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The knight is still good and the anti-Q is very strong.
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Holy horsemen play anti-riding and milk riding.,Employment is not a problem.,Although the most important thing is dps.,But if you output a strong force, it's also good to be employed.。 DZ and SS output are quite powerful, but because DZ is leather armor, it is better to equip it, and SS has to compete with the mage. All three class PVPs are also quite powerful, but the premise is that you can play, otherwise everything you play is mobile honor.
Other professions you can play with milk and milk and the like, after all, milk and t are in high demand, and it is very casual for a team with t and milk to assemble people, and there are often teams lacking t and less milk shouting there for a long time.
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The knight is a saint warrior. Necessarily a lot.
DZ and Warlock are easier to hold than Leather Armor's Rogue Gear.
Milk Rider, Rogue Warlock, in proportion to the arena ranking.
It's easier to mix it up with a sprinkle. It's going to be a bloodthirsty sprinkler.
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This one is slightly different for each server, but it's pretty much the same for each server. Basically, the top two are mages and paladins, and the exact ranking varies from server to server. Mages are highly playable in each version and have a large mass base; Paladins are mainly due to the strength of punishment in the period of national service 313 and the strong talent of the period T, and the population has increased rapidly.
This should be followed by druids and dead riders. Because death riding is a new profession, and it is quite fun, there are more people who practice; Druids have a lot of people because they have more ways to play. Further down are warriors, hunters, warlocks, priests, thieves, and shamans.
The specific ranking varies depending on the server. The number of thieves was not very small, but it seems that the number has decreased in the version. Shamans are basically the lowest number of people who can't be beaten.
If you want to talk about good employment, it is obvious that the occupation that can t and ** is more advantageous. Especially the druid, the paladin, a profession that can t be **, the main talent t, the secondary talent**, and the employment is even easier. In addition, occupations with a small number of people are easier to employ, because many of the equipment in FB are limited by occupations, so bringing more different professions can reduce the possibility of competing with the profession and dropping rotten corpses.
Just imagine the mage, the number of people is very large, a group of 10 people often see 3 or even more fs, plus the demand for cloth armor in other cloth clothes and the demand for other legal professions and even some ** professions for legal parts, it can be described as very tangled.
One of the more recognized "uncle professions" is shaman. This class is very popular because it has a small number of people, powerful ** abilities, and a heroic bloodthirst that is irreplaceable in the current version. Yes, because hunters who are also chainmail equipment do not need attributes such as magic damage, so the equipment is also easier to hold.
At present, it is relatively easy for paladins to get employed, except that the output of the punishment talent is not very popular, ** and t talents are very strong. However, due to the large number of knights, and the large number of death knights who are also plate armor, the competition for equipment in the dungeon is more serious.
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You can go to NetEase's official game forum, which has detailed data on the number of alliance tribes on servers in each district and each class race.
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FS is very strong, and FS ranks first in the DPS ranking of European F statistics some time ago.
Up to 5000+ seconds damage
The second is LR, in short, thieves are not good
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It is recommended that you play Death Knight. I've played the Death Knight of of, and he can resist; The dps is also good, and the skills to bring you closer are really good choices.
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I think it's dk, his bloodline is the heart of the close station.
FS can't be said to be the strongest, but it's okay.
Mirroring doesn't work, you can see that it's the main body by clicking on v.
The health bar is not the same.
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You're asking what kind of profession is going on.
It's very good, of course, it's a dead ride.
It's OK to have a level 55 character and a 70 character.
It's really awesome!!
I haven't played the priest, but I personally think that the ** priest divine system is very powerful, and the group shield is against the sky. Go to the dungeon must have a holy priest! >>>More
1. Skill use. Chongsheng Shield, the road mark must be given to T, pay attention to the time, these two skills are best not broken; Before entering battle, or when entering a battle, use the Second Holy Light Spell and judge the enemy as soon as possible, increasing the cast speed. >>>More
No one knows the specific time of opening 80, it's all nonsense, some people say that the press conference will be opened, but it didn't turn out. >>>More
I'm going to talk about it.
The first question about the weakening of the knife fan WLK was first opened, and the version number was when we opened it, and as soon as we opened it, it was weakened as the experience of the former people in the European and Taiwanese servers (I don't know whether to say lucky or unlucky, I think it is still unfortunate mostly, I also want to be the current person, it is said that the knife fan skill is too strong, in addition to poisoning, in addition to the reason for interrupting the spell, there is an important reason that the knife fan and the knight's dedication do not reduce damage because of the increase in the number of monsters, there is no upper limit of damage. In other words, a monster and a bunch of monsters, each monster only takes so much damage. Have you seen the rain of mages and warlocks? >>>More
Achievements won't increase, Blizzard has all been designed. WLK's achievements can also be seen at TBC. However, achievement points will be earned after completion.