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No, although the higher the AP, the better, but once the opposite side is out of the magic resistance, your damage will be significantly reduced, after calculation, once the opposite magic resistance exceeds 130+, you must come out of the Void Staff, otherwise you will feel that you can't beat people.
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If the other party has no magic resistance at all, it is not necessary to wear it. The purpose of the method is to counteract the opponent's magic resistance.
In fact, the other party must have magic resistance, even Guo Ben has his own magic resistance growth. Therefore, it is still necessary to have a certain amount of magic resistance.
Because your skill damage is not full man. Generally, there is a flaw coefficient.
For example, if a skill is a magic injury coefficient, then the benefit brought by your equipment is magic strength*, especially some aoe damage skills, the magic damage coefficient is often very low, so the income brought by magic strength is even less than magic resistance.
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The abyss is generally out of the close, such as unknown, doomsday. Only if you don't let the side enlarge out of the abyss, the void is basically what no one AP heroes need to come out of, because of the reduction of the armor on the opposite side, such as the last whisper of AD. All the Abyss Scepters can not be released, but the Void still has to be released.
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Of course not, if the opponent is all crispy, then you can fight without wearing it, but if the opponent has someone out of the legion, or out of the magic resistance equipment, you will find that it is very difficult to beat people, because it is all sixty or seventy percent damage reduction. Sometimes, a Void Staff can increase damage more than a hat. It is better to look at the other party's equipment and outfit, and it is more targeted.
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The aura of the Abyss forces some heroes with strong dashes to stand out more in terms of output (e.g. Bright Moon, Akali, Katarina). Spell penetration sometimes has a higher yield than spell strength, and sometimes it is lower, mainly depending on the opposing lineup.
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No In the later stage, others come out with magic resistance, like the void, they all reduce magic resistance by percentage, and the more they resist, the more they reduce, so they still have to lose in the later stage.
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No, the opponent's magic resistance is still high.
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No, the magic wear is also very important, if your magic wear is high and the magic resistance of others, the magic damage you hit is the real damage, and you can fight as much as you have in the skill.
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Wearing is still very important! This can be had.
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Look at the opposite side of the outfit. If there is no magic resistance on the opposite side, the stacking method is strong. If the opposite side is stacked with magic resistance or piles of meat. It's better to come out with a big mask.
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Let's introduce the equipment.
The Staff of the Void is a piece of equipment from the world-famous competitive game League of Legends.
Item attributes. 80 Ability Power.
The only passive: You ignore 35% of the target's magic resistance. (When calculating damage, percentage spell penetration is applied to the target before a fixed spell penetrate.)
Synthesis method. Booster Treasure Book 435 yuan + Burst Wand 850 yuan + 1365 yuan.
Let's talk about the real damage:
True damage is a special damage in lol, which can be fixed and deducted regardless of armor and magic resistance. (Can be blocked by shield abilities, eg.)Storm Furye-skills. )
It is clear from the description of the equipment that this equipment can ignore the target's 35% magic resistance. Percentage penetration is calculated first, and fixed spell penetration is counted first.
Can 3 Void Staffs deal true damage? The answer is no.
Reason: 35% Spell Penetration is the only passive on this piece of equipment. Playing 1 piece and 3 pieces has the same effect, but it increases the 80 magic strength gain of the equipment.
From this it is concluded.
lol out of 3 Void Staffs does not deal true damage.
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Does not deal true damage.
The Void Staff's spell penetration in lol is the only passive (non-stacking).
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The Void Staff's Dharma Piercing is the only passive bar, and the Dharma Piercing with 6 is the same as the Dharma Piercing with a handful. I can only say that you think too much.
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No, true damage can only be triggered by certain heroes and certain skills. For example: Wayne W Skill, Summoner Skill: Ignite.
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Battle of the Void, you say? That's the only passive, the only one useful.
Now playing lol is to be stuck on the outfit yourself.,There's nothing right or wrong.,I see your current outfit I think it's better not to have a mask.,Heroes like Teemo.,Mumu is a little better.,Carter is not too good.,I suggest that you come out of the killing book when you see you for the first time when you're downwind.,It's better to go out of the hourglass or ice staff first when you're headwind.,It's okay to come out of the other you.,Personal advice!! Thank you.
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