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My runes are adc's....Is it okay to wear a red guard...And how about talent...If you need to suck blood, is it a blood drink or a technology gun...
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It is no exaggeration to say that Poppy is one of the most powerful heroes in the late game, but because Poppy is too weak in the early stage and takes too much time to develop, he sits on the cold bench.
In order to ensure the normal development of the early stage, bringing 21 defense talents can be very resistant to stress. During the laning period, Bobby is still mainly based on replenishment, and can be harassed with Q skills in the interval between replenishments (Bobby's Q can also reset basic attacks, so AQA is the ideal way for Bobby's skills to cast). When you go home, you can pretend to be developed first, or you can shine first to make yourself stronger.
There aren't too many good ways to match the lane in the early stage, but as long as the replenishment doesn't fall too far, after all, Bobby will definitely be stronger than the opposite hero in the late stage.
During teamfights, turn on the Ghost Walk, and go directly to the opposite back row before using Langton. You can choose to send the ultimate to the opposite support, if the ADC output is not high, you can also give it directly to the ADC, and then chase the opposite ADC and beat it wildly. In the later stage, Poppy not only outputs against the sky, but also has good survivability by relying on passive and W skills, especially the existence of the ultimate, which makes Poppy completely able to take the ADC head directly as if he was in a no-man's land, which can be called a crispy nightmare.
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After getting up, he died violently.,It's a lot of equipment.,So you have to go out of the list first.,Core equipment.,Q skill consumes the other party.,W skill acceleration.,E skill hit the wall and get stunned.。
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Poppy play AP so that Q damage is high. Poppy is only 450, but I'm sorry for this. If you have the AP, you have the box.
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S3 burpy is not good up! It's not mainstream! Three cores!
Everything else is basically meat! If you put it on the order, the basic mending knife will also be suppressed by the Panson crocodile and the like! It's not good to get up!
If it's a jungler! It's still relatively optimistic!! If the opposite side is against the wild...
I can't stand a violent hero like the blind ud! It can only be considered late! And compared with similar late-stage half-flesh heroes!
Not optimistic either! Basically, S3 didn't see a few people using Bobby! Let's swap it up!
Let's try it later!
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Don't be the early stage of obscenity.,Make up more soldiers.,After you reach level 6, you can be erect.,It's generally out of the three-phase and meat.,Attack, too.,A set of skills is connected.,Open a big group.,Absolutely invincible.。
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Bobby is a very difficult and weak hero to play, and I really don't recommend playing this.
Generally speaking, it is better to play strong heroes with the version.
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Hehe,Open the big ADC in the team battle.,Brainless EQ will kill the ADC.,Or it's open big to the auxiliary with no control damage and low.,Brush more money in the early stage.,Cooperate with the jungler to kill the opposite side.,After getting up, the opposite side simply can't take you.,And I'm not afraid of control.,The output is high.。
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Poppy is one of the least common and generally considered to be the least popular heroes, though I think she's overrated. She can play a very helpful role on any team, and can even play against most strong top laners, and while this isn't the only role she's capable of, top laners are always the best position for her.
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In fact, Poppy is also very powerful It's a half-meat + ap + ad But most people play Poppy is generally an auxiliary But it's also very powerful Big in the team battle 1vsn when remembering to give them the auxiliary amplification auxiliary no output and then crazy knock on the opposite output You first out of the flare After pressing Q, it is tons of output The head also listens to the gun Super God No problem It is recommended that you change to a hero The Lord of the Shadow Flow Clear the soldiers quickly and burst strong It's very simple It's a head It's just a bit difficult I want to learn +q122054388 Ask for adoption.
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Bobby is a difficult and weak hero to play, and I really don't recommend playing this, and it's generally better to play a strong hero with the version.
Don't practice Bobby, the big tailwind will get up in three places.
It's too hard, though.
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Bobby is powerful! Need to move! One E fixed the wall, one Q, plus a trigger, A twice, dead!
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My burpy is basically a three-and-a-three in 16 minutes, and one of the threes can kill people.
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It's weaker, and I'm too!!
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Outfit: Return to the blood row +1 red.
Then come out with the Sage Stone + 1 Shoes--- Dazzling --- Cooling Shoes (I personally think that skill cooldown is more important than those) - Purified --- Yellow Fork.
Synthetic triangles. Then look at each other's equipment and lineups.
The other party has an extra Yuehua curse blade, and the other party has no way to resist the self behind the curtain of death (almost over).
Otherwise, there is no end.
In the headwind game, there is an extra blue shield in the opposite physics, and Fado can play the devouring of Mamotius.
It mainly depends on the situation, and the core of the power of the triangle must be out.
Give me a point! Purely personal. Definitely can't find my answer online. I'm Shadow Server: Roman Iron.
Skills: I think it's important to use e-skills well, if you're not chasing people, you must find a way to hit the wall, and you can escape.
The ultimate depends on the situation, and if the ultimate is used well, you will be very successful, and often where the ultimate is set determines your success or failure. To experience it yourself, it doesn't have to be meaty, it can also be the target of your attack, because it's crispy, and you e+q hit half of his blood, and he only knows how to run back, so I'll add it to you if I think of anything else.
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AD: Shoes - Three - Drinking Blood - Endless - Whispering - Resurrection Armor.
AP: Wear shoes -- Stygian fire -- hat -- abyss -- ice staff -- hourglass.
Skill: During team battles, put the ultimate to the opposite meat, and then go to the opposite ADC in seconds
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Equipment recommendation: Wizard's Boots, Hellfire Grip, Ice Crystal Festival Battle, Central Asia, Lord of the Rings, Bone Void Staff, 500 magic damage.
Poppy's ultimate move is to explain a 40% damage increase.,This is too imba.,The person who is targeted is dead.,The hell fire is 1500+ damage.,E skill 1000 damage,Q skill 2000 damage,It's easy to deduct magic resistance 3500 blood.,With the 25% movement speed increase of w skills.,Ice crystal scepter's deceleration Q,E can be triggered.,It's the death of the battlefield.。
The physical flow poppy has a stronger ability to continue the battle than the French system, but the growth is slow, and it needs to cooperate with W to accelerate the pursuit.
Equipment recommendation: Berserker, Greaves, Holy Spirit Power, Ghost Dancer, Infinity Blade, Final Whisper, Infinity Blade, Physical Attack 320.
The Spirit Power's slow and attack buffs are combined with 85% Critical Hits, 250% Critical Damage, and 40% Armor Reduction, plus a 60% Critical Damage Increase from Talents and Runes, for a 700 1000 output to heroes.
The core of the meat shield flow poppy team battle, the person who opens the stalemate, and the output is not inferior.
Recommended Equipment: Mercury Boots, Frost Heart, Frozen Warhammer, Guardian Angel Armor, Thorn Armor, Ghost Shroud.
What I want to note here is that the initial armor of poppy level 18 is 90 magic resistance 30, which is not very good, and after the armor is fully equipped, the armor is 360 magic resistance 100, and the physical damage is reduced by 80%, 50% of the magic damage, and the blood volume is 3150.
This set of equipment stands out for 40% skill CD, resurrection and 25% damage** plus 40% movement slow, Q skill second cooldown second second r60 seconds. Q's output of 300 400 with R increases damage by 40% and can be used during pursuits. After the team battle starts W accelerates, open R to the opponent's meat shield and then chase and kill the opponent's control ordps, generally Q3 4 times hangs, E to control the situation, rescue the remnant teammates, and avoid knocking the target into the remnant blood retreating teammates.
Summoning skills wear ghost steps and purification, and each of the 3 talents is outstanding. The damage is halved by 10% above the current HP, and this passive is really very useful, and the residual blood counter-kills all kinds of sharpness. After R, you are not afraid of the attack of the tower and the attack of other heroes, and there will be a golden icon on the head of the marked hero, but various negative states are still eaten.
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AD semi-tan,Shoes:Mercury,Outfit can be considered ez,Centaurs,Depending on the battlefield situation,Skills are generally weak (fight knives) and flashes,At the beginning of the team battle,Decisively put the opposite ADC or high-output hero,The brute doesn't need it.,Pull him directly to hit the wall,R to the opposite side of the auxiliary,Make sure you can save your life.,Skill to the person you hit it.,The output of the teammates who cooperates,The output of the poppy is not very high.,R time will be set on fire.,So make sure your teammates can keep up, The main thing is to limit the output of the other party, so that your team's ADC has the opportunity to output, and it won't give a second kill, even if you give you a counter-kill for the person you hit, it doesn't matter, Bobby is often used as a hero who limits the opponent's ADC in the high-end ranking, of course, you can play casually with attack damage and attack speed, blood-sucking equipment can not be released, and there is money to suck blood, it is better to have a maniac and a dung fork to undertake the occasion.
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First out of the philosopher's stone back money, straw sandals, and then the dazzling light turns 3 phases after the rhapsody, depending on the situation, the advantage is out of the resurrection armor, the disadvantage out of the flesh outfit don't bleed outfit only needs armor and magic resistance, usually I choose natural and anti-injury armor, and finally add an endless pile of output.
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Poppy has always been an AD bar.,Actually, Poppy's main task is to control and stand firm, as well as violent output.,It's a pity that Poppy cut it so badly that I don't have much experience with him.,It's better to practice other heroes.。
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Mercury Shoes, Triathlon Force, Fanatic, Lingfeng, Tech Gun, Spring Brother Armor.
Personally, I recommend not playing Poppy 6 before the scrap one.
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Bobby is too disgusting in the later stage, very strong, disgusting because he is not very easy to deal with him, he feels weaker in the early stage, and he crosses the line with Bobby, and it feels like this, he suppresses Bobby in the early stage, Bobby can't develop, and he is very passive in the later stage. That is to say, you have to play burpees, try to develop as much as possible in the early stage, work hard to develop, and when you get up, you will be a good pen.
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Poppy consumes too much blue Now there is almost no solution to the order, and it is recommended to bring a light sprint talent rune to formulate according to yourself Very poor hero It is the early mending knife egg pain.
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Bobby is a very strong underdog hero with a weak laning, but the top laner or jungler I play Bobby, the top single talent is defense 30, and the late stage is like ** heads-up invincible, but not very good over the early stage.
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If you can play very well, then congratulations, Bobby is a tyrant in the late stage, and without counting the dog head Q, whoever sees the dog head in the late stage has to take a detour.
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Bobby was invincible in the late game, but the lane was too frustrated.
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1.Poppy's Q is Attack + Magic Damage * Magic Damage that deals 100 + 8% of the target enemy's Max Health as an additional amount of magic damage, and the bonus damage cannot exceed 375.
That is, the first part of the attack and magic wounds.
The second part is magic damage for 100+ target enemies with 8% of their maximum health. The second part cannot deal more than 375 magic damage. Let's say you attack 100
400 mana, 4000 enemy max health
Then not counting the armor.
Magic Resistance. That is, it deals 100 (physical damage) + 400 * magic damage) +
100+ (4000*, then the first part is 100 physical damage + 240 magical damage.)
In the second part, 100 + 320 = 420 magic damage is more than 375
Therefore, anything that exceeds it is recorded as 375 magic damage, which is 100 physical damage + 615 magic damage.
Even with the addition of magic resistance.
Armor Bobby As long as the law is strong, it will still hurt a person to knock someone.
2.The glade halo seems to be a Wang Shengxian bug
I didn't succeed.
3.Any attack that deals damage that exceeds 10% of Bobby's current health will be reduced by 50%. This effect does not reduce damage from buildings.
Not maximum health.
is the current health.
As for the injury-free part.
Literally, it is a 50% reduction in damage, which means that if your current health is 1000, then you will lose 150 HP when you take an AD class A.
That's more than 10% of your current health, so the damage will be reduced to 50%, so you'll be lucky enough to lose only 75 HP.
But I've used Poppy a lot of times and I don't think it's as good as I thought it would be.
Often, there is no difference in effect.
Probably like some people say, the damage after 10% of the laughing boy's max health is halved.
But game data isn't something we can calculate.
It is still impossible to know how it was calculated.
It is normal to be a small magic second, and a well-developed small magic second burpe, even if the burpee is passive and does not need to be cooled, it is more than rubbing.
5.Poppy is not necessarily very meaty.
There are also passive reasons for this.
I often have a three-phase.
That's enough. Sometimes, for the sake of insurance, add an extra piece of blood and output.
But to the trapped shooting of the fanatic... There's no need. Trop rhythm.
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1. This limit nonsense refers to the limit ...... of the damage of "8% max life".However, under the maximum level Q, as long as the opponent's HP does not exceed 4687, there is no need to worry about hitting the upper limit of 375.
2. Yes, this is a bug, and I am dizzy when I hit nothing, but there is almost no way to reappear when I touch the trouser stove.
3. Passive is what ...... beIf you take more than 10% of your current HP, the excess is halved by ......For example, if you have 200 HP and someone slashes you for 200, then your actual damage is 20 + (200-20) 2 = 110 ......Additionally, passive has no effect on true damage.
4、Passive no built-in CD,Xiaofa's attack has a total of 4 paragraphs,If the opponent's AP is too high, you will naturally defend Kai by seconds。
5. That's right, the last thing Bobby should have is meat ......
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