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If you're very skilled, you're basically fine. If the level of 2 people is about the same, the sf will be held back in the early stage! It's too crispy.
Only wait for the equipment to be up. Pressing the line, out of a temple, the soldiers did not press a cannon to push the line to their side! The main butcher's hook!
Hold up some blood! Not a big problem!
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solo? I like to use SF to fight blue cats and TF the most.,You go out to support some attributes.,(If you buy a chicken, there's 400.,Three branches.,Eat trees.,Big medicine,Small purification) Just bring a small purification.,You start to make up a few soldiers at the beginning.,Increase attack power.,Then start to point him.,Point and retreat.,Avoid being beaten by small soldiers.,Occasionally, there is a shadow pressure.,So that he can't make up the soldiers.,At this time, your attack power is also quite high.,Pay attention to counter-compensation.,Experience-based pressure on him.,It's to grind his blood.,You can use shadow pressure to take him away when you have the opportunity,。 If you have any questions, you can follow up.
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As long as you watch out for his hook, the butcher can't handle SF.
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Hello, first of all, the sky is bright at level 3, which means that when you have his vision (high and low slopes), you must pay attention to the control line, make up more, and control the lane on your own slope, and secondly, you must always let a soldier stand in front of you, so that no matter what angle he is, you move the smallest position to the side, and he has to go far to have a chance to hook you. Once he is about to approach, directly a him, and beat his blood to the point where he doesn't dare to fight with you, after all, he burns blood and hurts himself. If he doesn't hook first and entangle you, you can just and then stick around the pawn and keep sparing.
It's impossible to escape (get entangled), hurry up and take the medicine jar after sticking to the soldiers, don't be afraid, you can take the medicine jar before level 3 corrosion without being interrupted (without being a to the case).
Also, if it's solo, your sf can be level 2 shadow tooth level 1 soul (not very sharp), sf should be 73 open in the early stage of TF play, 64 open in a wave at level 6, and 46 open at level 7. Because when level 6 or 7, it's already night, which means that there is no butcher's vision, it is recommended to insert an eye under the opponent's tower when it is almost dark, so that TF can't beat it at all.
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You can't beat the butcher from a distance. I wonder what level a level 3 butcher dares to drive the corrosion to hurt you. You're remote.,Big brother, come over, you have time to go away first, he twice, and then walk away, he doesn't chase you, you turn around and continue a, he's basically half-blooded, sf fights the butcher, as long as it's not hooked, you can play him.
One of the moves is not hooked to abuse the butcher and beat the grandson yes.
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The control line is very important, it is important to control the line of troops on the high slope of our side is the best, and it is necessary to pay attention to the position of the butcher when the soldier is about to die, generally speaking, it is easiest to take the hook at this time (if you have a small soldier between you and the butcher, you must pay attention, when the soldier dies is the most dangerous time) There is a chance to be more A butcher, control his blood volume at about half, let him hook you when you have concerns, and when the blood volume is full, pay attention to your position and keep a distance from him.
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If I'm not mistaken, it was he who came to you and started a fever?
If he goes forward, you will retreat, and if it replenishes the troops, you will hit it or make up for it, and if you stand behind the creep, it will not be able to hook you, as long as you don't let it get close, it will be a lump of meat, and it will collect troops from a distance.
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How much to go out? If you have the confidence to mend the knife, you can go out with shoes + chicken, and the butcher can't touch you at all.
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Shadow Demon's ballistic speed, range, and starting action are all very good, and it is a basic skill to not be able to beat the butcher without being ticked, and it is useless to fight more.
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Pay attention to the position and pay attention to the front eye of the tower.
Be careful with the level of the butcher, generally speaking, the butcher will choose a level 3 strong kill wave.
Be obscene, don't die, the shadow demon will almost collapse after dying a few times, ......
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In the early stage, focus on mending the knife, and at the same time, after all, you are long-range, and you can consume blood through basic attacks and shadow pressure. After entering the tower (the opposite tower), pay attention to the position and try not to get hooked. If you are hooked, don't rush to fight with him, because it may attract the hatred of the tower, and in layman's terms, don't want him.
But when you have a certain level and are not under the opponent's tower, you can turn over and fight with him.
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In fact, if you know how to play, SF and TFSOLO are basically SF wins, it depends on your position, of course you can't be hooked all the time!
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The first point is to look at the mending knife, the second point is to look at the position, and the third point is to look at the consciousness, and it's over.
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In fact, your SF finishes pressing TF because SF is a long hand This depends on your operation ability, I hit 11, the kind of god level.
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Let's put it this way, the positioning of the butcher must basically be a strong ganker in the early and middle stages (of course, there is also a strong attack on the hidden knife prosthetic leg but I personally don't recommend it, I have played it this way, I rely too much on teammates, and the effect is not so good in the passerby game).
The butcher's plus points are basically relatively single, 1 to 2 points, and the main hook is raised (this is a soul skill!) However, there is a special case for adding points, that is, when you are very smooth, and if your teammates control the outbreak is relatively high, it is recommended to burn at level 2, and add 3 skills at level 8 to make yourself quickly meat!
603 Go out, two gloves, two branches, eat and drink 853 If you go out, you will buy a chicken. Then follow the 603 method.
Mid-term equipment Phase, Bottle, Ashes, Great Magic Wand (get these out quickly, and you'll have no solution).
Then it's up to you If you want to show off, push and push (still support the demon) If you are stable, challenge the blue tent.
The same game is over here == Generally so. It's either right away to lose or win The equipment in the late stage is very casual Loongson or something
How to play: Decisive move! (311 is also very good when the one who is insured, but the passerby bureau teammates are not necessarily reliable.) )
In the early game, the butcher is a hero who can be easily suppressed, but he doesn't eat equipment, what matters is the level! Level 2 Level 3 and level 5 is the strong period of the early lane, and at level 2, sometimes the opponent is not in the right position, and he goes up directly to stick to him, and then the hook can be used as an outburst. (The premise is that the other party is crispy.)
Don't think about it, don't think about it = = make up for it. It's the same with level 3, but the hook at level 3 is farther away, and it can also be used as a first move, taking advantage of the fact that when you are on a high slope when others can't see you, hook him up and do just that.
Remember,When you control F in the early stage,Acceleration is TF's favorite.,Eat acceleration in the early stage.,Don't care if you have any equipment.,Decisively go to gank a wave.,The effect is almost a double kill.。
In the middle of the term, you must wander more, and the TF that does not appear in the field of vision of others is a good TF, and then take away the person opposite without appearing once! When it comes to gank, if you're going around behind the enemy (and you're sure to be able to beat them), don't take a check! Because if you don't tick it, it's a waste, and after going around the back, go over and bite, and then it's ooxx.
The late TF is not so powerful, but you can use the advantages you got in the early stage to play equipment, become the meatiest person in the field, and bring great trouble to the opposite person, the hook in the late stage as a first or reverse first hand (no longer regarded as an explosion) to break the height of others, or when you keep your own level, hook the key person (try to reach the outbreak of the law system, such as a hero like Lion), bite it instantly, and the team battle is basically won
Hook skills to practice more, can not be on paper, in fact, TF is not so difficult to get started, the judgment of the situation is very important, when to do what, hook who to hook, must be calmly judged. Come on
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The butcher does not have any major advantages, at a similar level. Pushing the tower is completely unadvantageous, so you'll have to focus on 3 blood. Outfit or 4 branches, 1 big medicine, one eats the tree and one chicken, and transports the big medicine at any time, 3 branches turn into a big magic wand, and play sf must come out of props, and turn the magic bottle in the middle term.
Restore the headscarf or 875、(You can turn tough) Shoes are 500 can,、(Butchers kill people mainly by skills not by equipment.,You can support the blood and the recovery speed.。。 Don't control f, otherwise there's really no hope of winning) Control to stealth and acceleration are the best fs for you to kill, add points or corrosive hooks, corroded hooks, hooks level 6 bites. 、。
Corrosion hook corrosion yellow dot yellow dot、Don't learn 3 skills willing to add yellow dots。。。 Be careful not to run away when you hit sf.,If you run away, it's basically no fun to be crushed to death with 3 cannons.。 So don't run.
To play sf, it is recommended that you use Carl or Bat to be brute sf.。。 Hope.
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Attribute pretend to go out.,Fight the knife.,Suppress SF from level 1.,Don't let his soul accumulate.,Chicken luck bottles and medicine.,Try to kill it once at level 3.,Try to face SF disguised as a mending knife and make a hook.,And it's best to hook him when sf is making up.。 If the hook is hit and killed, the back is easy to fight, and the speed makes up the phase shoes, shields, and goodbye SF rushes up to hit the close-range burn hook.
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Go out and buy J 3 branches. The first 3 and must be suppressed to make up the knife, pay attention to the position, have the opportunity to hook, and it is best to go to the tower. If the SF doesn't replenish after the hook once, then he's a little afraid of you, and if he hits the hook for the second time, he may hang up.
First outfits, magic wands, challenges. Plus dot 1,2, yellow dot, large. Personally, I think that in order to win SF, you must first understand SF, and if you are SF, how will you play?
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TF solo sf is very good solo, and the basic sf of the two people with similar levels is difficult to win! Outfit is secondary, the line is the most important, look at TF's **, look at the position, TF should have a good idea of the size of the map's daytime and night vision, the distance of each level of the hook, etc.! The key is to practice more, as long as you hook the sf, you will basically die!
It is recommended to outfit, 600 out, go out to eat and drink two fist gloves or eat and drink 4 branches, first make up a shoe, and then you can go out of a temple, phase shoes, 1100 balls plus a small magic resistance! It is estimated that it will not be fought for long.
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Completely look at the consciousness and operation,The early TF should be easier to kill people.,Can get rid of SF in seconds.,The key to SF is in his shadow fang.,The distance of the shadow tooth you don't move up to 2.,So the early stage of SF generally relies on towers and shadow teeth to kill people.,It's easy to die if you run away.。 As long as he can ditch to your side to be full of blood, he is very difficult.,It's recommended to get out of the bottle or magic wand.,The bottle is an artifact in the early stage.,It's hard to install the speed and double SF.,If you're stealthy, SF doesn't dare to cross the line.,At least PA's mid-lane play is like this.,It's also basically difficult for him to hit the speed and double you out of the bottle.,Kill each other a few times = level almost didn't do it, especially if TF was killed, it was basically lost.,It's difficult.。
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600 out 2 gloves 2 branches one eat tree one blood vial, level 1 r level t, 4r, 5t, 6d. Lewd Move Level 3 pretended to be a replenisher and followed SF to open a fever, and finally 1 hook to death. Get a blood, immediately out of state Go home, TP comes out and continue to have a chance to move domineeringly so that he can't run away, open the fever and add t to take it away!
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-This really hasn't played like this If you outfit the shoes 550 This is inevitable If you pay attention, it's the early suppression of the SF mending knife After all, the sf early mending knife is not very comfortable The initial attack is low In the field of vision, if you don't dare to have the opposite high point eye, it is convenient for you to move and dodge the shadow pressure or you want to kill the opposite side It is very useful.
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Round shield, eat and drink, first out of the shoes magic wand, the line of soldiers is good to go up and start the fever, pay attention to dodge the x cannon, and close to the hook to kill steadily.
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As long as the SF position is slightly better, note that it is slightly better, and the butcher basically has no chance of winning.
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Challenge Blade Armor out of armor equipment.
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SF can't make up for the soldiers you suppress directly, how can you fight?
If you can't get money, you won't be equipped, and no matter how accurate your hook is, it's useless.
Solo to SF is purely looking for death and abuse.,Change to a separate one with SFSOLO.。
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If the two sides are about the same level, basically TF has no chance of winning...
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If you kill the Shadow Demon at Level 2, there is still hope.
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It is very important to buy chickens, equipment and supplies when you go out first. Everyone has their own equipment for going out, but the most basic support attribute equipment must be available, the simplest such as branches, and of course, supplies must also be available. It is very discouraged to go out with bare shoes or bottles, which is basically difficult to win.
It is very important to get stuck after going out, and the ideal situation is to get stuck on a high slope, and the enemy is right at the bottom of the slope, so that the opponent's attack will be missed. The next most important thing is to replenish the troops, and it depends on your skills. SF Solo denies are more important than positive denies, as they can suppress the opponent's level, gold, and attacks.
If there is an advantage in the number of reinforcements, then the certainty of victory is much better.
In addition, try to buy a magic wand before level 3, because Shadow Fiend's shadow pressure skill is very commonly used in solo, and magic wands are very useful. A large magic wand with more than 10 energy points is very useful when fighting. And the skill of shadow pressure is to try to press the opponent while collecting troops, and buying eyes also has a certain role in the shadow demon solo.
Out of the hidden knife wireless soul collection wins.
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