only one and any square piece in the middle of the line segment formed by any vacant space on the same straight line, you can jump directly to the vacant position, and in the process of jumping, as long as the same conditions are met, it can be carried out continuously.
A game of checkers can be divided into three stages: opening, mid-game, and closing (to borrow Go terms). The opening generally refers to the process from the departure of the two pieces to the initial contact between the pieces, generally within 10 moves; The middle game refers to the stage where the sub-forces of the two sides are entangled, competing for a way out, and at the same time setting up obstacles for the other side; In the end, the chess pieces of both sides are basically separated, and each enters the opposite position as soon as possible in its own way. Of course, these three stages are not completely separated, just like a sprint race start, halfway run, sprint, the requirement is not to lag behind, halfway run to be able to keep up, sprint when a blow, it is possible to win, any one behind, will miss the victory.
In a game of checkers, at the beginning of the game, it is necessary to see the development direction of the middle game and prepare for the middle game; And when the mid-game is about to end, you have to design the best plan for your own closing in advance. If you can do all of this, then you are also in the ranks of checkers masters.
-
Adjacent Jump: One piece is adjacent to the left and right of the other, so you can jump from left to right, or vice versa.
Equimetric jump: One square between one piece and another piece jumps to the position of one square space on the other side. If there are two empty spaces in the middle, jump to the other side and empty two squares, that is, the distance between the two sides is equal, and count how many empty spaces.
-
You can only jump one position by the chess pieces, and you can't jump checkers in the air.
The chessboard of checkers is hexagonal shaped, there are 131 dots in the picture, there are 40 chess pieces, when playing the chopping is two, three or four people at the same time, you need to take 10 chess pieces of different colors, put them on the color dots of the same color as the chess pieces, use them as their own position, and everyone takes turns to take a step when playing chess, according to the clockwise direction.
It should be noted that if you go to the front first, you can generally only move one step, and the second row can skip with a child in the middle, but it must be a straight line.
When jumping the piece, it is either your own son or the opponent's child.
The rules of the game of checkers.
It is the movement of the split piece step by step in the six adjacent directions connected by a straight line, and a piece of any side in the adjacent position, and a position below the straight line in the position is empty, then you can directly "jump" to the empty space, and when jumping, as long as the same conditions are met, it can be carried out continuously.
-
Checkers. It is possible to take one step, checkers is to move the outermost chess piece to jump one square adjacent to the position or jump out of another chess piece, and when jumping, it is to jump out through a chess piece, and cannot move one square and drop two squares.
Checkers should be judged when playing, try to avoid going to the middle position of their chess pieces, use the middle pieces to go farther, and if the space space has other color chess pieces when the chess pieces are played, they can't go over.
Checkers pieces can be moved step by step in the six adjacent directions connected by a straight line, if there is any piece on the adjacent position, the next position in the straight direction of the position is empty, and you can jump directly to the empty position when you move.
Checkers have "adjacent jumps" and "equidistant jumps" when walking, and adjacent jumps can jump directly to the empty space when walking, and can be played continuously under the same conditions.
Equidistant jumping is that the movement of the chess pieces can be carried out step by step in the six adjacent directions connected by straight lines, if in the line segment formed by any one of the open positions in the Chang section of the same straight line, there is only one and any square piece located in the middle of the line segment, it can jump directly to the empty position, and it can be carried out continuously under the same conditions.
-
The correct way to play checkers is as follows:
Checkers is one of the traditional Chinese chess arts, and it is also a kind of intellectual game. The rules of checkers are simple, but they are rich in variety, requiring players to adjust their strategies at any time during the game to adapt to the changing situation.
1.Starting point and move:
The checkers board consists of eight rows and nine columns, of which the positive ** four squares are empty, and each side of the game occupies one side, with a total of 16 chess pieces. Red starts to move first, taking turns to move one square piece at a time, and can only jump over another piece (opponent or team) horizontally or vertically, and the skipped piece must be captured and removed from the board.
Checkers cannot be moved directly, only jumped, which means that after each move you must jump horizontally or vertically to another position.
2.Scores and Wins and Losses:
Each time you eat a piece, you can get 1 point, if the piece jumps over the opponent's defense line and reaches the opponent's bottom line, you can be promoted to "pawn", and if you enter the enemy camp called "marshal", the value of this piece is doubled. When one player has no pawns to play or only one pawn remains, the game ends and the player with the most remaining pieces wins.
3.Anti-Strategy:
Players need to master the strategy of balancing offense and defense in the game. Generally speaking, the main tactic can be to quickly occupy the chessboard in the early stage, and at this time, you can carefully and calmly lay out and prepare for the later fight. Cavity stool.
But in the middle and late stages, the situation often changes, and if the opponent has taken advantage of the situation, you need to think about how to defend your pieces. When attacking, we should also pay attention to the protection of chess pieces to avoid being counterattacked by rash moves and causing greater losses. At the same time, we must pay attention to controlling the rhythm, not being arrogant or impatient, adjusting our strategy in a timely manner, and seizing the opportunity of the opponent's mistake to counterattack.
4.Practice more:
Although the rules of Checkers are simple, there are thousands of moves and variations, and it takes constant practice to master more superb skills and strategies. For beginners, you can find an experienced chess buddy or coach to provide careful commentary and guidance in order to better understand the evolution of the game and master the skills of checkers.
In short, checkers is a very strategic intellectual game, in order to play checkers well, you must have a deep understanding of the rules of the game, be good at analyzing chess games and changes in the situation, and master a wealth of strategies and skills. Practice more and keep improving in order to achieve victory and achievement in the world of checkers.
-
The goal of the checkers game is to jump all of your pieces to the opposite corner. The number of participants cannot be 1 or 5 people. For 4 or 6 people, the opposite corner of one side must be the other.
When there are 3 players, one side cannot be opposite to the other. At the beginning of the game, both sides are filled with pieces. A piece can either move one square to an adjacent space, or jump over an adjacent piece and land one square in front of that piece.
Take one step at a time.
If there is only one piece in the line segment formed by any empty space on the same line, and any square piece in the middle of the line segment can jump directly to that empty position, and the jump process can be carried out continuously as long as the same conditions are met.
-
Checkers are played by two people, and they can only be played with one piece apart. That is, the movement of the chess pieces can be carried out step by step in the six adjacent directions connected by straight lines;
If there is a piece of any side in the adjacent position, and the next position in the straight direction of the position is empty, you can directly "jump" to the empty position, and the process of "jumping" can be carried out continuously as long as the same conditions are met. Whoever is the first to occupy all the positions directly opposite will be victorious.
Opening tips for checkers.
The beginning of checkers occupies a very important position in a game of checkers, just like the start in a sprint, there is almost no chance when you are behind, so in the game of checkers masters, if you make a mistake at the beginning, you will be beaten by the opponent's tide of attacks without the power to fight back, embarrassed. Of course, like other types of chess, checkers openings have their own fixed moves and corresponding countermeasures, which can be expressed by borrowing the term "fixed formula" in Go.
When it comes to the opening style of checkers, it is the basic move in the opening of checkers, according to this move, both sides can quickly dispatch their own sub-force, and at the same time according to the opponent's move to contain and counter-contain, until the two sides of the sub-force begin to make initial contact, that is, when the formula is completed, the situation is comparable, and the balance of power is maintained.
-
Checkers is a type of chess that can be played by two to six players at the same time, the board is in the shape of a six-pointed star, the pieces are divided into six colors, each color has 6 or 10 or 15 pieces, each player uses a corner of the checkers, and has a piece of one color.
If there is a piece in any side of the adjacent position, and the next position in the straight direction of the position is empty, you can jump directly to the empty position, and in the process of jumping, as long as the same conditions are met, it can be carried out continuously. Whoever is the first to occupy all the positions directly opposite will be victorious.
Chess moves.
1. Adjacent jumps.
You can jump directly to the empty seat, and in the process of jumping, as long as the same conditions are met, you can continue to do it.
2. Isometric jumping.
If there is only one piece in the line segment formed by any empty space on the same line, and any square piece in the middle of the line segment can jump directly to that empty position, and the jump process can be carried out continuously as long as the same conditions are met.
The above content reference:
-
Hello, the rules of the game are very simple, the movement of the pieces can be carried out step by step in six adjacent directions connected by straight lines. If there is a piece of any side in the adjacent position, and the next position in the straight direction of the position is empty, you can directly "jump" to the empty position, and the process of "jumping" can be carried out continuously as long as the same conditions are met. Whoever is the first to occupy all the positions directly opposite will be victorious.
-
You can only jump through the chess pieces, and you can only walk step by step without chess pieces, you can use your own chess pieces, or you can use other people's chess pieces, and the cabinet with the help of the bridge is called a bridge, and you can build a bridge for yourself. Jump as far as you can in between. You can play QQ checkers to know how to play, and it also has how to play.
-
There will be hints when playing checkers in QQ games. So it's simple. (The hint is that when you play chess, the computer will follow the rules of regular checkers and then draw dotted lines around the places where you can jump.) )
-
It's a jump every other to separate their own chess pieces or the opponent's chess pieces, if you want to win, you have to build a bridge for yourself first, and then jump to the point one by one, it's best to make a straight line to do the big dragon so that the life is faster, but fortunately, on your own side, the opponent can't use the big dragon you build.
-
The most common way to play is to take a jump.
No foul !! This is a dribbling offense!! For details, please refer to the Basketball Rules >>>More
1 It shows that I was so frightened at this time that I forgot that my companions were gone, and I was the only one. >>>More
Take it one step at a time, and you will succeed.
I will be like my father, let you go one step at a time.
Flashbacks were used, which I don't know later.