-
If I had to make a game, I would make a team battle type game, because I like this kind of game very much, and at the same time, I won't let this game have a lot of money, because I have to think from the player's point of view, not from the point of view of the game manufacturer, and I think the most important thing about the game is competition.
-
If I had to make a game, I would make a game that was close to the reality of life, because now young people lack a kind of self-motivation and have nothing to do with their own lives, so there will be some old people in society, moonlight people, I think designing a game close to life can help them become very regular in their future lives.
-
Of course, it is to make one of the most popular mobile game styles in the current society, similar to Honor of Kings, although he has done a lot of it, but I think it can be changed to another style, to make the way of zombie siege, and then promote him, refinance, improve, and cooperate with large enterprises.
-
If you can, if you want to be a chivalrous person, it is a martial arts with a high degree of freedom in a limited scene, which is divided into two parts: cultivation and breaking, and the experience of the development period will determine the type of breaking, but three, the experience of the development period will determine the type of breaking, roughly three, plus the events encountered during the entire game, you can derive countless endings.
-
To write the modeling of the game, it takes time to master the development environment, use the database, configure, plan the artwork sound, and form a planning team composed of the core of each functional team, responsible for conceiving the internal architecture of the entire game, and even several servers to test the game.
-
If I had to make a game, I would want to make a game that doesn't require recharging, just fair competition, and the memories of each player. So that every player can experience the real fun of playing the game. And there is no need to have any experience of opening the gold finger.
-
To make a game with a high degree of freedom, I think the game should be free, there are no restrictions, the plot development is freewheeling, the characters are diverse, creative, changeable, and it also caters to the love of the majority of people, find some inspiration from them, and if you want to make a good game, it is the most important thing to get the recognition of players.
-
Depending on the type and size of the game, the people and time required to produce the game will also vary. For large-scale games, it generally takes a team of dozens of people to make it for several years; Mini-games, on the other hand, may only take a few days for one person to make. Large-scale games are usually produced by game development companies, while smaller games can be done by amateur teams or individuals, such as RPG Maker, which allows non-tech-savvy people to make computer games.
-
Easy language C++ programming is particularly troublesome, and it takes teamwork to complete a good game.
-
With scripts and c, and **.
-
Games involve the entire process from idea to programming, production, and distribution.
The first thing to do is the game, you have to come up with a good theme.
Then the relevant character settings, scene settings, and content settings are drafted in the form of text.
Then draw the task and the scene (draw it on paper first, at least 50 times) and start making the scene and characters.
Programming the game, the larger game will be written for more than a year according to the 8-hour work day (if you are alone).
Then test yourself repeatedly to find fatal bugs in the game.
Finally, find a way for publishers to buy your work for distribution.
This is a common way to make a game!
-
1. The type of game theme, whether it is relatively new and the customer is more willing to pay;
2. The game screen, exquisite painting style or concise painting style to see the experience and operation of the game;
3. Be able to make the software foundation of the game;
4. Determine whether it is an online game or a stand-alone game (a stand-alone machine can make an in-app purchase, that is, how much money is removed from the ads, and you can earn some advertising fees, and you can learn from the more popular games in the case of online games).
5. Entrepreneurship is risky, and investment needs to be cautious.
6. The above is purely blind, don't spray if you don't like it.
I can build a temple, all the buildings are built with granite strips and logs, the temple has a mountain as high, the same size as a county town, the area around the temple is a few kilometers of trees and forests, the temple is splendid, and at the same time organize an archaeological group, an ancient book and historic site acquisition team, and do not hesitate to buy all the ancient Buddhist and human cultural heritage in the world. Let all Buddhists come to worship, and let all the world's human, archaeological, natural, ancient civilization and other scientific scholars and professors come to study human civilization and discover all kinds of mysteries that have not been uncovered. This will be the pinnacle of human ingenuity. >>>More
The name of the game is Jill, and it is a side-scrolling game. The level design concept is somewhat similar to the FC version of Super Mario 3, with large levels and small levels mode. This game can manipulate the heroine to turn into various animals, the more common is to turn into a firebird, and some levels can become fish, and I played it every day when I got home, but I can't find this game anymore.
If Huawei comes out with a pan-pure domestic phone, I will buy it. For Huawei, I am still relatively confident, I think the Huawei brand is a very conscientious domestic brand. In recent years, Huawei's development has become more and more rapid, and Huawei is actually of great significance to Chinese and China, so if Huawei can launch a pan-pure domestic mobile phone, even if the performance or experience is slightly worse, I will choose to start. >>>More
Path of Exile, a miracle in the history of the game
Home alone.
The most important thing is to think about it, pick out what is the most important thing, what is the most urgent thing to do... >>>More