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First of all, there is no completely accurate outfit, and I won't tell you how to pretend to win every game, after all, the outfit depends on the situation in the game.
Let's talk about the undead warriors first,Many strategies on the Internet are in favor of the undead warriors out of the ap,But in my personal opinion,The undead warriors AD is the king,And if it gets up completely against the sky,I personally recommend the hydra,Red fork,Drink blood,The advantage of this outfit is that there is a very high attack speed bonus,With the effect of bloodsucking and drinking blood of the ultimate,Absolutely let you have unlimited blood return in team battles,Hydra is to let you have aoe damage。 In terms of runes, it is recommended that red attack speed, yellow physical resistance, blue I use magic resistance, and big essence uses attack power, so the runes are purely personal inspiration.
Then there is the Iron Ambassador, this hero has a very high output, and it is recommended to come out of three, and the Iron Ambassador after the three is equivalent to the previous version of Jax with a technology knife, an absolutely domineering output, and the technology knife is not very beneficial to the Iron Ambassador, so it is not recommended. Because I don't have special runes and talents for the Iron Ambassador, I won't say it here to mislead the landlord.
The above is a little personal advice.,I don't dare to say it's necessarily right.,But it's all the real feelings and experiences in the game.,I hope to help the landlord.,Hope.。
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Steel doesn't have real AD and AP and are generally double liters of movement speed.
Steel triathlon is a must-have Technology knife is not cost-effective If the technology knife is not as good as the defeat King Poppy's skills make him need equipment too much to play a high output At least the second death ADC is no problem Poppy can hold up some blood after three There is also a kind of movement speed play is also very good, summoner skills with sprinting and flashing or ignition Sprint is essential.
Shoes-three-way-crown (black cut is also good)-madman-defeated king-whispering Brother Chun is not out because Bobby will break out after Brother Chun will die will have little effect.
Sain really didn't know ......It seems that AP is good.
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Poppy is better than three, what he wants is to have movement speed first, in order to ensure that your 6 seconds burst, otherwise you can't catch up, what kind of output? Three of these pieces of equipment are too suitable for Bobby, you can try Hentai, Maniac, Blood, Resurrection! The undead depends on your personal hobbies, and generally AP undead are more suitable for team battles, and the operation is more difficult.
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In the next box, the equipment in the box is almost all called how to go out of the package and the headwind.
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The Iron Ambassador is obviously the first to shine and pave the way for the three phases, of course, or the three phases.
The crown is needed in the medium term to cope with various situations.
The undead warrior AP outfit is more in line with the status quo, and the rhythm of the 20-minute belt is basically unsolvable, and the line is also relatively strong.
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Steel can only be used as an assassin or to replace the opponent's main output in team battles, so the talent is weak and ignited (your w can be used as a swift step), the outfit must be stacked strongly, and her replenishment is too poor, and she must gank crispy skin to raise herself before and after level six, and the equipment is recommended to be embraced by the Hellfire. Of course, this is just a general way of playing.,When you encounter the fear of doomsday, the person who will abolish your ultimate move still take the AD route.。
The undead will drink blood, endlessly, and add a phantom, in short, go violent and blood-sucking.
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I'm all directly stacked strong.,I want to kill people and so on In the later stage, a Q and a half blood is gone, and the ultimate can survive As for the undead, ad outfits.
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I also play Bobby.
It is recommended that AD out of the three-phase and then out of the phantom,In this way,Plus the three-phase and attack speed shoes attack speed on 100+,Critical hits are also very considerable,Look at the situation after meeting people R,In a single case,Press W to move,The purpose of moving is to let E hit the wall,Cause serious injury,Then Q,The next thing is to cut flat,Generally 2-3 times to hang up the other party。 If the opponent is more than 2 people, you need R, it is worth noting that R's target must be flesh-type, so that it doesn't hurt to hit you after being caught by R, and you can chase and kill as much as you like in 8 seconds.
Outfit order: After the three phases, then the phantom, and then the endless, if this game is not over, then there must be a whisper or kill a lot of people, in a three-phase. If necessary, make a recovery or vampire equipment to ensure endurance.
Remember, anyway; Press tab more to see what equipment the other party has out. Restraint according to the opponent's outfit.
Summoning skills: If the summoning level is not high, it is recommended to heal and ghost steps, and if the level is high, it will flash + lethal skills.
If you run out of AP skills, you'll be embarrassed. Flat slash did not attack.
And the first passive skill of Flare is a physical attack after releasing a skill, and it is not injured. Therefore, it is recommended to come up with a physical type.
If you wear a meat outfit, don't come out.,It's not recommended to look at the hero's skill attributes.。
Pure hand hitting, begging! Thank you.
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AD is good, out of the early bloodsucking, down the road to play money, try to earn on the line can buy attack speed shoes and a red diamond. Then level 6 specializes in killing heroes, depending on the situation, and then out of the hammer and red X, then endless and armor-piercing bow! I usually run around and kill people before I get out of the hentai yet.
Only players who can play can be calm.
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Poppy is out of the load first, this is the slowest in the league, and then Tiamat, Yaoguang, Electric Knife, and the three-phase out are basically over.
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The current official news is given after the rework of the Undead Warriors.
Q skill shock hit damage to AD bonus, very terrifying, so the main AD is completely okay.
W Soul Furnace, or the original passive, kills the unit to gain a permanent 2 health bonus, and after active activation, it is a shield with a bonus of 10% of AP life, which is almost the same as the original W skill, which is considered unchanged.
E skill Slayer's Roar, spell bonus, plus a step-by-step slow, and most importantly, a 20% reduction in armor (seconds).
When the R skill is activated, Seon can charge forward, is immune to crowd control, and can use the mouse to control direction. In addition, the output bonus.
Personally, I think that if you want to develop obscene online, you will be the main w. If it's an aggressive style of play, then it's definitely the main Q, after all, when the bonus is high, the damage must not be underestimated.
If you want to load, you can refer to Nasus, the god of death in the desert, half-flesh loadout.
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The new Sean is still the main Q with E, and the control range of Q is not small, and it can be stunned in one second after charging, and it is not too long. W hasn't changed much, it's just that the passivity of E is now added, and I think the point level of AD is good. E's slowdown and armor piercing are quite powerful in heads-up, and they are so powerful than his passive, an undead with a gravedigger's move.
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The redo hasn't been launched yet, it's still in the United States, the national server is still early, and he should be half meat and half ad after redo
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It should be the main Q, the addition is strong, the law is imposed to hundreds, and the Q is half a strip, and the crispy skin is dead.
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It is no exaggeration to say that Poppy is one of the most powerful heroes in the late game, but because Poppy is too weak in the early stage and takes too much time to develop, he sits on the cold bench.
In order to ensure the normal development of the early stage, bringing 21 defense talents can be very resistant to stress. During the laning period, Bobby is still mainly based on replenishment, and can be harassed with Q skills in the interval between replenishments (Bobby's Q can also reset basic attacks, so AQA is the ideal way for Bobby's skills to cast). When you go home, you can pretend to be developed first, or you can shine first to make yourself stronger.
There aren't too many good ways to match the lane in the early stage, but as long as the replenishment doesn't fall too far, after all, Bobby will definitely be stronger than the opposite hero in the late stage.
During teamfights, turn on the Ghost Walk, and go directly to the opposite back row before using Langton. You can choose to send the ultimate to the opposite support, if the ADC output is not high, you can also give it directly to the ADC, and then chase the opposite ADC and beat it wildly. In the later stage, Poppy not only outputs against the sky, but also has good survivability by relying on passive and W skills, especially the existence of the ultimate, which makes Poppy completely able to take the ADC head directly as if he was in a no-man's land, which can be called a crispy nightmare.
Outfit recommendation. Go out and pack mid-term gear.
Late equipment.
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I've been playing AD burpees.,In fact, the ability of the burpee to the line is relatively weak.,If it's with a long-range line.,Such as Picheng.,Go up to make up for a soldier and be a once....So the money is not easy to come by...The French outfits are relatively high, and the burby AP bonus is really not high....It's best for Poppy to find a melee hero to match, and if you have something to do, you have to leave enough blue for EQ, and the summon belt is lit, which is good for killing. Go out of the Dolan Shield, or shoes three red, mercury shoes, quickly out of the dazzling, after the three out, if necessary, give priority to the fanatics, and then endless red fork, should not be out of the red fork is over! I think Bobby in the jungle is terrifying, and E needs to try his best to knock the other person into the wall to get the maximum output!
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It is already a very late stage to be able to produce so many outfits.
The red cross has a movement speed bonus, which is better for Poppy.
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The Iron Master is a skill output, and Eun agrees with 3L.
Steel has to make use of ultimate, which is equal to an explosive + half t
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Hehe, the Iron Ambassador is a CD high-explosive hero, you can get rid of any ADC in seconds in the middle and late stages, and the ultimate allows you to escape safely after killing the crispy skin again, and you need more meat to outfit, which can drive the rhythm, and the team battle can decisively cut the back row, such as the ninja shoes, three must be out, fanatics, atama, whispering.
Black cut,The last one to look at the opposite formation outfit,If AP is more, it will grind and resist AD more on physical defense,Like spring。
Brother or something.
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AD undead's words, two red forks, one endless, one mercury scimitar, one blood, and one ruined king's blade.
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If you want to bully children, you can play AD Sain, a few knives and one, and you can also open two or three cuts. Equipment: Red Cross x2, Blood Drink, Endless, Langton.
Sain's mainstream style of play is still AP, strong point control and efficiency of the clear line, can be a good gank, Equipment: Five-speed shoes (this is a must, five-speed shoes are Sein's special match), hat, Abyss Scepter (core equipment), hourglass (after all, the casting distance is close and easy to be set on fire, and when the fire is set on fire, it will be opened, and when the hourglass effect is gone, your shield CD is good again), Hellfire (a must for second people), Landry's torture (very suitable equipment).
In the early stage, you can pass 2--3 Dolan rings to the hat, and then look at the multi-faceted lineup, the opposite AP is too strong or people start to pile up magic resistance to the abyss, no AP heroes or easy to gather fire you will hourglass.
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AD AP can be played, if you can't play, it's best AD
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Mid Single:
In the early stage, it is necessary to bring supplies, upgrade the replenishment troops, and travel to Liuyou. In the middle and late stages, the second ADC will do.
Auxiliary loadout: In the early stage, it is to reduce damage and cooperate with the shield to contain it. The mid-to-late addition hurts the wonderful people.
Jungler Outfit: Top Single Outfit:
The early development of the mending knife, the middle stage of the three powers, the later stage of the god costume is enough.
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Fabobi can be seconded. His q hurts. But you can't do it after a set of skills.
His CD is still more painful. I recommend AD's. Most ADs are the same.
Red X. Endless. Black and stuff like that.
But Flare must. You can also be like **. AD and AP are out together.
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I'll just have three Mercury Flare Ice Hammer Maniac Dung Fork or Three Mercury Red Cross Endless Blood Drink Ice Hammer You all talk about mainstream builds.
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The three-phase endless electric knife red fork is in tatters. Movement Speed, Critical Hit, Attack Flow.
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I'm a speed stream, a triath, a shoes, a rundown, a red fork, an ice hammer.
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Mercury three blood drinking red fork technology spring brother.
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Dung fork, such an old equipment, back then my big Galen was still dreaming of endless dung fork.
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It's pretty much the same! AD land 2 better points.
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