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Since you can see the monster, it means that FS is not stealth. FS does not see enemy targets (except for teammates and targets that can detect stealth).
The sneak of the fs can not be seen except for the monster that can detect the sneaking monster and see the other monsters.,5 minutes cd,Sneak 25s.。 Some special places may be used.
The fact that he walked out of the monster pile shows that his level is much, much higher than that of the monster... It's really hard to get 10 levels high... But it can still be induced)
There's also the flash of fs.,Flash in front of the monster pile and then appear behind the monster pile.,There's no hatred in doing this.,As long as you don't flash in the middle of the monster pile.。。。
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If the level is much higher than the monster, the monster's warning range for him is extremely small... Basically, unless you cross from the monster, you can't lead it.。。
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The one above is perfect.
But there's one thing, 110 doesn't matter how high you are.
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The invisibility used by that mage.
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The aggro range decreases at a higher level, and the lower the level, the greater the aggro range.
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Very simple. You're much higher than the monster, so he won't beat you. Nothing else can be done.
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Blame has a warning range, if you can master this distance, you can pass through.
The mage has a skill that can be invisible for a while, but it's not so unscrupulous, and the CD is very long.
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On the first floor, I don't want to hack you to death.
Without me, how would the seamount pull the blame.
SQ builds hatred on divine damage. So before you have to top your buff Wrath of Justice, which is able to make your Holy Damage high in hatred.
There are skills, of course. 1. The Avenger's Shield, which is commonly used when opening monsters, builds a high aggro.
2. Shield of Justice: Resist the divine damage of Counter Damage after parrying, which can inflict aggro.
3. Remember to use the last skill of your protection talent, the name is not clear. What the.
Hammer. I can attack 3 monsters at once. Deals 3 times the damage of your main hand** as Holy Damage.
4 dedication. When pulling a monster, it can help you inflict non-stop aggro. And SQ is the proudest of the group monsters. It also depends on it.
For different monsters, you can use the Sacred Seal with justice. Blood. bl can hang the Corrupted Seal. Deals damage over time.
LM, the effect of the new Seal is the same as blood, and it is the Seal of Martyrdom that loses one's life. However, the damage is the damage of the upper and lower limits.
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The Wrath of Justice.
24% base mana.
Instantaneous spells. Increases the threat dealt by your Hallowed spells by 90% for 30 minutes.
Status: Increases the threat dealt by your Hallowed spells by 90%.
Are you asking this?
In addition, Paladral's hatred skills are: Avenger's Shield, Holy Shield, Hammer of Justice, Defense of Justice, and more.
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Yes. The wrath of righteousness, it seems to be called... Level 30 or so. Normal increases hatred by 60%,Increase talent by 90%.。。。 Non-high-end players... If the explanation is incorrect, don't spray Oh.
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Yes is a buff
And only the Divine QS can add hatred.
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If you pull the monster, open the wrath of justice, hang the shelter, bless the blood, the holy seal, the hammer of justice, the shield of wisdom, and use it to the cd.,If it's a boss with ae skills, the holy light trial now has a bug, and the hatred has increased a lot.。
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Paladin's most stable skill is dedication.
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It's too much.,Next time you'll see what skills you FQ uses to pull monsters.。
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There are too many whites... I don't even look at the update notes.
LR's pet!!
Definitely does not lower the hatred!!
The update patch notes are very clear!!
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It's a skill to reduce hatred If you want the baby to pull the monster, don't open it If you want BB to follow the output, open it and don't grab hatred with T
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Cowering is supposed to reduce hatred.,This is the essence of the legendary kite flow monster's skills.,Just imagine,The monster can't kill the baby at once.,The baby is red-blooded and cowering to save his life.,LR pulls the monster over.,Use the blood skill to return blood.,And then fake death.,And then repeat this.,The monster is dead.。
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Cringe is originally a skill to reduce hatred.,Its main role is to not cause confusion of monsters to tank hatred when playing dungeons.,Or pet skills that have too strong hatred creation power.,So that there are problems like ot.,Eventually lead to the destruction of the group.。
But that's mainly in the 60 years, after level 70, Blizzard's hatred and stability for tanks have been greatly improved, and OT things are generally difficult to happen.
If you're fighting monsters in the wild.,Turn off the cower.,At the same time, turn on the taunt.,The baby's hatred is definitely stronger than the hunter.,The monster won't come to hit you.,If it's when you're playing a copy.,Try not to open the taunt to interfere with the tank's hatred.,In addition, if the bb hatred is really going to rise too fast.,You can open the cower to reduce some.。
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It's going to be lower.,If you're a monster.,Don't use it.。
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It seems to be hateful.
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Let the pet fight a few times first to establish hatred and then output or put a trap in front of yourself is not okay to fake death If the fake death resistance monster is very strong, directly stage a real death.
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It will reduce hatred, and roaring is a relative skill, take the baby to level up and open the low roar, and turn it into a cower.
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XD Roar Kipi Crowd Taunt ZS Thunder One Jane Blade Fight Taunt FQ Hand of Reckoning Justice Blocking Rage Justice Judgment.
However, the most useful thing is the high damage skill =. =
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The universal skill of pulling monsters in Warcraft is: pull monsters by face!
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This question is so connotative! The shield of the defense of the war is fiercely blind, revenge, punishment and smash, thunder and fierce only strike branch Sakurapei, taunt, hunter's disturbance shot, warlock's burn, this is too much! See for yourself!
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The Blood Talent has a weapon that reduces aggro in non-ice areas.
Life-saving skills. Public Ice Solidity -20+% Damage 12s 1min Anti-Magic Shield -75% Magic Damage Half of HP 5s 45s Blood There is a similar Broken Cauldron Ship, forgot the name.
Ice has an impregnable wall.
Blood has a large magical realm and a bone shield.
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DK can be used as a tank, do you say there are life-saving skills, there are too many, especially the DK of blood talent? Blood has a talent that reduces the amount of aggro created by 10% when you are in the "Blood Realm". There is no skill to reduce aggro instantly.
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Isn't the Death Knight tankable?
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There is one that is used every three minutes to reduce the current aggro by half against enemies within a fifty-yard radius. I forgot the name, it's a skill, not a talent.
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Soul Shatter Halving Hate 2 minutes cd
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Yes, it's called Broken Soul, you look for it, and you can clear the hatred.
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Soul shattering and paddling. Tie yourself to a soul stone and commit suicide on your feet!
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Soul Shatter Consumes Soul Fragments 2 minutes cd
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Soul Shatter, reduces aggro by 50%.
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No! The only one who reduces hatred is the middle of the first layer of the blood talent.。。 If you want to hate the "Zero" trinket only in one of the missions of the Outlander Fire Peninsula.
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LZ is too advanced, haven't you started practicing DK yet? At this time, I think about what to do, it's really far-sighted, admire!
Only the blood talent is there to reduce hatred, and the evil DK has ghouls and heavenly ghosts to share, so don't worry about ot.
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No, if it's ot, open the ice, magic cover, and eat the baby.
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No, unless you're a Night Elf and can hide.
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When DK T has been going on for so many years, it doesn't seem to be yo
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First of all, let's talk about armor piercing and destruction 3 Before breaking the armor, the hatred of armor piercing will be higher, but it can't be ignored that destruction has damage, you can crit, and crit is double damage, so we don't need to leave a shortcut for armor piercing.
If you start, you will generally only give the fighter 3 seconds, and many times the DPS is not honest, and you will start fighting in 2 seconds or even 1 second, so we must start with the highest hatred skill, shield fierceness (of course, you must open the shield to block first), and it must be a critical hit, which means that recklessness must be opened
5. Don't be in a hurry to destroy because hatred is too low
Hatred Shield Fierce "Revenge" ** Wave, ** Slam "Punishment Strike " Destruction Strike Heroic Strike Throughout the whole process Because there is no public cd with the above skills The premise is that the anger is sufficient, and the shield is fierce Revenge is bright, just use Break the armor and let it naturally pile up to the 5th layer.
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There's no need to be so desperate to chase the law.
It is necessary to go up to the shield first, and revenge is also necessary in addition to using it, and no one uses it to break the armor now, it is all destruction. As for the destruction of 5 breaks, there is no need to cast destruction to 5 breaks in a row, and there must be a shield and revenge in the middle, after all, these two hatreds are higher, and revenge requires less anger.
Relying on the destruction to refresh the shield does have a character problem.,Personally, I think it's used immediately after the shield is released.,Don't wait until the shield is over CD block.。 However, when I am angry, I still feel that it is good to intersperse heroism.
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Open the plugin and see if the hatred per second is good.
Who knows.
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I also feel this way, a reckless windmill I knelt ...
Well, that's right, he probably really likes you
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I just need to ask him all kinds of things anytime and anywhere every day, and take the initiative to share a lot of things with him every day, but in fact, sometimes she is wronged, if I don't ask, she won't take the initiative to tell me, which makes me feel very uncomfortable, but I feel that he is under pressure on his body, or that some burden is particularly heavy, and I want to share it for him.
Find it in the details, such as:
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Of course, you want to be free, love or something, when you want to settle down, let's talk about it.