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It depends on what position you play the hero.,Like you've just been playing for two months.,I don't know much about some attributes in lol.,Heroes like that.,Take me as an example.,You give me a gem or something like that.,I'm not going to kill many people in the pit on the other side.。 It's useless to kill people.,You can't say it's useless.,If you want to kill it's cool.,You develop well in the early stage.,Good equipment.,Killing people is fast.,Basically, except for the auxiliary position, I think you just need to get up and kill quickly.,But it's useless.,You have to look at the team.,As for how to kill people.,You play more naturally.,There's no way to say.。 The initial pit is because you play too little, a lot of consciousness is not there, for example, I feel that the opposite jungler will not come to catch me, there are fewer people in the middle lane, how long has the jungler not come, this is the top single, the middle single is also to be considered, is the opposite single still there, how long has it disappeared, will it go home, or what's wrong, how long is the river eye, pay attention to the map, and don't fight hard with the opposite side if you are not sure, people who take the initiative in the early stage often lose, unless you have a certain certainty, I play more singles, It's very simple for you not to say anything in the early stage, play more money in the case of ensuring that you don't die, no matter what hero you are, unless it's a tailwind, you still have to try to be meaty, except for some heroes, such as Raven, this kind of hero can't afford to be meaty, but**This kind of tailwind is not to go out of three headwinds, I don't want to be the most annoying thing about encountering**No matter the downwind and headwind, 3 phases are broken, in short, you still play too little, watch more**, play more, pay attention to how others play, Especially when you lose to the opposite side and you find that you can't beat the other side, see how he plays and how he comes out with the equipment.
It's good to play more, practice more, and watch more.
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Your problem, regardless of the slow cooldown of skills, slow walking, can't catch up, not enough blood or something, in the end, the equipment is not good enough, your money is not enough, the equipment can't keep up, naturally every time you kill people is very inefficient, as for every early stage is very pit, in the middle to get better, that is, you didn't refill the army in the early stage, didn't save money to buy equipment, and killed a hero for 300 gold, you can't keep up with the equipment from the early stage, the gap is not good enough to kill people naturally, then again, you can't grab it, As long as there are assists and no pits, it is impossible for no one to have a bunch of heads, just relax the game.
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First determine your position.,If it's an assistant then you don't want to take the head.,Just assist directly.,If you choose a single then you feel that the skill is slow, you can come out with a shoe with a cooldown time.,lol Actually, there is really no skill cooldown slow or something.,It's mainly awareness.,What skills should you use at what time?,What flaws to buy what equipment to make up for it, etc.,Look more**。
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Each hero's rune talent is different, you have to make sure that your rune talent is suitable for the hero you play, lol is a team game, not one person can win the game.
Killing people also depends on your hero and location. I play jungler and often give up my head to the top laner, mid laner, or ADC.
Whether the assassin will cut the back row, move, and have a sense of teamwork are all very important.
Don't always change heroes, try to play as many heroes as you like and suit you.
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It is recommended that you** a lol box will not develop You can make up for the troops obscenely Outfit is correct The position of the team battle is very important The minimap should be seen often Closely observe the opposite position The opposite jungler speed must be mastered If you can't beat it, you can consume it first Wait for teammates to gank It's also good to not get a head assist.
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Play less... You can only say that you can use skills when you play a hero for 30 games, you can say that you can understand skills after 50 games, and you can say that you are not pitting for 100 games, and you can play the mainstream heroes of this position.
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Let's practice slowly, take a look at the ** commentary, who is like this at the beginning, practice more of those heroes with high explosives, easy to grab people's heads (don't grab indiscriminately, teammates will scold) lol is not a killing game, but a team game, it's a tower pushing game.
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There is no money in the early stage, you practice more to make up for the knife, more money is the king, when you kill people, keep skills to grab the head, and it's not bad to grab an assist. Look at the video screen to see the build order of your heroes.
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CD slow words can come out a little such as a technology gun.,Demon Codex or something.,Slow walking depends on whether it's AD or AP.,It's half-flesh or ADC.,It's quite troublesome.,I advise you to take a look at which hero you chose.**,These problems are not something that can be fully understood in a short time.。 You can ask about the others
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The key is to know the team consciousness, so that if you are an output in the back, you are a meat in the front of the resistance, anyway, the team consciousness is very important.
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Practice mending, looking at the first perspective, what others do at what time, and how to align the line.
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Either rely on sharp operations, or crush with equipment! Personally, I think that playing money quickly and crushing with equipment and level is the king!
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Which hero are you playing?
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You go and look at other people's explanations, like Ash. In the small cang...
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League of Legends is a game that will be rusty if you don't play it for a long time.,That is, the feel is not good.,It may also be that the hero you used to be good at it is now not suitable for play after a few versions of the weakened.,Of course, it may also be because of the weekend student holiday.,But you can still get it back by playing a few more games.。
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Heroes have been improved, all have cut a lot of heroes, reworked a batch, plus your unskilledness.
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lz has what you need here.
The left side has already been written, what type of hero are you going to see, please tick the next to it, I wish you a happy game.
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..Play Justice League now? Continue to Dota passing by
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Is the box checked? Hehe, normal, let me tell you, this is the new version of the box delay, didn't you notice that sometimes when you check the results, it will prompt you that the results of this game disappear in another dimension? This is what the new version brings.
It'll be fine in a month, believe me, the combat power will be shown to you normally, and he is not 10086, not so accurate. Adopt me.
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It can't be, unless when the method of calculating combat effectiveness changes, some people have less combat power or more combat power for no reason!
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No, it must be the old horse who is cheating you.
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lol is divided into upper laner, midlaner, lower laner, output and support, and jungler ez is generally the output of the lower lane.
EZ has a strong ability to harass, it's okay to the line, and you can get money if you are pressed, and your life-saving ability is good.
EZ's style of play needs to be elegant, a small-scale kite, with a three-way deceleration, a small burst is not bad, just don't fight with people.
Usually, EZ is very powerful in cleaning up the mess, and when the team battle is fought to the end, there is less blood, and the advantage of EZ's skill CD is obvious.
Because of the existence of e, it is not easy to be killed, use e to adjust the position and the position of the output, the output is to hit the face of the opposite adc with Q W, reduce the attack speed, and it is very useful when fighting
It's very demanding to use his summoner, (I personally think EZ is a difficult hero), after all, his skills are all predicted. The late regiment, which can cut in or escape, belongs to the pure consciousness heroes.
Compared with other ad ez can run, with a flash, 80% of the run off, I feel that the disadvantage of EZ is full prediction, sometimes hit a Q or R misses, there is absolutely one less head No control, no outbreak, on this basis, it is a very test of your operation, and the advantages of mobility can help you get the most orderly continuous output.
EZ outfit. Attack speed shoes, three-phase, drink blood, whisper. It's over early to be able to finish these, so let's come in order. The skill plus point is the main Q auxiliary e point W. Rune Essence attacks: Yellow Armor, Blue Magic resists, Red Objects pierce or attack. As I said, you can blow everything up.
Three items are the first core of the most common EZ, and there is no shortage of bursts, attack speed, slowdown, and critical hits, but does it have to be three every time? If you meet a meat boy combination like ** + Alchemy Mondo (such a combination will definitely not be less), do you feel a little lacking in the firepower of the three? So be sure to learn to choose your core equipment, and the rest of the output or defensive equipment is the icing on the cake.
Summary: EZ requires a lot of basic practice, positioning, patchwork, and anticipation. His fun is not something you can really discover at the first time, but you must master it, and you will find that he is very powerful and adoptable.
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Constantly heaping attacks, **someone rushes**, does not hit the meat, only hits the crispy half meat. It's easy. As for the others, you will understand it by yourself, and it is much better to try it yourself than to look at a bunch of strategies.
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Float a little bit. Team battles try to cut crispy skins as much as possible, and it's okay to hit the meat anyway, the crispy skins are all handed over to the Rush Heroes, as an adc to see who orders whom. Three armor-piercing bows These two are going to give out the rest of the blood drinking endless Brother Chun or something, let's look at it.
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Novices are not recommended to play EZ.,EZ operation requirements are very high.,Skills are all directed.,Even if it's done for a long time, people who don't necessarily play well.。
Play the male gun, the operation is simpler, and the later output is more terrifying than ez You can use e.
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No, you will only see the following scenes in the low-end game: 1, you are very smooth on the line, and you go to swim away on the opposite side of level 6, and no one pays attention to you when you play a point, and then your teammates die, and you have to scold you for not being able to swim away and not reporting miss. 2, the early advantage, put you opposite to go home, and then confident that I would carry, but the opposite side of a book, up and down the road to turn around, and then you were surprised to see a 5-layer assassin with you on the line, and then teammates sprayed:
In 2b, Carter is up, play a fart, 20! 3, you finally "grabbed" a blue from Ohno's hands, ready to consume comfortably, but as soon as you got a meat in Q, your teammates rushed up like crazy and ...It's just you, and I scolded my friends again: Can you play bombs, don't join the group, 20!
Alas, the real hardship experience of the individual is miserable.
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If you bomb people, it's better for the low-end, the line is very powerful, the clearing is fast, the ultimate support is fast, and the explosion is high. Even if your teammates are very broken, as long as you get up, the other side is just a matter of qwer. Maybe teammates can get up with a few waves of team battles, and there are also turnovers!
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Yes, there is a short shift skill that can escape and control. There is also a deceleration and explosive power!
The low-end game is also a sharp weapon!
Q can throw past creeps to damage the back row.
A set of qwer is also quite powerful!! Recommend.
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Bomberman is best suited for the low end, one throw and one accurate, and also has a W life-saving skill. Can consume there are bursts, preferred.
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It's good that teammates know how to cooperate with Bomberman, and it's better to be a low-end small fish, and a few people will collapse in seconds.
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