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Generally, go out with a shoe, 3 blood, and then 1400 back to the city out of the bloodsucking blood, blood, eyes, in the dodge shoes, and then directly out of the hat, in a bad situation out of a blood belt, in the hat, and then make up the ice staff, happy to make up one.
The Monkey Island Game Forum has you covered.
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Unknown, it's all the remnants of blood on the opposite side, and they go in to harvest when they don't have control skills.
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Harass outside during team fights, seize the opportunity, go in and open big, if you kill someone or get an assist, qwe can be refreshed, and throw another set at the crispy skin.
If you have four assists or kills in a team fight, your ultimate can be refreshed once, and there is no cooldown, and then you can start playing again, and there are three qwe refresh ...... during the periodThe premise of this is that you can stand your ground in the regiment.
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Murder Book -- The Monkey Island Game Forum has you covered.
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1. In the early stage, W should be upgraded, and it is appropriate to upgrade to 3 levels. The damage is not as high as Q, but the CD is short enough, Kate's hand is short, and the melee knife encounters a slight loss in the range, and this skill can make up for the weakness of the tower knife.
2, Q has extra damage, remember to trigger. Ping A can be triggered.
3. E can jump your own creeps in the blink of an eye.
4, the ultimate has the effect of reducing **.
5,w has an effect, called increasing movement speed, don't underestimate it, but don't rely too much on it.
6, E has a damage reduction effect.
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Try to buy damage equipment, don't start a group, and find an opportunity to go in and collect people after the group station starts fighting, and try not to be controlled.
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Intelligent Casting Lane skills are early cowardice Level 3 can play a wave Usually test Q and W to make up the knife Fight the outbreak to kill the main Q deputy e development mend the knife main q deputy w before the start of the team battle It is best to hide behind people and not let the other party see you Wait until you start to see that the opposite skill is almost handed over and then cut in.
The disadvantage in the early stage is that AP comes out of the abyss first and then out of the hat The advantage is out of the hat and turns into a golden body, and the core outfit is a hat, a golden body, an abyss, and four shoes, and the remaining two can be considered to kill the book, the ice tent, the spring brother, the goof, the big mask, and the like.
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One word wanders and takes more heads.
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By time, the number of reinforcements, the number of heads, the number of assists, the number of towers, etc., the more you put together, the higher the experience, the longer the time of a round, and the more experience and gold. If the group is destroyed, or the supergod experience will be more, and if you still carry one after death, that person's head is three times as much as normal.
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By time, number of reinforcements, number of heads, number of assists, combined The longer a round, the more experience and gold.
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The main influencing factor of level experience is time, and a long time corresponds to a relatively large increase in experience, but there is a cap on hero proficiency experience:
1. Battle loss ratio, i.e. the number of kills, deaths, and the number of assists 2. Win rate, and the win ratio of heroes saved games.
3. The number of use sessions and the number of hero trials.
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The time you play, and your record, and the push tower, etc. The more experience, the higher the experience.
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There is no good or bad use of the auxiliary, the key is what to cooperate with, the ADC is a metaphor for the early stage of the violent male gun auxiliary is a gem, the first hand control is very strong, vn, this kind of late early stage is not good for the hero, the wind girl, the defensive hero.
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Robots, simple and rude, easy to kill.
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The goddess of dawn is fleshy and controlled.
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The output of the bounty is on Q and W, the main Q and the sub W point are one level E, and the bounty flaw is that there is no life-saving skill, only an acceleration passive, and the passive is easy to be interrupted, so it is necessary to keep a distance from the opposing rushing hero. Playing money is completely based on ADC mending knives, and the bounty can be used to eat the opponent's melee hero with high attack and 2 skill attack speed in the later stage, which is not possible with general ADC. In short, playing ADC is to have patience to mend the knife.
Pure code word thank you.
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Bounty is an ADC that needs to be cut black.,The output is not based on critical hits but on attack power.,Q has a good AD bonus, and the E point is one level to level 18.,There's a big point.。 Standing behind the jungler during teamfights will work very well.
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The outbreak of the bounty is very strong, WQE and then crazy general attack, no one can fight with you, so when you collect heads, you also have to make use of Q skills, absolute harvesting skills, and let your teammates make heads, after all, not everyone has the skills to collect.
If you want to upgrade quickly, try not to leak the knife, leak the line, and the ADC has to practice the knife, which is the basic skill, and there is no way to escape.
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The main q and the deputy w, do not point e.
Make up for the troops, you are a high explosive, and if you fight, you will open w, q point people. Control the amount of blue, don't use skills to clear troops.
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Let's practice more and mend the knife, and it's good to equip it.
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Insight into chicken ribs?? Upstairs, you dare to post to the lol professional forum, you will be directly despised to death.
Let's not talk about anything else, but as soon as you get the insight, you can see the outfit on the opposite side, and the general team distribution, who's up and who's down.
Team Insight is a must-have.
Anti-gank to see the progress of the opponent's jungler heroes and so on actually said chicken ribs I'll go there.
It can also provide vision for some heroes such as Lux Deathsong Eve, Panshen, Big Crab, Pirate.
And insight has a deterrent effect.
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By feeling. I think there may be an enemy.,Just use that skill to see.,I think this is a bit chicken.,It's better to buy eyes.,You can be very active with eyes.。
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Pay attention to the movement, the illusion: I can fight back!
Determine whether the enemy's position is a burn or a real attack.
Replenishment is also very important, 15 soldiers are the money for a head.
Do a good job of vision.
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lol mainly relies on operation and awareness.,You play 1 hero first.,,Suitable for team battles, there are princes.,Crocodile,**,
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When you lose to a certain extent, when you feel that others are cheating, you will play, and no one is born to play.
Novice, Galen, Barbarian King, Jax, Stone Man, it's better to have a little meat, it's not easy to die.
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The way to improve combat effectiveness, even if it is in position, there is also a way not to wave. You have to seize the opportunity to rush again, and wait for the opposite side to recharge when the blood consumption is almost the same. Well, you look like you're a newbie. Recommend Galen, Galen is easy to play.
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And an hourglass, when the regiment flashes into the middle of the enemy, opens the big and then opens the hourglass.
After that, it won't be your business.
The combination of Q+W can grind people's blood.
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Level 1, Q, Level 2, Level 3, Point W, Level 4, E and then point full W (point Q at level 8) (there is a big point big), and finally fill up Q and E E and put it at the end.
Play Morgana well, the first thing to see if Q is accurate, the second is to open a big and faint a few people, and the third is a team battle, whether E is good or not, ......
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There's nothing difficult about Mo Ganna. As long as Q's prediction. Remember to walk in the crowd and drive wide. You can beat each other stupid.
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Personally, I think the electric knife plus endless is more powerful.
As long as it's not an auxiliary, it's good to occupy the tower as the main thing, and killing people is secondary.
The pride of the leader is very strong in the early stage to go out and buy back the magic wand, if you run blue is a magic return and point out the general magic return you can change Dolan to go out, level 2 point out QE and use E to lock the crispy Q on the opposite side twice, force him out of the experience area and don't let him play the line, pay attention to the control line to prevent gank, go home for the first time to buy the goddess, shoes, and then synthesize the Demon Sect blade, drink blood, if the opposite AD is too fierce or there are multiple ADs, you can make an ice heart,