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It's possible, anything is possible. The level 9 DK is just 2 levels more than the level 7 DK, so don't stare at the DK for seconds when you fight. Shuke Beta Flow, the Holy Knight has nothing to do with the invincible to go to his house to slip away, there is no need for resurrection, since you are so fast with 3 books, the plane tank is the best choice to fight the undead, you take a refuge and take a group of tanks to his house to play, you see what the undead dare to do, a single mine can't bear it.
You can take the Holy Horse in a tank to suppress it, and then you can open mines. The family is obscene and puts the arrow tower to absorb the demons, he can't harass it, and the undead can't consume the human being, as long as you can't suppress the holy knight with the tank well.
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It's normal for 7 levels of PAL to be down 9 levels of DK every day, and it's invincible for 45 seconds In the case that you have shoes Full blue Torture DK is stress-free.
Level 3 PAL dares to slaughter farmers in the UD base, and UD has no solution, not to mention that you are level 7.
In the remaining situation, my suggestion is that you upgrade 3 books from high-level troops, or just 2 violent breaks, and 2 rounds of MK are upgraded to level 3 5 PAL double-line harassment You just need to go to UD to kill 3 or 4 peasants He also has a headache.
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In fact, it's not very possible.,It's also a single mine.,Although there are technological advantages.,But the undead won't have a disadvantage.,What the undead lack is money.,Now you don't have as much money as him.,He actually basically has no disadvantage.,If it's really level 9 dk,,The terrible degree doesn't need to be explained.。
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It's the technique that counts.
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Let's just say that both careers are promising. It doesn't matter if it's PVP or PVE. Because CTM as a whole has weakened the performance of mixed classes on one side a lot, DK will win a bit in the future according to DPS.
Of course, the technique is still the most important. QS can t be milk, so if you want to experience more, it's good to play QS.
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There's no need to compare, it's definitely a holy knight, a holy knight can fight milk and resist, and a dead rider can only fight and resist, which is a lower gear, plus the dead rider is everywhere, it's difficult to get out of the way.
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The dks are all powerful, and the knights are not covered. CTM Death Riding Ice Face Ice Touch 16 times threatened, can you use it as a taunt to say that it is powerful? Milk Rider is still a VIP and has an irreplaceable position in the team.
PvP, the knight is a single bull to death. The DK isn't bad either. There's too much plate armor though.
I suggest you change to something else.
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The Punishment Rider seems to be able to spread its wings and throw the flying hammer infinitely, and the temple ruling, I'm looking forward to it.
The death rider has not changed much, but the talents of the two systems have been changed and a few skills have been added.
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Knights can still be repaired three times, so the quality of PVE knights depends on the equipment PVP knights have always been an auxiliary profession, and there are a lot of things that can be done, and the sense of technique is more important than other DK is still a new profession, not everyone can adapt to it, and the level gap is very large, and it is not easy to be recognized.
If there is no fixed guild training, it's better not to play dk.
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No, it's still easy to kill thieves in DK Anyway, I'm going to play when I open DK I've been abused by thieves for 4 years I'm just playing DK just to kill thieves There are no thieves in the world anymore I won't play DK.
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There is no such thing as the strongest class, only the strongest players.
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There are times when they are powerful, but a patch generation of gods, no matter who is strong, will not last long.
Take a look at the previous SS
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Now no one can beat DK, but the knights have also fallen to the bottom of the middle.
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If the DK blood is less, he will run away, and Paladin will not be able to catch up with him With the aura, the DK blood recovery speed is fast, what are you afraid of? There is an invincible DK that runs away.
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Heads-up is, of course, a holy knight. Divine Light has 1 less cd time than Death Coil. If you don't run, defense is stronger than movement speed, not to mention that the paladin is invincible.
But the position in the team is still dead. It's scary to be able to let spiders fly kites. It can also make the car rejuvenate.
Death Coil can be fought except for the undead. And the paladins can only fight the undead. What a point!
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It depends on what you want to cool.
Paladins have one more set of talents than Death Knights. **。
Suppose you just want to play with tanks and outputs. Just the Death Knight.
Anything else is whatever.
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The duel between the Punishment Rider and the Evil DK is definitely the pinnacle battle between masters.
If you prevent riding, no one will cut you, and you won't be able to cut it for a long time. Blood DK's various blood regeneration skills are similar to anti-riding.
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The DK is very good and the playability is high. It's fun to play, but it's boring to play. And the DK tan and output are very powerful. In particular, the cataclysm blood death ride is very rebellious, and there is also a war recovery.
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QS can be single-brushed DK, DK can be single-brushed, QS OK? Refer to what the second floor said,QS can milk can T output,If you want milk very much,DK,But you have to be patiently prepared,DK is not something that ordinary people can afford,It's not just about the economy.,In technology,RP,Personal ability is very needed.。
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Each has its own strengths, but the single-brush ability of the Deadrider is stronger than that of the Paladin.
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The two heroes have their own benefits, if the front is hard steel, it must be a powerful paladin, after all, the paladin has a bull mang skill that is invincible, the death knight is not invincible, but he can kill the little skeleton back to his own blood, and the speed is also much faster than the paladin, the roundabout warrior is far greater than the paladin, the paladin plays the bull mang, the dead rider runs, has been consumed, has been consumed, can be beaten, can not be beaten and run, there is no way to run away directly from the range of the holy light.
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Each has its own strengths and weaknesses. Look at how to play, as long as you put your mind to it, you can achieve high play.
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Wild 1v1 is definitely a paladin... Anti-riding wins the dead ride when the equipment is not too bad.
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The DK output is relatively high. Level 80 CJQ is no longer good. Only anti-Q and NQ have a way out, and no one wants CJQ to play a copy
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One is the hero class and the other is the Saint Seiya at will.
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There is no such thing as the strongest class, only the strongest players.
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In the case of the French DK, everything else is fine.
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You're asking which is more two, Crayon Shin-chan or Sakuragi Hanamichi, right?
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Alsace 1 started with 74, later 47
Paladin: Deathrider is just a profession. Play Warcraft quests to find out.
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Let's talk about it from my experience: QS is still strong, PVE is a strong presence with FQ NQ, that is, CJQ has been weakened a lot, but CJQ's PVP is still strong, and it was still leveling up some time ago, and in the face of being besieged by 6-7 people, it can still kill their strong **, and in the face of a number 4 levels higher than my QS, he can still be killed in a one-on-one situation. The weakening of QS is mainly due to the weakening of FB's DPS.
ps: my QS equipment is not very good either, the overall strength rating does not exceed 1900)
And the Death Knight is very powerful, and the PvP PvE is very good.
In fact, it mainly depends on your preference, you can play a good number first. (It is recommended to look at your FWQ needs to play, and my personal recommendation is to play QS first and then bring SQ).
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At present, the version of WLK, if it is PVE, then whether it is a knight or DK is a very good choice, anti-riding is undoubtedly the first MT. And the milk riding brush t is a top two, which is incomparable to other **. It's just that the punishment ride is a little more tragic, and the DPS is not as good as before.
DK's DPS is not bad, and the buffs that DK can provide are also very powerful. And then in this version, both knights and DKs can take the orange axe Shadow Grief. With this axe, the DPS of the Punishment Rider can go up
In terms of PVP, DK is no longer good, DK used to be the first in the arena, but now it is the penultimate one. Knights... PvP is not very easy to say, not as sharp as TBC, but still powerful.
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To tell the truth, anti-riding is the king, milk riding is the best choice for brushing T, punishment riding, wait! has been ruled out. Dead Rider is ranked third as T, not a candidate for the main T, but DPS is still the first echelon, so if you play Knight, play Anti-Ride or Milk Ride.
Deadride or dps! But when the time comes, it will definitely be running all over the place.
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Although WLK SQ has been weakened a bit, the battlefield performance is actually good, and the FB output is average, mainly because SQ's buff helps the team a lot. There are too many DKs now, and it is estimated that the equipment is not easy to improve at this stage. Now there is a popular saying:
Holy Horsemen are as numerous as dogs, and DK is not as good as dogs. In short, if you like it, stick to it until the end, you will usher in the dawn, may the Holy Light bless you!
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Personally, I think there is less need in the DK dk, and there is more need for knights, and besides, knights can be transformed in the future.
Now it's all a double holiday knight in wlk is still relatively fragrant you can play dk to adapt to his skills in order to.
I'll see this career guide how to start (pvp) later
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Without talking too much nonsense, I played the SQ S4 set for 2 years, and now I switch to Dead Ride, why?
Because I'm tired. If I play for another 2 years or sq, I guess I'll go crazy, what about you? Why not change the flavor and give yourself something fresh?
As for the rest, you know that as long as you are sharp enough, you are not afraid of no team.
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Punishment riding and death riding are not good for employment.
If you are casual, you can play death riding.
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In terms of output, Death Knight is more NB, and when the WMO melee can be on the list, the top 20 are all DK.
If you are t, it will be the world of defense knights, very strong, and the hatred is very strong!
In terms of PVP, DK is now stronger than QS.
It is recommended that you go to the Outlands to upgrade, quickly upgrade to level 80 and then turn around and come back to clear the task, which will not only make you feel refreshed (because the task is cleared), but also get G, because the experience given by the task is directly converted into G after the full level, which means that if you want to be self-reliant, you can get to 80 as soon as possible, the Outland, and Northrend tasks are all cleared, so that you can at least buy big birds, learn skills and go to G group G.
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