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Phantom Bow You can play with Phantom Bow.
Whether it's PK or the Nine Phantom Bow, it's awesome. Nine Shades of Words, Phantom Bow, a long-range arrow, the farther you run, the faster you die. You don't think that's awesome. Combat power of 1200 can be brushed to the top thirty or forty. This one is fucked up.
You go and see the top 10 of the Tower of Babel, and you'll know how many Phantom Bows there are.
The later meridians need to be the number of layers of the Tower of Babel - you know the benefits of the Phantom Bow...
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Overall, the warrior and the phantom bow are good.
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The warrior has become much stronger after the revision, especially the warrior of the 19w blood of Jiuyou, I really look at this bull X, but there are not many KS head skills.
The phantom bow is good to operate, it is good, there is a reaction speed, if not, it is easy to be seconds, and it seems that the later fight seems to suffer a little loss But the Tower of Babel is better, and the front of the mixed tower in the early stage is almost all phantom bows.
The pharmacist's words will be very cool in the later stage, there is milk and deceleration, as long as a set of skills is not seconds, it will consume a lot of people, each has its own benefits, and it is best if you like it.
Personally, I like mages more.,Fight bosses,PK grab people's heads.,It's all very useful.,And now level 44,10000+ mages with combat power directly go head-to-head to break the army.。。
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Phantom bow, a little fun.
1, Phantom Bow, Phantom Bow This profession does not need to be cultivated, there is no need to pile up the attributes very high, the Phantom Bow is more eaten is skill damage, and there is a long-range output ability, the Phantom Bow output ability is still relatively stable, and the skill damage is not low, as long as a little training this profession will have room for development, and the gap between the local tyrant players is not too big, the Phantom Bow is also a first-hand choice for civilians who want to play the output, the mage is not recommended, the mage eats equipment and attributes, and the control skills are difficult, so the Phantom Bow is more stable.
2. Pharmacist, the profession of pharmacist is a long-range output profession, and the position is between the warrior and the archer, because the pharmacist is a profession that needs to protect the back row and be protected at the same time, you can add blood to the team for the first time, and adding blood is what the pharmacist must do, and there is a long-range loss of skills, the pharmacist can be said to have no operation requirements, but it is not easy to die, and this profession does not need to invest anything, as long as you play normally, the pharmacist can't play the output.
3. There are only two career choices for civilian players, and other professions that eat equipment relatively well, some professions such as warriors, if you don't have equipment, you won't be harmed, and if you haven't operated it, you're basically kicked by the dungeon, and others are more interested in combat power, and it's difficult for you to find someone to form a team in the later stage, so it is recommended that civilian players can play the two professions of pharmacist and phantom bow.
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Career Guide:
Warrior: Simple to use, extremely easy to play, and has strong defenses, usually in the game to have a resistance book.
Pharmacist: A support class of the ** type, which saves lives in battle, restores health to teammates, and can also provide buffs to teammates.
Mage: Dealing damage with devastating spells is also very easy to get started, and is often used as the main output in combat.
Assassin: The Assassin profession has higher requirements for operation than other professions, although the Assassin does not output high damage, but he is agile, his attack speed is fast, and his combos are very coherent, but his defense ability is a bit low.
Phantom Bow: Remotely output the profession, but also has the ability to control traps, one control and one output to catch the opponent off guard.
As a civilian player, you must not be able to choose the output, because if the output profession is not charged with money in the later stage, then this profession will be costly, and it will be disliked by other players, and like those auxiliary professions do not have such big requirements for output, as long as they can provide good assistance, it is enough, therefore, mage, assassin These three professions are not suitable for civilian players, only pharmacists, phantom bows and warriors are more suitable for civilian players, because the main thing for pharmacists is to see**, As long as the warrior can step forward to resist the enemy's damage, it is enough, and the phantom bow not only has a lot of output, but also the control limit can also play a great role in battle.
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Recommended mage, mages cost much less than warriors, and the later stage is also more powerful, carefree Luan Qi mage's operations and skills are more concise and diverse. It is recommended that novice players can invest their stat points in intelligence, stamina, and agility after entering the game. In terms of equipment selection, the mage recommends that novice players can use shields and staffs as much as possible.
The advantage is that it can increase resistance, and in the early stages of the game, it will develop well. The advantage of dual-wielding staff is that it can provide high magic lethality, but it has high requirements for overall equipment, so it is recommended to wait until the middle of the game to start.
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