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As China's e-sports achievements become more and more dazzling, the e-sports industry has received more and more people's attention and favor. But getting into the esports industry is not an easy task, and there is a big gap between the average gamer and the professional player. Esports schools are one way to help players achieve their esports dreams.
You can go to Xinhua Brain School to study, there are schools all over the country, with a good reputation and guarantees.
E-sports is not the same as games, it is based on games but beyond games, and is a digital entertainment culture and sports industry with unique business attributes and user value that integrates culture, technology, competition, entertainment, social networking, and development.
The core courses of e-sports major mainly include introduction to e-sports industry, e-sports games and techniques, e-sports culture, e-sports sports psychology, e-sports sports psychology, e-sports tactical design, e-sports data multi-technology, e-sports competition observation and analysis, e-sports data analysis, e-sports event holding and planning, etc.
You can contact the nearest school for a field trip.
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Which is the best esports training school? There are very few people who don't know how to use computers now, so if they can't, they will choose a school to charge, how to choose?
Area: Look to find the closest place to study, whether it is time or transportation, it can be more convenient. However, some schools are large in scale and have many campuses, you can pay attention to it, after all, there is a certain scale, so it will not be unreliable.
School history, the longer the history of a training institution, the deeper the teaching and training precipitation, and the more advanced the teaching;
It depends on the teaching method, whether graded teaching is adopted, and graded teaching ensures that students with different learning bases can find courses that suit them, so that some people can't keep up with it, and some people waste time.
Others also depend on: qualifications, teacher quality, student evaluation, market evaluation, tuition fees, ......Think about it.
Here I recommend Xinhua Computer School, Xinhua has been running a school for more than 30 years, and it has also been on CCTV, trained from professional players, anchors, referees, etc., so the reputation is still very good, you can consider it.
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Serial No. School** Name of School Selection Result.
1 10043 Beijing Sport University A+
2 10277 Shanghai University of Sport A+
3 10269 East China Normal Universitya
4 10071 Tianjin University of Physical Education A-
5 10394 Fujian Normal University a-
6 10522 Wuhan Institute of Physical Education a-
7 10574 South China Normal University a-
8 10653 Chengdu Institute of Physical Education A-
9 10003 Tsinghua University B+
10 10027 Beijing Normal University B+
11 10029 Capital Institute of Physical Education B+
12 10176 Shenyang Institute of Physical Education B+
13 10285 Soochow University B+
14 10335 Zhejiang University B+
15 10511 Central China Normal University B+
16 10108 Shanxi University b
17 10200 Northeast Normal University b
18 10208 Jilin Institute of Physical Education b
19 10319 Nanjing Normal University b
20 10446 Qufu Normal University b
21 10542 Hunan Normal University b
22 10585 Guangzhou Institute of Physical Education b
23 10727 Xi'an Institute of Physical Education b
24 10094 Hebei Normal University b-
25 10165 Liaoning Normal University b-
26 10330 Nanjing University of Sport b-
27 10445 Shandong Normal University b-
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Schools with e-sports majors include: Nanchang Institute of Technology, Sichuan Film and Television Institute, Sichuan University of Media and Communication, Beijing Geely University, Jiangxi Institute of Technology, Shijiazhuang University of Finance and Economics, etc.
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There are already 23 colleges and universities across the country that offer e-sports majors, namely Communication University of China, Nanguang College of Communication University of China, School of Continuing Education of Shanghai Theater Academy, Shanghai University of Sport, Nanchang Institute of Technology, Sanming Vocational and Technical College, etc., among which there are many well-known universities, and major colleges and universities are still vying to establish e-sports majors.
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Communication University of China, Communication University of China is the top institution for e-sports majors, and its e-sports major is an art examination, with an annual application ratio of about 45:1, which shows how fierce the competition is.
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You can go to Xinhua Computer School to learn about the professional e-sports school, where there is a professional team of e-sports teachers, high-configuration computer equipment, there are schools all over the country, you can be directly employed after graduation, with a good reputation and security.
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The development of the e-sports industry is obvious to all, in the past, people thought that e-sports was a career with no future and not very serious, but with the changes of the times, the e-sports industry has also formed its own set of systems.
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Tell you that esports and gaming are different. Indulging in games is a dead end, and the family is bankrupt.
Young people study hard and learn a trade or a skill in the future.
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At present, Xilin Gol Vocational College has more than 70 secondary school students majoring in e-sports, and this year it plans to enroll about 30 students in junior college and technical secondary school. Sichuan Film and Television Institute plans to enroll 100 students.
The undergraduate enrollment scale of e-sports is smaller, with Communication University of China and Nanguang College of Communication University of China planning to enroll 20 and 40 students respectively, and the e-sports majors recruited by the two schools belong to the art category. When the Communication University of China held an art examination in February this year, 900 people signed up for the direction of e-sports, "The enrollment ratio of this major is about 45 1, which is relatively high among all enrollment majors, and the competition is also very fierce." Hou Jun, director of the admissions office of Communication University of China, said.
Tan Yanliang, dean of Hunan Sports Vocational College, said that 3,500 students will definitely be recruited in a class, but the college still only recruits 50 people, and the teaching staff is a major limitation.
Most colleges and universities operate in the form of cooperation with e-sports clubs, Panda TV and other game live broadcast platforms, and athletes from cooperative clubs serve as teachers. They may be the youngest group of professional teachers in domestic universities, and the "post-85s" or "post-90s" have become the main force of teaching.
Since it is the first year of enrollment, it may be that the competent authorities will recommend some professional course textbooks after the start of school, but there is no unified e-sports professional textbook at the national level, and we have organized and compiled a batch of them ourselves. Li Ailong said.
This is different from schools that recruit e-sports undergraduates, Communication University of China has set up a new digital entertainment direction in the digital art major, and Nanguang College of Communication University of China has a new e-sports analysis track in the art and technology major. It can be found that both schools intend to cultivate compound talents on the basis of existing majors.
The positioning of higher vocational colleges is different from that of traditional undergraduate colleges, which reflects the diversification of China's higher education training model, and most of the higher vocational college students still need to be trained as technical and skilled talents and focus on a certain major. Li Zhihong, a researcher at the Higher Education Teaching Evaluation Center of the Ministry of Education, told the 21st Century Business Herald reporter.
Close integration with industry is a distinctive feature of higher vocational colleges. Ma Jianming, deputy dean of the School of Digital ** and Creative Design of Sichuan University of Media and Communication, introduced that Sichuan University of Media and Communication is deeply promoting the film and television Silicon Valley Town project, and the e-sports industry is part of the project, and many e-sports companies will be introduced to lay out the entire industrial chain.
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1. Anhui Vocational and Technical College of Physical Education.
The college, formerly known as Anhui Provincial Sports School, was founded in 1954, after several changes, in 2001, approved by the people of Anhui Province, Anhui Provincial Sports School and Anhui Provincial Sports Technology School, Anhui Provincial Institute of Sports Science and Technology merger, upgraded to establish Anhui Sports Vocational and Technical College.
2. Harbin Vocational and Technical College of Science and Technology.
Harbin Vocational College of Science and Technology, located in Harbin City, Heilongjiang Province, is a comprehensive public university founded by Harbin City, approved by the province and recorded by the Ministry of Education of the People's Republic of China. The college has a long history of running a school and has developed rapidly in recent years, and has been awarded the honorary titles of Civilized Unit Model in Heilongjiang Province and Advanced Unit of Employment in Heilongjiang Province.
3. Hefei Gongda Vocational and Technical College.
Hefei Gongda Vocational and Technical College is approved by the people of Anhui Province and recorded by the Ministry of Education of the People's Republic of China. The Lu'an Road Campus of the college is located in the central urban area of Hefei, covering an area of 162 acres and the existing school building area of more than 53,000 square meters.
4. Heilongjiang Vocational College of Commerce.
Heilongjiang Vocational College of Commerce, located in Mudanjiang City, Heilongjiang Province, is a public full-time ordinary college approved by Heilongjiang Province and recorded by the Ministry of Education of the People's Republic of China, and is affiliated to the Department of Commerce of Heilongjiang Province. The college has set up the Department of Commerce and Trade, the Department of Finance and Economics, the Department of Information Engineering, the Department of Arts and Crafts, and the Department of Mechanical and Electrical Engineering.
5. Hunan Vocational College of Physical Education.
Hunan Sports Vocational College is approved by the Hunan Provincial People's **, the Ministry of Education of the People's Republic of China for the record, in May 2002 by the Hunan Staff Sports Technology College (founded in 1984) and Hunan Provincial Sports School (founded in 1958) merged and upgraded by the Hunan Provincial Sports Bureau of the full-time public general higher vocational college.
Communication University of China Communication University of China is currently the first 211 university in China to offer e-sports majors, focusing on cultivating talents in e-sports planning and management.
Nanguang College of Communication University of China Nanguang College of Communication University of China is currently the first school in China to offer a separate major in e-sports analysis, and it is also the first full-time undergraduate major in e-sports in China.
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First of all, e-sports schools are divided into ordinary colleges and universities with e-sports majors and e-sports training schools, the former is mainly to cultivate talents in e-sports management, game planning, and media, and the latter is mainly to train e-sports professional players, which is very different. So people who want to work in the esports industry need to understand clearly. General Aviation E-sports will give you a brief introduction, what are the current domestic colleges and universities that offer e-sports majors.
Here are the schools and their majors:
Communication University of China: Digital ** Art (Digital Entertainment) Nanguang College, Communication University of China: Art and Technology (E-sports Analysis) Shanghai Theatre Academy E-sports Stage Design and E-sports Commentary Shanghai University of Sport:
"E-sports Commentary" Major Tianjin University of Physical Education: Culture, Media, E-sports, Other Colleges: E-sports Sports and Management.
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Hello and thank you!
Universities with e-sports majors are more famous such as Shanghai University of Sport and Nanguang E-sports College, as well as some specialized e-sports education and training institutions, as well as e-sports majors and e-sports peripheral professional courses.
Esports University Esports Major.
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The universities I know about e-sports are Communication University of China and Sichuan Communication University. colleges, as well as Sichuan Film and Television Art Institute, Guangxi Art Institute and so on. Many art colleges and universities have esports majors.
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.Anhui Vocational and Technical College of Physical Education.
2.Harbin Vocational and Technical College of Science and Technology.
3.Hefei Gongda Vocational and Technical College.
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There is an esports major in the computer school.
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The universities of e-sports include Tsinghua University, Fudan University, Anhui University, Hefei University of Technology, Anhui University of Finance and Economics, Hefei University of Technology, etc.
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Generally, universities with e-sports are sports colleges, such as Shandong University of Physical Education, which has e-sports majors, and you can apply for competitive majors such as king classes. Hope it helps.
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As of January 2020, schools offering e-sports majors include Sichuan Film and Television Institute, Sichuan University of Media and Communication, Sichuan Vocational College of Science and Technology, Communication University of China, Shanghai University of Sport, Macau University of Science and Technology, etc.
1. Sichuan Film and Television Institute.
Sichuan Film and Television Institute, located in Chengdu, the capital of Sichuan Province, is the second full-time undergraduate college in China approved by the Ministry of Education of the People's Republic of China to name a film.
On June 2, 2017, Sichuan Film and Television Institute signed an agreement with Chengdu E-sports Association to open the major of "E-sports Sports and Management", and officially enrolled students in September 2017.
2. Sichuan University of Media and Communication.
Located in Chengdu, Sichuan Province, Sichuan University of Media and Communication is a full-time undergraduate college approved by the Ministry of Education and a postgraduate training base of Sichuan Normal University.
Sichuan University of Media and Communication is one of the first institutions of higher learning to offer e-sports majors, and officially enrolled students in 2017.
3. Sichuan Vocational College of Science and Technology.
Sichuan Vocational College of Science & Technology (Sichuan Academy of Sciences) is located in Chengdu, the capital of Sichuan Province, and is a comprehensive and applied technology ordinary college of higher learning.
In 2016, the major of "E-sports Sports and Management" was opened.
4. Communication University of China.
Communication University of China, referred to as "China Communication", located in the capital Beijing, is a characteristic university in the field of information and communication directly under the Ministry of Education of the People's Republic of China, a national "world-class discipline construction university", a "211 Project" key construction university, and a "985 Project Advantageous Discipline Innovation Platform" key construction university.
Communication University of China opened an e-sports major in 2017, and it is also the first 211 university in China to offer this major, which is classified under digital ** art (digital entertainment direction).
5. Shanghai University of Sport.
Shanghai University of Sport (SSE) is the earliest sports institution of higher learning established after the founding of the People's Republic of China, and one of the first batch of "double first-class" world-class discipline construction universities in China.
In the second half of 2017, Shanghai University of Sport opened the first "E-sports Commentary" major, which is also another major exploration and breakthrough in the sports broadcasting and hosting art major.
In fact, the employment direction of e-sports majors is very clear and extensive, and at present, there is still a great demand for related positions in the talent market. To put it simply, the employment direction of e-sports majors can be divided into the following 6 categories: the first is the e-sports technology direction, including the cultivation of professional players, data analysts, coaches and other talents; the second is the direction of refereeing, which specializes in cultivating professional referee talents; the third is the direction of event activities, cultivating talents in event organization, management, operation and other aspects; The fourth is the direction of sports medicine, including e-sports**, physiotherapy, psychological counseling, etc.; The fifth is the ** direction, including game production, program editing and planning, etc.; Sixth, the direction of e-sports, the direction of marketing.
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