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Personally, I believe that the measure of real-name authentication of online games can prevent teenagers from becoming addicted to games to a certain extent, but it is far from preventing teenagers from becoming addicted to games. Many existing game software have successively launched relevant measures in response to the requirement of real-name authentication, including real personal identity information, including ID number, real name, etc., when registering on the Internet, and at the same time, for minors, or people under the age of 16, set restrictions on game time. But how effective are these measures?
Depending on the effect, the number of new game participants in recent years, or the average amount of time gamers spend playing over a period of time, may be a reference. However, in the existing game market, there are many types of games and a large number of games, so the following two popular games - "Peace Elite" and "Glory of Kings" are selected as references.
Unfortunately, the two evaluation bases listed above cannot be found on the Internet, so another indicator was selected - the number of games. Take "Peace Elite" as an example: January 1 - February 12, 2020 The sum of its ** on the three platforms of OPPO, vivo, and Xiaomi has reached about 87.29 million times, and the number of people who dare to guess the game is still increasing.
After all, there are many loopholes in the existing real-name authentication measures for playing games, and registration with parents' identity information can avoid the review of relevant identity information, and even the game time is not subject to relevant restrictions.
There are many kinds of addiction to online games, but so far there is no effective solution, relying solely on the supervision of parents and teachers, or the game itself to set the threshold of real-name authentication, there is no way to achieve the best effect, and what is needed is the joint efforts of many parties. It is hoped that the relevant measures of real-name authentication will be more complete and effective.
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It can't prevent teenagers from becoming addicted, because many teenagers use their parents' mobile phones and identities to register for games, which doesn't work at all.
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I don't think there's a way to prevent teenagers from becoming addicted to gaming. For teenagers, if you want to play games. You can play the game through other people's real-name authentication.
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Real-name verification of online games does play a certain role in teenagers' addiction to games, and judging whether they are adults based on the authentication information can limit the time that teenagers can play games.
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It should be better. At least on the whole, it can prevent a group of teenagers who use their real names to authenticate their online time.
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It can prevent teenagers from becoming addicted to games, and after real-name authentication, the game will limit the game time of minors and force them offline.
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Real-name authentication for online games can prevent teenagers from becoming addicted to games to a certain extent, but in the absence of regulatory measures, teenagers can still play online games by obtaining other people's identity information.
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To a certain extent, it will prevent teenagers from becoming addicted to games, and will not let teenagers play games all day without regard to studying, and real-name authentication will limit the time of teenagers under the age of 18 and reduce the time of playing.
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It refers to a kind of identity verification in order to prevent minors from becoming addicted to games, and the real-name authentication of game addiction prevention implements a real-name registration system for online game users.
All users of online games must use valid identity information to register for the game. Online gaming enterprises should establish and implement a real-name registration system for users, and must not provide game services in any form to new users who have not registered with their real names. For the real-name registration information provided by users, online gaming enterprises must strictly follow the relevant laws and regulations.
Properly store and protect it, and must not be used for other purposes.
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Minors are not allowed to log in to the game from Monday to Thursday, only Friday to Sunday and holidays can log in to the game, and the game is played at 20:00-21:00 during the specified time period, and it will be forced offline after the point. Such new anti-addiction regulations have been implemented for a week, and everyone must have "seen" the "power" of the anti-addiction system. How have parents reacted to this new policy?
Many parents are very in favor of and supportive of this new regulation, because before children were addicted to online games and dismantled and straightened it was a "headache" for parents, and now such a policy is more effective than the daily nagging of parents, so parents are very much in favor of the implementation of the new rules for the prevention of addiction to minors' online games.
For many parents, it also saves a lot of worry, so that children can't play if they want to, it's better than having to manage them themselves, and disciplining children is easy to have conflicts with children. In this way, it saves a lot of worry.
Parents should also set an example for their children, don't let them play games, don't hold their mobile phones as soon as they get home, and spend more time with their families and children, and communicate more with their children, which will also help establish a good parent-child relationship and build a harmonious family. Slow.
The above is a personal opinion, in fact, the sudden implementation of such a policy, children must not be able to adapt immediately, and this is a bit too "one-size-fits-all", of course, this is definitely effective for minors to prevent addiction to online games. But personally, I think that after the implementation of such a policy, should we also plan what kind of activities the children can complete at the rest of the time? Otherwise, the kids might have been looking forward to the three hours of the week for the rest of the week.
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The response from parents is still very good, and I feel that the children will no longer be obsessed with some online games at all, and the children's travel bureau is getting better and better.
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The response is very wrong, and many family members feel that this method is very worry-free, and it will not lead to minors becoming addicted to online games, so they are very happy. Macro reform.
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Clash of Clans.
It's a great strategy mobile game where Clash of Clans features powerful classes such as Bombermen, Barbarians, Giants, Archers, Wyverns, Stone Men, etc., which players can create in their barracks to attack other tribes.
[Policy]:
According to industry insiders, the real-name system is mainly used to identify minors and adult players, so as to implement certain protection measures for minors. For example, online game virtual currency trading service enterprises must not provide services to minors.
At present, the way to protect minors from addiction to online games is the "anti-addiction system". That is, all online games must be added to the corresponding system before they can be released.
The anti-addiction system will automatically determine whether the player meets the criteria of "minor" based on the identity information provided by the player. If the player is judged to be a "minor", the player's game benefit will be halved after playing for more than three hours per day, and the benefit will be zero or even automatically disconnected after five hours.
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Games that don't require network and real-name authentication:
1, "Happy Elimination".
Happy Elimination "Happy Elimination Mobile Version is a very fun mobile game,There are many fun modes in it,There are levels that you can never play,The latest is also out of the happy elimination gourd baby mode,It's also very fun,Do you want to play with the gourd baby?,Like the little friend quickly click the link below to go to**Happy Elimination mobile version to try it。
2, "Full Moon Night".
Full Moon Night is a game that uses different characters to build card decks, and friends can come to it anytime and anywhere even in the car to experience the dark plot of Little Red Riding Hood. The game also adds a new class "Contractor", and the new boss "Year Beast" has also been weakened in the latest version, so you can rest assured that you can start playing!
3. "Lovely Christmas Gifts: Bubble Winter Scene".
The main plot of the mobile game "Cute Christmas Gifts: Bubble Winter Scene" tells the story of a young boy from China and a Japanese rural girl who meet and get to know each other in Tokyo under the bubble economy. This is a visual **, there are options, there are no more endings, what friends need to do is to appreciate every line of text, listen to just the right jazz, folk songs and other BGM, to feel the ups and downs of the characters under the seemingly daily plot.
4, "Unlocked Room".
Unlocked Room is a classic 3D escape room game from Fireproof Games, where friends will experience a creative, bizarre journey with beautiful scenes, dangerous traps, mysterious atmosphere, and of course, fascinating puzzles. The protagonist of the game wakes up in a closed house and tries to get out in every possible way, and as the plot progresses, perhaps a bigger conspiracy will emerge.
5, "The War of the Three Kingdoms".
The War of the Three Kingdoms is a very classic arcade game, in this game players can be resurrected infinitely, challenge a variety of powerful Cao Wei generals, and finally complete the plot, Kuang Fu Han Room, everyone likes the game of the Three Kingdoms, don't miss this "Three Kingdoms War".
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Do not log in and authenticate the games as follows:
1. "Subway Surfers" Subway Surfers is a very classic parkour game, you can control the character, continue to explore ahead, during which you need to avoid various obstacles. Since it is a stand-alone game, it does not need to be connected to the Internet, nor does it need to be registered, and everyone can play the game.
2. "Synthesize Big Watermelon" Synthetic Big Watermelon is a popular synthesis game recently, in this game we need to control the direction of the fruit fall, so that the same fruit is synthesized together, and finally become a big watermelon. Although the game is very simple, the gameplay is still very interesting.
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