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Theoretically, Poppy is not average. The only tank + powerful DPS. But the reality is that the appearance rate is relatively low, why...
It's that the skills are all monomers.,Mixed lines are weak.,It's easy to be targeted.。。 Of course, it's also easy to target people.,After all, as long as the iron rabbit can develop a team battle normally.v5,Cut into the invincible existence of the formation.。。
There was a time when rabbits would be used as long as they were not in the jungle, but then they were not used much because rabbits were too lacking in blue. Playing ranked blue buff is for junglers and mid-laner mages.,Rabbits are more blue than wood.,,Skill throws a few and it's not blue.。
Yesterday's Ogura **,It is estimated that the S3 burpe may rise.。。 I suggest you take a look. Bobby is as long as you can make sure of normal development, it's explosive. It's a bit like a knife girl.。。 But the rabbit is not as good as the knife girl to replenish the army.
The equipment is AD stream three endless spring brother whispering, AP stream is not recommended. Shoes out cd shoes best.。 Poppy is a tank that doesn't need blood and doesn't need resistance. God-class tanks are not passively covered.
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Anti-control issues, toughness shoes, opposite AD more, armor shoes.
Junglers, you can have five-speed shoes.
Three, damage plus survival, acceleration and deceleration, plus movement ,..
Forget it, tell you, the outfit is to look at the opposite lineup and the development situation, and if you want to be classic, you can recommend it
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Armor Shoes, Big Ice Hammer, Blue Shield, Three-Phase, Blood Drinking, Brother Chun.
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Steel ambassador positioning: on the list.
Difficulty:
The merits of Iron Ambassador.
With the most powerful defensive passive in the alliance, one of the strongest heroes in the late game, the ultimate is immune to all controls except those who are shrouded in the ultimate, and there is basically no solution in the late stage. Almost no burst damage is instantaneously lost. The instant burst is extremely high.
Disadvantages of Iron Ambassador.
Lack of AOE skills, unable to quickly deal with lanes, equipment accumulation is too slow, but very dependent on the effects of equipment. Poppy is very weak in the early game, and it is difficult to create an advantage alone in the laning phase, so it is impossible to limit the development of enemy heroes.
3 Iron Ambassador Runes.
Upper order AD to line.
x9 Advanced Hybrid Penetration Imprint.
Armor Penetration + Spell Penetration x9
High-grade armor sigils.
1 Armor x9 Advanced Cooldown Reduction Glyph.
Cooldown x3
Advanced blend penetrating serum.
Armor Penetration + Spell Penetration Rune Introduction:
Poppy's damage mode is a dual-attribute damage mode, which is the damage that both AD and AP have. Therefore, red chooses to double pierce runes, compared to attack power, Poppy's passive will increase a lot of attack power, so it is more suitable for Poppy with double piercing runes. Yellow lane AD heroes with armor don't need to be said too much.
Blue with CD runes, because Bobby's ultimate move is not tea power, but CD is very long, and Bobby relies on a large number of skills to create damage, so the price of choosing CD runes is very high. The big essence also comes with double piercing, such a rune penetration effect is very obvious, and the effect of penetrating the rune in the late stage is greater than the gain of attack power, and Bobby is a standard late hero, so you don't have to make too much sacrifice for the early stage.
Placing an order on AP to the line.
x9 Advanced Hybrid Penetration Imprint.
Armor Penetration + Spell Penetration x9
Advanced Health Recovery Signet.
Health regeneration: 5s x9
Advanced magic resistance glyph.
Magic Resistance x3
Advanced blend penetrating serum.
Armor Penetration + Spell Penetration Rune Introduction:
There is not much difference between the runes of the line AP and the line AD heroes, and Poppy is too difficult to limit the AP heroes in the early stage due to the lack of blue, so the yellow chooses life recovery, and the blue chooses magic resistance, just to increase the development time on the **, red and essence still choose double wearing, whether it is with the jungler, or to increase the damage in the later stage, double wear runes are the best choice.
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Health, Extra Attack, Cooldown Reduction Combo. Supplemented with a certain amount of armor resistance.
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The main q deputy w e study level has a big point, go out straw shoes to prepare three or two pills plus blue, do three first, three things below to see you plastic surgery out of some resistance plus some blood outfit and then endless angel finch luck destroys ah drug quietly refers to the basic invincible.
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I haven't played Iron Ambassador, I just know that it seems to be able to make meat.
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Yao Guang synthesized three items first, and then it depends on the situation.
My runes are adc's....Is it okay to wear a red guard...And how about talent...If you need to suck blood, is it a blood drink or a technology gun...
Any attack that deals damage that exceeds 10% of Bobby's current health will be reduced by 50%. This effect does not reduce damage from buildings. >>>More
First of all, there is no completely accurate outfit, and I won't tell you how to pretend to win every game, after all, the outfit depends on the situation in the game. >>>More
Poppy is a hero, and his outfit or talent doesn't matter anymore now. >>>More
The online development is better, and the chance of being caught alone is relatively small, because the passive is too powerful, and you can still kill the opposite side if you grasp the timing in the early stage, as long as you can play. >>>More