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The two upstairs are so hard......
First of all, because Dream Three is imitation of Dota, and then the shift in Dota is the function key that comes with the original War3.
The essence is that after holding shift, the current unit will first complete the order being placed, and then in turn complete the command given by the player while holding shift. For example, right-click on a place and then shift around the map point, and your unit will automatically go around the map along the location of your point when it goes to that place. The hint of Dream Three is not obvious, and there will be a small flag in War3 or Dota to indicate that Shift is in use.
The more common one is Sun Ce.
Sand King) jumps big, that is, shakes big, and holds the shift point to jump to the position where you want to jump. The system will default to Sun Ce's use of the jump knife after the end of the ultimate, forming a seamless jump, of course, you can also use shift to do so. Or Zhou Yu.
The flying shoes shift combo, shift jump in the process of landing, sheep you want the sheep's unit w unit e out, you will find a seamless combo on the ground, just try more.
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On this floor, I don't know what shift means at all, so I'll briefly introduce the use and usage of the shift key in the Dream Three Kingdoms.
Shift key,In the Dream Three Kingdoms game,The role is,Let your next operation be connected to the operation at this time without pause at all.,There is no pause for a second.,If you purely press the skill or cast.,The hand speed can't keep up.,And it's easy to make mistakes (directional skills),It can also prevent the opposite hero from opening bkb and shrinking the ground to jump away.。
The use method is very simple,But the fingers should be flexible and the brain reacts fast enough,Just practice a lot,For example,The local hero is in a our building,And then you TP protection,If there are many people on the opposite side,You will generally choose to press S to stop the teleportation,But,It's completely different when you use shift,In the process of teleportation,Hold down the shift key if you have jumping shoes,And set a shortcut key,Then,You hold down the shift key at the same time, You can use the shortcut keys of the jumping shoes to add the direction of the mouse pointing, and then release. As a result, once you've teleported, without any chance of being interrupted, you'll jump to where you wanted to jump in order to escape the blow.
There is also such as Pang Tong's skill connection, in the official crossing, if you Pang Tong R arrives at someone's house, and the person just has shrunk the land, then you can't control the other people at all, at most after the R ends, right? If you want to make the place impossible to escape, then hold down the shift key and click the mouse on the place you are controlling, and after your r ends, the e will be cast without interruption. If you say that you can just e directly when R is about to end, then congratulations, this is just a small god, a big god's anti-heaven divine control, and you have no hope at all.
When you hold down the shift key, as long as your hand is fast enough, you can use any equipment (such as ice armor, sheep, etc.) during this period, as well as the connection between skills and equipment, practice a lot, and your hand speed will be faster.
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All the target-oriented skills As long as they are released, they will definitely hit the target In addition to the stealth of some heroes and Gongsun Zhan's jump, I like to use Gongsun Zhan's jump to dodge the opponent's last knife But other heroes As long as they are still in your field of vision Note that it is the field of vision You can hit it For example, Guan Yu's faint knife Huang Zhong's big Xiao Qiao's f There are many more, but I think Xiao Qiao's e and Firebird's range skills are not like this After pressing the button, there will be a player-centered casting range and the skill range displayed by the mouse And range skills generally have a cast delay So think about the situation of lz As long as the opposite position is not wrong, it will never hit people It is recommended that the thunder fan be changed to a sheep staff The sheep staff is a directional spell So it is the sheep staff + w + e + f + w This skill release sequence is almost in place when the sheep is in the sheep So you don't have to stun directly w hurt first e stun and then f w is good again come again will definitely kill the other party pure hand hit.
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All the target-oriented skills As long as they are released, they will definitely hit the target In addition to the stealth of some heroes and Gongsun Zhan's jump, I like to use Gongsun Zhan's jump to dodge the opponent's last knife But other heroes As long as they are still in your field of vision Note that it is the field of vision You can hit it For example, Guan Yu's faint knife Huang Zhong's big Xiao Qiao's f There are many more, but I think Xiao Qiao's e and Firebird's range skills are not like this After pressing the button, there will be a player-centered casting range and the skill range displayed by the mouse And range skills generally have a cast delay So think about the situation of lz As long as the opposite position is not wrong, it will never hit people It is recommended that the thunder fan be changed to a sheep staff The sheep staff is a directional spell So it is the sheep staff + w + e + f + w This skill release sequence is almost in place when the sheep is in the sheep So you don't have to stun directly w hurt first e stun and then f w is good again come again will definitely kill the other party pure hand hit.
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No, E is a point to the floor not a point hero, it is recommended to show yourself to the hero experiment.
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You can try to right-click somewhere, hold down shift and then right-click on another place as you go, and you'll find that your hero goes to where he first clicked, and then automatically goes to where he clicked a second time. Sun Ce's large cast time has no effect if he jumps large during cast. Click big first and hold shift at the same time!!
At the same time) point the jump shoes to the place where you want to jump. - I can't always give you a keyboard and mouse - Hold shift to finish the current operation and then complete the next operation.
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The shift key is a very useful key, let me tell you briefly, such as Guan Yu, the hero, put a skill on a hero, and then hold down shift to put two skills, and then release it, so that when you pass a skill, the two skills will follow closely in the past, there is no interval in between, and there is a forbidden, when the two sides dare not play first, they will use you, hold shift to jump over, one skill, two skills point your teammates, and then zoom in, If you release the shift action, you will make it habitually. You'll find that you'll fly back with you, and you're at a loss. Hand hit, hope that helps.
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Ignore it, and you won't forget it. In fact, to put it bluntly, just keep pressing ahift and then press what you want to do.
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Only the official can get you in the most detail.
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Hello, it's a pleasure to answer for you!
Here's a shift tutorial.
Shift in Yumesanri is considered a path key.
If you've played Red Alert 2, maybe you'll understand the meaning of the path.
In Dream Three. When you cast one command, then you cast another command.
will cancel your first command and start the second command directly.
However, if you press shift after casting a command and then cast another command, your character will cast the commands in order, instead of canceling the first command and starting the second command.
For example, if the enemy pushes your tower, your Wei Yan uses the return to the city to activate the defensive enchantment to save it, and if your hand speed is slow, you will not be able to jump up and be seconds.
If you are quick and easy to accidentally cancel the order to go back to the city.
Then you need to use shift
In the process of returning to the city, press shift to jump, the target point is the opponent's gathering point, and then press shift and press f to zoom in, then you will perform jump and big in turn the moment you return to the city, so as to complete a wonderful operation. Pure hand beating forgot to adopt!
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It's equivalent to after doing an action, this action is a skill, that is, after putting a skill, he will continuously release the second skill you press after pressing shift, this is detailed enough.
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Click on the system, and then the button settings should be able to change it, you try it.
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Shift belongs to the system button, I think that position is just right, just get used to it.
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Click on the System button Settings inside.
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I've played it, but I don't know!
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Shift is the most effective way to jump away instantly after you teleport to the tower and imprison yourself, followed by hand speed.
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No** I'll teach you how to do it Manual jumping can sometimes be slaughtered due to delaysMethod: Return to the city order, click on the building tower, then hold shift, (shortcut cast: press the shortcut key at the location where you want to jump away.)
It's not a shortcut, it's within three seconds of teleporting a shortcut and then tapping on the target location.
There is an overlap between the shift and the space bar, so it is recommended not to put the jump in the space.
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