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Flying up to 15 levels is equivalent to you losing 15 levels of potential points It won't give you so much potential, and you can still add the same when you go back up in the future, but after you ascend, it will give you an extra 10 potential points to you + points, which is equivalent to comparing with people who have not ascended, you have soared more than the number of the same level that has not soared by 10 points, and everything else is the same, and there is no ascension when the four repairs can only point to 20, and after the ascension, you can point to 25 repairs. But it is recommended that you repair to 18 or 19 (remember not to hate clearly, the insurance point is still better to point to 19) when you go up, that is suitable for although the repair will drop 5 levels, but the same his upper limit also mentioned 25, if you are 13 or 13 and below when you ascend, although it will not be downgraded at that time, but the upper limit of your repair is still 20 When the time comes, you still need to slowly reduce the repair point when you point to repair, not to mention the trouble And relative to the former, It costs more money than the former (of course, if you want you to play 129 if you plan to play.,It's no longer going to upgrade in the future.,Then it's recommended that you fly off when you repair 13.,And then when you point to 19, go down to repair and then point to 21.,It's OK.,It's more cost-effective)That's pretty much it Except for some BBs that can only be brought when they fly.,It's no different.,It's just my personal opinion.。。
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The attributes that ascend and descend are automatically converted into attribute points, thank you.
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1. Character level: After ascension, the character level will be reduced by 15 levels, and the upper limit allowed by the level will be increased to 155.
2. Experience points: When ascending, if the experience is greater than 1.5 billion, the excess experience will be reduced by 1 3 after ascending
3. Character attributes: After the level is reduced, the corresponding attribute points will be reduced, the maximum attribute added by "the day after tomorrow" will be reduced by 90 points, and the other attributes will be reduced by 15 points each, and an additional 10 points of potential will be obtained.
4. Skill level: After ascension, the upper limit of the sect's skills is increased to level 160, and the auxiliary skills are not affected by the character's ascension.
5. New summoned beasts.
When the character ascends, it will have the ability to carry a new summoned beast, "Mighty Kong."
and "Night Rakshasa".
7. Summoned Beasts: The upper limit of the level allowed by summoned beasts has been increased to 160. When the player chooses to ascend, if the player level of the summoned beast is +10, the corresponding summon level will be reduced to player level +10, and the corresponding experience will be given to the summoned beast according to the reduced level (for example, the player level will be reduced from 140 to 125, and the level 140 summoned beast will be reduced to level 135, and the experience of upgrading from 135 to level 140 will be obtained), and the corresponding attribute points will be reduced (the maximum attribute reduction point added to "the day after tomorrow" is "reduced level 6", The number of points reduced by other attributes is equal to the level downgrade).
8. Character Cultivation: Players can choose whether to reduce the cultivation level according to their own needs, among which "Hunting Skill Cultivation" is not affected by the character's ascension, and other cultivation items will have the following effects after choosing to reduce the level:
Level 20 cultivation is lowered to level 15, and the upper limit allowed for cultivation is raised to level 25.
Level 19 cultivation is lowered to level 15, and the upper limit allowed for cultivation is raised to level 24.
Level 18 cultivation is lowered to level 14, and the upper limit allowed for cultivation is increased to level 24.
Level 17 cultivation is reduced to level 14, and the upper limit allowed for cultivation is increased to level 23.
Level 16 cultivation is lowered to level 13, and the upper limit allowed for cultivation is raised to level 23.
Level 15 cultivation is lowered to level 13, and the upper limit allowed for cultivation is increased to level 22.
Level 14 cultivation is reduced to level 12, and the upper limit allowed for cultivation is increased to level 22.
Level 13 cultivation is lowered to level 12, and the upper limit allowed for cultivation is increased to level 21.
Cultivation level 12 and below does not decrease after the character ascends.
After the character ascends, if the cultivation limit is less than 25 and the "Cultivation Limit - Cultivation Level" < 2, you can apply to the Gang Cultivation Instructor to increase the cultivation limit by 1 level by lowering the cultivation level by 1 level.
9. Sect Spells: Players of each sect can learn two new sect spells after their characters ascend.
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No, it won't. For example, you 144 fly. , reduced to 129Then you have 15 less stat points. However, he will give you another 10 shallow energy points. It is equivalent to saying that at 129, you will lose 13 level attribute points. ,
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1. The system automatically deducts (up to 75 points will be deducted for the points added by yourself, that is, 75 attribute points are only added to one attribute).
2. Reduction: A total of 150 points (15 levels x 10, 5 potential points and 5 auto-allocated points).
3. Bonus 10 points (story).
4. It can be understood in this way (make up for the potential points when the time comes). It's not worth it ...
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Fantasy Journey to the West. After ascension, each attribute will be reduced by 15 levels, that is, 90 attribute points will be subtracted, but 10 attribute points will be given.
The business system of Fantasy Westward Journey game mainly includes auction houses, cross-server purchases, stalls, stores, pharmacies, intermediaries, merchants, grocery stores, Fushou stores, clothing stores, music squares, and money villages.
**Shops, pawnshops.
Hotel, ** system, stand-in merchant, fairy jade system.
In order to further stabilize the in-game economic market and meet players' demand for some scarce items, a new auction system has been introduced in the game. The auction system includes two forms: open auction and dark auction, and the auctioned items are placed in the form of system consignment.
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As long as the cultivation is higher than level 13, when ascending, it is cost-effective to reduce the cultivation ratio to not reduce the cultivation.
After lowering the cultivation, if the maximum limit is not reached, you can use the Imperial Elimination method of lowering the cultivation level by one level and increasing the upper limit of the cultivation by one level at the gang cultivator to reach a higher cultivation level.
Then at this time, level 18 ascension is the most cost-effective. Before ascending, the cultivation point is reduced to level 20, and when ascending, it is reduced to level 15 at one time, and then to level 25, which is the most cost-effective method. Level 18 is more cost-effective than level 19 Ascension; Level 16 is more cost-effective than level 17 Ascension; Level 14 is more cost-effective than level 15 Ascension; At level 13, it is more cost-effective not to drop than when you soar.
For example:
1. The cultivation of the character who is promoted below level 12 will not be reduced, but if you want to increase the cultivation point to 25 in the later stage, you must increase the cultivation level, which will lose points of 19, 20, 21, 22, and 23 levels of cultivation experience, a loss of 25850 experience, a loss of about the amount of money for defending against the Demolition Beam and the Law Resistance, and a loss of money for attacking and cultivating the Law.
2. Cultivation will drop to 12 at 13 is that if you want to increase your cultivation point to 25 in the later stage, you must increase your cultivation level, and you will lose points of 13, 20, 21, 22, and 23 levels of cultivation experience, a loss of 23750 experience, a loss of defense and magic resistance about money, and a loss of money in attack and law cultivation.
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It's cost-effective, 17 repairs are the most cost-effective.
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Only the one with the most attributes drops by 150 points, and the others don't drop.
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The highest drop is 150 points, and the others are 15 points each.
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Ascension does not downgrade, nor does it reduce skill level, only character level. The cultivation level depends on you, if you choose to lower it, he will lower it, and increase the cultivation ceiling accordingly.
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Skills won't drop Cultivation depends on you personally You can drop It can be less than 20 If you cultivate your flying body, you can drop your cultivation to 15 If your cultivation limit is 25 19, it will be 14 If you are capped at 24, 18 will be up to 13, and if you are up to 23 ......
It's 21, and the highest repair can only be reached level 20 before the ascension, and you can choose to reduce the cultivation without descending the repair, and the cultivation will become level 15, but the upper limit reaches 25, if you don't plan to 155, you can choose not to drop, but it is recommended to fly up and down, down to 15 in the rise, so that it is more cost-effective than the level of the level of reduction, and then the level of the level of the upgrade, you can save a lot of money, very cost-effective. >>>More
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