How to beat the Dota Sand King, Dota Sand King

Updated on anime 2024-04-20
18 answers
  1. Anonymous users2024-02-08

    Usually 5v5 words Sand King poke the fire girl, point to the floor and poke the back and then speed the ultimate, you must poke the back of the fire girl, otherwise the fire girl can t get to, poke the back of the fire girl's stun + turn + raise your hand + cast delay should be enough for you to release the ultimate. If the level difference is too much, the fire girl is estimated to be able to meet in seconds. . .

  2. Anonymous users2024-02-07

    Hiding in the woods, it's here, it's shaken, inserted, a, done, don't expose it when you dodge the shadows, it's accurate, it's definitely seconds, but the level is too bad, it's not good, and it's not easy for the fire girl to come up with a challenge, then it's going to be a red cane, otherwise rely on technology, big + insert + a two times + sand and dust, etc., after the fire dodge girl flashes off the dizzy, and then a, it's damn damned.

  3. Anonymous users2024-02-06

    solo? If you have a solo, it's not easy to play First, the outbreak of the French system in the early stage of the Sand King's short hand is too low. When you jump out in the late stage, you can be a second fire girl.

    If it's a normal 55, it's much simpler, mainly depending on the operation and awareness, you can consider jumping out or bkb, and then red battles and the like.

    It can also be entertained to play the late stage. Out of BKB meat outfit Radiance and so on. In fact, having said all this, it mainly depends on the individual's water quality and awareness, as well as teamwork. The Sand King is not a solo killing profession, and the Fire Girl is, so each has its own strengths.

  4. Anonymous users2024-02-05

    Rely on the operation, the reaction speed is very important, and the keyboard should also be familiar with the operation process (there is enough jumping magic), press C to enlarge, and then hold down the shift point to jump the knife and point to the position of the other party, this is the sand king jumps big, and then stabs him. Then cut. If it doesn't take a second to get out of the blade armor, wait for her to smash the skill.

  5. Anonymous users2024-02-04

    You can go out of Lincoln, because the fire girl only has the big directional skill, maybe she can avoid her big, so you don't have to worry about it at all.

  6. Anonymous users2024-02-03

    Landlord, a bkb to get it, or out of the jump knife shift jump big, welcome to the 11 battle platform, join our union, mc, power green channel password 7777777

  7. Anonymous users2024-02-02

    If the operation is good: wind tent, jumping knife, pushing stick, you can play to kill her.

    If the operation is almost good: hold bkb bar, kid.

  8. Anonymous users2024-02-01

    Wind stick: plug in - blow ** female - shake big.

    Black and Yellow Cane: Not explained.

    There is no need to discuss it

  9. Anonymous users2024-01-31

    Main 2 and Secondary 3, develop the flow, out of the vanguard shield, and fight a protracted battle.

  10. Anonymous users2024-01-30

    Control him more, and look for opportunities to amplify. She was in a hurry.

  11. Anonymous users2024-01-29

    Jumping knife + bkb + skill Sha Yin, all kinds of dodging skills, how to think that the lighter girl has no pressure, personal opinion, don't spray if you don't like it.

  12. Anonymous users2024-01-28

    Haha, the Sand King and the Fire Girl The Fire Girl was absolutely abused by me and lost her temper.

    It depends on whether your skills are good or not, and the equipment is secondary.

  13. Anonymous users2024-01-27

    It's too little, so let's be brief.

    1.There are about 3 ways to use it: 1, first open big, and then quickly e, pay attention to grasp the large cast time, and the damage is higher.

    2.Use the sandstorm first, if he stands next to you, use the big immediately, and then E passes, and there are 2 seconds after r to exit stealth, that is, after you stop using the sandstorm, you will be invisible for another 2 seconds, and these 2 seconds plus the second that others can't keep up with the reaction can basically be used. 3。

    Open big, then jump, and then e, probably a waste of ** waves, but the safest is not easy to be interrupted. 4.Someone is chasing you, and you're around the corner (enemies have no vision and can't cast directional spells to interrupt you.)

    Zoom in, pay attention to grasp the time and run back immediately after the release, the damage is the greatest, almost all hit. Hey? How do you write 4 types?

    2. Jumping knives, mainly 2 usages, one is the first hand control (magnification, chasing people, etc.), open big, jump e. Or directly: jump, e, r, big.

    The second usage, run for your life: r, jump, e (immediately escape 2500 yards away and can't catch you up if you eat a hurry, pay attention to the direction, terrain ==)

    3.are not suitable, straw sandals to the late stage, the sand king does not need attack speed so he doesn't need prosthetic legs, and he doesn't need to open the phase to chase people, so he doesn't need to phase, jump immediately after the straw sandals, and turn the flying shoes in the late stage (used to bring the line, cooperate with killing, and escape).

    4, the Sand King kills people by eating reactions (big, R dodge the stun hammer, long-distance E, and E dodge directional spells are), and the Sand King escapes by terrain (from the river to the riverbank, from the high ground E to the high ground, E, jump with a connection, escape invincible, and E, jump into the woods to return to the city).

    6, the above are all hand-made, and it took 15 minutes to watch the time. Let's add some points.

  14. Anonymous users2024-01-26

    The first point,First of all, your big chant time is two seconds,You need a good control skill to cooperate with you,If you play a group in the early stage, you'd better wait for someone else to throw a round of skills before opening the ultimate,But remember that you must poke the opponent at the beginning of the team battle as soon as possible,Because your skill is the first skill,If the first skill is not good, then the group is equivalent to you have lost half of it。 If the opposing side doesn't control the hero, just poke the big move (this chance is harder than hell).

    The second point is that you stand at about 1000 yards, then you click on the C point shift, then click on the jump knife, and finally click on the place where you are ready to jump (preferably in a crowded place with a chance to save the world).

    The third point suggests that you go out of the flying shoes, although the sand king belongs to the control hero, but don't forget his third move, the ability to clear the line can not be ignored, in the case of blue enough in the future, an e hit 2 soldiers will be yours, and after the flying shoes, your ability to bring the line and support speed will be greatly improved, because the later fight is not only equipment, the quality of the line can also be related to the success or failure of the game.

    The fourth point is to use the sand king must be the main plus 1 time plus 3, if you are a rookie, your second move point is enough, because your early E damage is 220 points, and the blood volume of a ranged soldier is generally a little more than 300, and the damage of the third move is 220 points, that is to say, when you chase people, you can wait for their soldiers to come, the first time to deal 280 points of damage to him and then hit a ranged soldier, and then drop 220 points of blood and then hit a melee soldier, the total damage is 720 points, Congratulations, you're basically a melee hero in seconds. It's good to get out of a bottle gank.,Don't come out of the secret method.,I've seen a lot of small white out of the secret method.,It's useless.,It's better to have a double or speed up the convenience.。

    When you're not big, you can go around behind the enemy and let the accomplices drive the enemy over, you zoom in, if it's a passerby fight, you can find a kill without control skills, or open big first and then shift to pick up the poke, the damage is the same, but the 700-yard range makes people can't see you, it seems a bit fake. It's easy to play Sand King like this, and if you hit the laner, it's easy to double kill and single kill in the early stage. It takes about 20 minutes to be super god, and when you go out, you can put a shoe and a bottle and two power bracers, otherwise it is easy to be seconds in the early stage, and the blue is not enough gank.

  15. Anonymous users2024-01-25

    Ultimate,You can use it to catch people in the early stage.,Unless it's to catch the main hero, it's not recommended to use it alone.,It's best to release it in a group station.,The biggest effect of the ultimate move is to let the opponent's hero get close to you as much as possible.,That is to say, the big Sand King is related to the distance.,The closer you get, the higher the damage.。

    Jump knife, chase and escape embroidery operation, can be used, sand king is the group when hiding aside, big move shift and then jump, and then wear, in fact, his big is easy to be interrupted, jump is to avoid being interrupted, and his big can change with his position, so you don't turn to jump or wear his big will follow him, and the jump knife can make you more than 1200 distance shot range, cut into more terrifying, in short, with the jump knife is to have the space for operation, you see that cw inside is a hero can jump, It is to increase your mobility and shooting range.

    The phase is not armored.,So the current version of the sand king is still out of the prosthetic leg.,50 pieces cheaper than the phase.,You can buy it on the side of the road.,And 10 more attributes.,I don't care about the speed disadvantage when I jump.,But what,The attack of the phase shoes is high.,And you can wear soldiers.,It's not easy to be stuck by a soldier when you run away when chasing people again.,It all depends on the situation.,But it's really recommended to come out with a prosthetic leg.,Now almost everyone has a prosthetic leg.。

    Sand King skills, is to wear, buried can avoid skills, but the difficulty is too high to use a jumping knife to pull, the ultimate can be used with a jumping knife, but you can also use wear in the early stage, pay attention to whether the attribute can put skills, more wandering control f, otherwise the blue is not enough, it is recommended to have two wrist guards, after all, you are going to fight hand-to-hand, and the armor is too low, more blood, but you can consider the ice armor in the later stage, of course, the heart, the jumping knife is good, and there is the magic ball of the Sand King, this is still full of tigers, and the Qing soldiers play money quickly, Along the way, you can beat the other party into half blood or even red blood regardless of hitting your hero, but everything depends on the situation, if the opposite side is too brittle or it is better to hit people directly, in short, the sand king is a test of gank ability, and at the same time pay attention to farm, after all, the early exit of the jump knife has greatly improved your mobility ability, but the best time to farm will miss the gank, so you can't blindly indulge in playing money or arresting people, and pay attention to the needs of the team when appropriate. Another trick is to use shift more, so that you can avoid moving without releasing it or you haven't moved it for a long time, resulting in the weakening of the ultimate effect.

    For example, if someone is chasing you, you are red-blooded, you can go around the woods, use the shadow to shake up, and then wear it to be able to counter-kill, wear it can also ignore the terrain to escape, buried is suitable for the opposite side without range skills and anti-concealment, which can make the opposite side very embarrassing, and at the same time, it can also make you wait for the cooling of the wear or the cooling of the jump knife to facilitate escape.

    For the time being, I think so much.,After all, a lot of things still have to rely on actual operation.,Often being a master of the sand king can naturally learn a lot.,As the saying goes.,The master is to use his own method of being dished to eat others.,Hehe.。

  16. Anonymous users2024-01-24

    How does it work? Don't be interrupted.,It's good to let people eat full.,The more people you have, the higher the damage.,Put all the damage on the opponent is x5.。

    The jump knife is that you shake it big from a distance, then hold down shift, don't let go, press the jump knife, and then press the point you want to jump to, so that you can jump out at the same time as you open a big one.

    Of course, the phase,First of all, let's analyze the difference between the two,Phase shoes +70 movement speed,Prosthetic legs are only +60,And after the phase is turned on, add 10% movement speed and don't need blue,12 seconds of cooling,6 seconds of effect,It is equal to 6 seconds of acceleration。 The key is to be able to wear soldiers, as an early stage, what are you doing? Kill, gank, and you're a first-hander, you can't catch up, you can't fix people, how can you kill?

    With the phase, although the speed after you turn it on is not 512, but if the general hero has no phase, you are too easy to catch up, and on the line, with the piercing soldier, you are better to chase, you can experience more experience without phase, and how painful it is to watch the remnant hero run. That 10 points of strength, and attack speed, you're not in the late stage, you can't pile up that attribute, and the current phase +24 attack power, it's more affordable than those 10 points of strength, if you want to support blood and support blue or something, I suggest you might as well have two wrists, or 4 or 5 power gloves. It is cheaper than a prosthetic leg, and the attribute of the brace is higher.

    As for the attack speed, there are few people who scratch the sand to kill people. . .

    The first three are really not very skillful. Piercing is to remember that you are the first to move, and when you kill, don't wait for others to release your skills, because everyone is waiting for you. 1J generally don't wear it.,It's too short.,It's too hard to put on people.,The more people you wear in a straight line, the more you're in place.,By the way,If you don't need to save your life.,It's too wasteful to be e.,A small flicker is one.。

    Sandstorm is a magic skill, life-saving, brushing money is very sharp, don't use him to brush money when you don't remote pressure in the early stage, to the middle and late stage of the team battle, you just go in and release a big direct sandstorm, no need to scratch, because your sandstorm range can hit 5 people, 80 points x5 seconds of damage is much higher than you scratch, and you can't die. As for the poison, I think it's just a money skill, but a lot of high-level players treat him as an early damage, wear it, scratch the red blood to death, and use the poison to splash the other hero's damage, but I think that one is too difficult and unstable, so I generally don't rise in the early stage.

    As for adding points.,I personally like e and yellow cross to add.,The previous version was used to it.,It's still killing.,But now it seems that a lot of people like Gaza dust storms.,Look at your personal liking.,I think it's cooler to have more blue.。

  17. Anonymous users2024-01-23

    A must-have for the Sand King jumping knife.

    1。Start by opening up in the distance.

    2。Tap the jump knife while the Sand King is chanting, then shift where you want to attack (you will notice a small flag where you click).

    Then you'll see that the Sand King jumps directly to your point and zooms in, which is a good way to avoid the Sand King zoom being interrupted.

    PS: In addition, if you don't jump the knife in the early stage, you can stun people first when you have level 4 E and then fire quickly.

    Note: When using this move, calculate the distance at which the Sand King will rush forward. Let the Sand King rush right next to the opponent (since the control time of the stun skill is nearly shorter than the ultimate chant, I'm not sure) But the opponent with good control will definitely be hit.

    Happy learning.

    Purely original Don't point it out downstairs, everyone makes progress together!

  18. Anonymous users2024-01-22

    1.Sand King's Ultimate: The 3J Ultimate is to hit 10 times in a row without losing 110 HP and reduce the opponent's attack speed by 10% and movement speed by 30% for 3 (5) seconds. Chant duration: 2 seconds (can be aborted during this period).

    The ultimate is to make a big move when it is within the attack range If you want to achieve the maximum damage, you must hit one person, that is, when there is only one person around, the damage is the maximum, but remember that the ultimate will be interrupted If there is control on the opposite side, you are amplifying after putting the skill on the opposite side.

    2.The role of the Sand King Jump Knife is to teleporte to the enemy, that is, to enter the attack range, you click to jump to the enemy, and then press C to complete the Sand King Jump.

    3.Footwear selection.

    Phase 90%, flying shoes 10%. Basically, the phase shoes are enough, and if it is delayed to the late stage, it is better to sell synthetic flying shoes.

    Prosthetic legs are basically useless against Sand King, who is a gank-type hero, and the phase shoes can perform phase movement, that is, increase speed, which can effectively improve gank efficiency.

    4.Sand King's skills It's up to you to study this.

    There's one that tells you 1 skill piercing most of the time is to rush into the battlefield, and if you're red, you can use him to escape, just click anywhere, and you'll be able to run

    I wish you the more you use Shawang, the better.

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