How about Mass Effect 3 and 2 Compare it to more details How many people spray

Updated on Car 2024-04-12
12 answers
  1. Anonymous users2024-02-07

    Mass Effect III is a classic. The only bad thing I feel is that when you fight, you will automatically choose a hidden point, which will affect the fluency of your fight to a certain extent, and the difficulty of quality 3 is slightly higher than quality 2, and the plot is relatively long, so it's more fun.

  2. Anonymous users2024-02-06

    From different perspectives, the meaning of consummation is completely different. As follows:

    1. If you start from friendship, it is the best outcome to try to keep your teammates alive; If it is only for the benefit of one race of humans, then the Phantom Man's goal (if it can be achieved) is not wrong.

    2. If you insist on the supremacy of life and no one (even a humane AI) should be sacrificed, then blue and green light.

    The damage caused is smaller than the red light, and the slope may survive if the combat power is enough (only the red light).

    3. If you think that freedom is the most precious posture, the choice of Blu-ray is deviant, how can civilizations tolerate the existence of superiority, if you insist on the fundamentalism of the natural body.

    Then green light is completely unacceptable.

    Introduce. Mass Effect 3

    It is the third installment in the sci-fi game Mass Effect series, produced by Canadian game developer Bioware. The game is primarily role-playing.

    RPG) and blends the style of third-person action shooter (TPS).

    Mass Effect 3 in the solar system, the home of humanity.

    The home planet Earth is in danger, and in a distant universe, a horrific race of machines begins their quest to wipe out the galaxy.

    The task of a higher organic civilization.

  3. Anonymous users2024-02-05

    Keeping the Collector Base will only have an impact on the achievement of the three-generation ending, and will not affect the halfway story, and there will be no one-time showdown with the Generation 2 boss or Cyberrus becoming fierce or anything. It only affects the final ending:

    At the end of Mass Effect 2, either the base is destroyed, or left intact. If you choose to keep your base, there are several endings. Note: If you don't import a save, the default base will be destroyed.

    Determination is based on effective military power (and EMS, readiness rating).

    Below 1750: You can choose to destroy or control the reapers, but the Earth will be destroyed anyway.

    1750: There is an option to destroy the reapers, and the earth is destroyed.

    2050: Reapers can be controlled, and the Earth is saved.

    2350: It is possible to destroy the Reapers and save the Earth, but the Earth is almost ravaged.

    2650: Destroy the Reapers and save the planet.

    2800: You can choose the ending that is organic and mechanically synthesized and save the Earth and the entire galaxy.

    4000: Can destroy the Reapers and "save" Anderson and Shepard's lives.

    5000: Can destroy the Reapers, and if Anderson can't be saved, Shepard will still survive.

    If the Collector base is destroyed:

    If no save is imported, it is destroyed by default.

    Below 1750: No matter what choices you make, the Earth will always be destroyed. You can still choose to control or destroy the reapers.

    1750: Can choose to control the reapers, but the Earth will be destroyed.

    1900: There is an option to destroy the Reapers and save the Earth, but the Earth is almost ravaged.

    2350: Option to take control of the reapers so you can save the planet.

    2650: Option to destroy the Reapers and save the planet.

    2800: You can choose the organic and mechanical synthesis ending, and both Earth and the galaxy will be saved by Shepard.

    4000: Option to destroy the Reapers and "save" Anderson and Shepard's lives.

    5000: Can be chosen to destroy or control the reapers, or to synthesize. If you hadn't saved Anderson, Shepard would have survived. Unless you choose a synthetic ending, it will result in Shepard's death.

  4. Anonymous users2024-02-04

    Actually, it doesn't have much impact, but the biggest impact of Gen 2 is the players and those side quests and stuff.

  5. Anonymous users2024-02-03

    is extremely connected, and the plot of the Mass Effect trilogy is closely related;

    The first part is mainly about the confrontation between Shepard and the ghost ** Salen, and then introduces the concept of the reaper;

    The second part is to start a head-on confrontation with the Collectors of the Reaper Vanguard Unit;

    The third part is that the Reaper comes in person and starts the real war;

    This is a plot connection, and from the perspective of the game, the second generation imports the first generation of archives, then the decisions you make in the first generation will affect the second generation, for example, if you choose to kill Larks the combat master of Krogan in the first generation, then the second generation he will not come out, and his younger brother will take over the position of his patriarch, and in the third generation ** gene phage is contrary to Lex's opinion, in short, the younger brother is a very annoying person;

    In other words, both the story of the game and the choices you make in the game will be carried over after the next generation is imported into the save, and this is where Mass Effect is worth playing all three;

    Then again, if you don't have the time, you can skip the first part, because the 23DLC version of Mass Effect 2 will show you the plot of the generation in the form of a comic at the beginning of the game, and will make you make some important choices, which is equivalent to playing the first generation;

  6. Anonymous users2024-02-02

    There is a connection. The developers set the full story from the very beginning. It has similarities with the movie "The Lord of the Rings" (The Lord of the Rings), such as its 1, 2, and 3 episodes, and the latest "The Hobbit: The Amazing Journey" (which is the first part of the prequel), which basically designed the script at the beginning (but the prequel does not have a very specific script, but some scenes are reserved).

    The questions or puzzles in episodes 1, 2, and 3 are explained in the prequel.

    If you haven't played 1 and 2, when you play 3, some plots may not be understood, or you may simply skim by, and you can't feel a twist and turn in the story process.

    Specifically, the plot of Mass Effect can be changed based on inherited saves, and some choices made in the first two generations will affect the plot changes in the third generation. Including the characters in the appearance, there will also be significant changes. It mainly depends on what type of player you are, and if you like puzzles and a big story, it is recommended to start from 1.

    If you just hear that 3 is very good, or you are simply addicted, it is nothing if you don't play the first two generations, at most it is a certain occasion or some dialogue, when it comes to some previous things, listen with your left ear, come out with your right ear, and then move on to the next step.

  7. Anonymous users2024-02-01

    Yes...

    It's all based on Commander Sherpard's life experience.

    If you haven't played 1 and 2, it's not easy to understand 3 Edi, Phantom Man, Miranda, etc.

  8. Anonymous users2024-01-31

    It's because of the ending, but the person who sprayed it definitely didn't play Mass Effect III seriously.

  9. Anonymous users2024-01-30

    There are roughly 4 endings, namely red, blue, green, and an ending that enters a new era, and what ending can be played depends on your own rebellion value and model value, and then choose the ending.

    Red is destruction, destroy the reaper, how many people can live depends on your rebellion value, the worst red ending is the castle**, all the people on the castle are hanging, and the red light of the impact makes the reaper destroy and also affects many human beings. The best red ending is when only the Reaper is all destroyed.

    Blue is control, control the reaper to return to his hometown, similar to the red ending, how many innocent people are affected depends on your model value.

    The green ending is that the organism and the syntheticum become one, peacefully coexist and develop together. It's no longer a division between organism and synth, but there are green lines on all of it.

    There is also a special ending, the reaper says that they are just destroying high-end civilizations, giving some low-end civilizations room to develop, and waiting until the next civilization develops too high to reap, and turning the destroyed civilization into reapers, ready to harvest the next civilization. This ending is the destruction of the world, and it is time for the next civilization (in the game, Liara will video Shebert and distribute it around the world, and this ending is the video to be discovered in the next civilization).

  10. Anonymous users2024-01-29

    If you look at the ending, it seems that only the lightless ending is the destruction of the world. As for saying that it is a dream......It can't actually be seen from the game, but from the words of the stargazers after N years, it can be seen that the slope has become a legend. In other words, the world was saved, so I don't think it's a dream.

    The Reaper's departure is a green light ending, the Reaper's help to rebuild their home is a blue light ending, and the Reaper's destruction is a red light ending.

  11. Anonymous users2024-01-28

    LZ go to the DLC of the extended ending, and you will understand it clearly.

    And a new ending of white light has been added, not choosing red, blue, and green to shoot at the "catalyst" with a gun.

  12. Anonymous users2024-01-27

    This ending is very controversial, and there are many people who are disillusioned with the hasty ending and support the doctrine of indoctrination.

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