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I don't think the eyes are necessary.
It would be better if you could also bring an accessory that adds violence and active addition damage.
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FS talent recommendation esoteric I don't need to say it.,It's all instantaneous skills.,Running and fighting.,The opponent's helplessness is recommended to you a deep ice talent ice method.,The control is equally powerful.,Whether it's out of the counter-ice ring double storm or out of the deep knot strong control explosion.。 It's all about the explosion after control, so the ice method is first to pay attention to the control of the field, using a series of frozen or frozen talents such as Ice Ring, Deep Knot, Ice Breaking, Frost Finger to achieve a powerful burst The above is the deep ice talent output method of the pvp talent and then send you a pve talent; Brainless Ice Arrow, a buff instantaneous fireball appears. It is recommended to use active accessories for easy control.
If you have a heap of haste, it's better to use this talent. Suitable for almost all equipment's main fire and sub-Olympic output techniques: scorching, fireballs, and buff explosions.
Equipment requirements: 4t6, rapid speed 250 or more. No buff and 22% more critical hits with talents.
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For FS, it can't be a two-series dual cultivation like TBC. Abstruse. Deep ice.
are much more fierce than double cultivation, of course, no talent has his practical use. Deep fire,Recognized as the king of high-end single dps is really too bt Of course, its self-protection ability is also the weakest. Deep Ice, which is used to highlight that FS is always the king of AOE The cold bench of the TBC era has also disappeared because of the arrival of WLK Esoteric, barrage, instantaneous, dominating super self-protection ability and good DPS for the main talent of PvP.
Of course, it's also cool to go to pvp for deep fire talent two people pk solve the problem in 10 seconds It's not you second he is him second you I still like deep ice I like to dominate aoe hehe.
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I feel that your playing style is a little bad Like you, start with dragon breath, and then rush with fire Isn't this a waste of paralysis time for dragon sucking You can use the fire method to hit 3 consecutive hits Dragon Suck + Burn + Shock Wave In terms of talent, there are gas fixing fire method and dragon fire absorption method I am more inclined to play dragon fire absorption method So I'll show you my talent.
3a225000500001020000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 Big fireball or fireball Then ignite the fire rush + scorch + dragon suck + scorch + shock wave Then the fire rush should be good again This talent is the scorching flow Fireball can be used if you have the opportunity But try to use scorch This style of play I said can't be aimed at fs civil war Because I don't know how your methods are, and just talking about these theoretical things is not very useful At most, it is to give you some ideas More importantly, you have to study and explore on your own You can't go to others for everything Look at the experience is good and necessary, and your own practice is the most real These are some of my suggestions that you can refer to.
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Ao Bing is divided into 41 0 20 and 17 0 44 2 talents, the former one is PVE brainless ice arrow output, the equipment requirements are lower than Aohuo, the latter is the universal JJC, ZC talent, Aohuo has 34 27 0 40 21 0 variants, the former is a nuclear bomb second human, high requirements for equipment, it is difficult to hit damage without equipment support, and the control and survival of the situation are not as good as the ice method, the latter PVE, Ao Chong scorching flow, has 2T5 is the best, DPS is very strong, if you compare, I personally think 17 0 44 This talent is fully open.,With bb.,Don't be afraid of the Argonian nuclear bomb,(Although the fs civil war doesn't bring BB by default.,But the other party is fully open.,Shame basin,Do you still need to let him??!
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As far as I see. The output of the Ao Bing. is the strongest. If you're going to pve. Definitely choose Olympic ice.
If you're a PvP, choose Aohuo. After the sheep chooses the buff double flame explosion is very cool.
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Of course it was the fire, because the burning of the fire was not only cd short. It's fast. Austria also strengthened. Seconds people must.
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With the same equipment, it is Arcane Bar Arcane Talent - 40 Arcane Subtlety 2 Arcane Focus 4 Arcane Focus 5 Arcane Burst 3 Arcane Tenacity 1 Enhanced Spell Counter 2 Arcane Meditation 3 Arcane Calm 1 Arcane Mind 5 Arcane Boost 3 Arcane Potential 3 Arcane Enhancement 1 Spell Energy 2 Psychic Mastery 5 Frost Talent - 21 Ice Arrow Enhancement 5 Elemental Precision 3 Ice Shard 5 Bone Ice 3 Icy Blood 1 Frost Channeling 3 Rapid Cooldown 1.
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Arcane + Ice.
Arcane brush damage is enough and has low equipment requirements!
Ice control and multi-field brush task PK are good!
If you don't have a certain amount of equipment damage, it's really not easy to fight! Because the fire law requires a high critical hit!
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Hello, the talent of the mage is better.
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There are many deep ices, and few people use deep fire, and their survivability is not strong.
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Fire is synonymous with violence, all kinds of crit and all kinds of burning, in fact, you can try to upgrade with fire in the early stage, a fireball rubbed over, the monster is already very painful, the crit is more painful, it is likely to burn half a life like this, and then say hello to one or two times and it's over, of course, survival and endurance are relatively poor.
The ice method pays attention to control, and all kinds of deceleration and various freezes are in place, so that the monster has been passively beaten.
Arcane leveling is not good, but the current version of the game is indeed the most powerful Arcane.
In addition to improving the effect of the corresponding spell, the talent can also point out some skills, and the early stage of the arcane law can point out a focus on magic and calmness, and the move of gas concentration is still good, you can take a look at the introduction in the talent.
The fire method can ignite a fire explosion and a shock wave, both of which are very ghostly skills.
Ice is an ice protector and a protective magic.
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WLK Ice Law has become a joke in the output of the dungeon.,No one will use the ice system to output the boss.,If that's the case, then it's for the sake of AOE.,Ice method AOE is recommended not to use deep ice.,Because the points of the ice system increase damage and slowdown and accuracy These talents are completely enough to remove the points added to other systems (such as Ao、Fire),It means that you can fire out of the elemental master (increase 30% crit back to blue) or out of the world of fire (blizzard, etc. increase 6% Crit) or you can focus on that isn't better, because cooling the mind ah what free fireballs are completely useless when you're aoe, and you don't have a chance to read the note, so I think it's better not to go deep into the ice.
Arcane's current mainstream talent is Ice Vein Ao, the Austrian system out of the barrage Ice system out of the ice vein (the Austrian system out of the barrage, the fire system out of the burned, the ice system out of the ice vein) 57 3 11
Ice Vein Ao AOE Ice.
Single brush with ice.
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In the early stage, leveling is better than some frost. After the full level, play FB with the talent of Alpha 57 3 11 178, In this version, the fire and ice fb is not powerful {national server} ,PVP is better on the ice method, These 178 are all on I won't say =。 =
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