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In League of Legends, Hammerstone is the perfect support for the universal type. League of Legends as the hottest competitive game nowadays, its unique gameplay and the richness of heroes are very eye-catching, this game has a total of five classes, namely the top laner, jungler, mid laner, shooter and support, each position in the team to undertake different tasks, each player can play their own strength in different positions,But due to the different characteristics and skills of each hero, the gameplay has a different focus, but the hero of Hammerstone is indeed quite comprehensive support, and then I will introduce why Hammerstone is called the perfect support of the universal type. <>
First, the unparalleled suppressive power of the line
I believe that players who have played ADC want a hammer stone to assist, that is because hammer stone has its own set of control chains, its Q skill is to send out a hook, after hitting the enemy, you can move to the enemy's side, use E skills to push the enemy hero back, and then use the R skill to slow down the whole thing, I believe that any hero can not get out of the whole body after being controlled by so much, after all, your own ADC also has output. Of course, you can also use the melee enemy hero to use the E skill as a preempt to control the enemy hero, in short, as long as you are controlled by the hammerstone, then declare death. <>
Second, the w-lantern that can be attacked and defended
Hammer stone's W skill can be described as the finishing touch, as we all know, there is no replenishment on the auxiliary **, so the economy is very low, not only has no money to make defensive outfits but also buys eye stones to undertake the task of making eyes, so it is easy to be squatted by the enemy and be killed in seconds,And Hammerstone can use the W skill to explore the grass vision, so that you can avoid being ambushed, and teammates can also light a lantern to come to Hammerstone's side, so whether it is saving people or gank, it is very powerful.
3. The functionality of team battles
League of Legends is a team competitive game, and the victory or defeat of the team battle directly determines the victory or defeat of the gameHammerstone's Q skill can take the lead in killing one person to form a 5-on-4 advantageous situation, or use the slowdown effect of the ultimate to make it impossible for enemy heroes to quickly break through the front row to kill the output of the back row in secondsI believe that the output heroes in the back row will feel extremely relieved that the hammer stone is in front. <>
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Yes, because Hammerstone can save teammates, protect teammates, give mage shooters peace of mind, and can also slow down enemies and help teammates successfully kill enemies, which is a perfect support.
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Yes, because Hammerstone has control, slowdown, and shields, all of which can protect your teammates and survive.
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No, because the hammer stone is meaty, the defense is high, but the attack ability is relatively low, and there is no control, so you can't do group control.
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This hero in this game is indeed the perfect support for the universal type, because it can work well with any type of hero.
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Really, but really hard.
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Hammer Stone Assist is also out of AD Outfit It is not recommended to come out of the pure Auxiliary Outfit This is too wasteful of his Q's passive Auxiliary Well, you just need to squat in the grass with your eyes and eat souls at the beginning Drink blood Attack speed shoes Ice hammer Downwind out of the attack speed outfit Upwind out of the maniac or other meat outfit It's really distressing to go down with a whip The main Q sub e is a new hero As soon as you come up, you must tell your teammates that you can teleport Let them try it first Many people haven't read the skill introduction In addition, the hammer stone itself is more suitable for hitting the road I've been playing this for the past few days 19 wins 16 (Spit about lol's matching system, Nima, what is going on with our group of more than 10 levels of trumpets matched to 1900 points).
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I'm a Bill 1600 Career Assistant. Talent 0 21 9 After loading out, I personally recommend the Philosopher Stone and then go directly to the Legion, and then you can turn the Philosopher to the Crown. After that, it depends on the blue shield or the steel steel flame box.
With ADC Good Luck Sister The only thing you should pay attention to is that the hammer stone upgrade will not increase your own attack and magic resistance, only collect souls, and the creeps will randomly come out The death of the GI hero must come out. You can pretend to be harassed and then pick up the soul. Hammerstone's current outfit is the more flesh appointment.
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。。。Hammerstone is too much to win (it is estimated that it will be balanced), now it is a waste to play him as an auxiliary, and playing a single is the king.
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You can just try it.
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You can make the first move, the opposite ADC in Q, and then shoot him away, and there is a big one to put accurately, which is a team battle style. There are also lanterns to be put away, and if used well, they can save people.
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Hell Curse Passive
Analysis: There is a certain chance that the creep will drop the soul after death, and the hammerstone can increase its armor magic resistance by picking up the soul, turning the hammerstone into a theoretically meaty tank. The early armor is very useful for hammerstones, although it is said that the hammerstone in the auxiliary position hits the output, but the soul can increase the AP damage, so when it is safe, you can pick up the soul when you drop it.
Death Judgment [shortcut Q].
Analysis: Q is a powerful first skill, hook can control the enemy, reactivate can pull yourself closer to the enemy, at this time put a lantern to bring your teammates to follow. There are many ways to hook the hammerstone, hiding in the grass, or using the Shield of the Holy Relic to instantly hook a dead creep, so that the chance of hitting will be much greater.
Soul Lamp [shortcut key W].
Analysis: W skill is the only magic skill that can help teammates displace, which can help teammates move three flashes of distance, jungler teammates can directly light a lantern and fly to the hammer stone for gank, and suddenly the situation of three against two is easy to kill the opposite side. In the later stages, the shield attached to teammates is comparable to a bird shield, increasing the survivability of teammates.
Bad luck pendulum [shortcut key E].
Analysis: The operation of the E skill is more difficult, you can push the enemy away, you can also bring the enemy closer to your teammates, the E of the male gun and the E of the female policeman, both can be interrupted. When pushing away, you can interrupt the prince's EQ second company, and the blind monk's second stage Q is a breakthrough skill that can easily resolve the opposite jungler gank, but you must be quick when pushing away the enemy, and it is dangerous to be stuck by a jungler with a red buff.
Nether Prison [shortcut R].
Analysis: R skill, a powerful deceleration field, and at the same time damage, although it is not a hard control, but 99% of the deceleration effect is enough for the opposite side to drink a pot. Q flies to the enemy, then puts E and R to restrict the opposite side, and then puts the lantern so that it is difficult for the enemy to run away.
Can be used as a backhand to block the road and slow the enemy to get rid of pursuit.
Soul Lock Warden skill adds r>e>w=q
There is a big point, and the E skill adds flat A damage, so it is the main promotion skill, and some radical hammer stone players like the sub-Q skill to hook people, and some hammer stone players like the sub-promotion w skill to increase the shield, depending on the preference.
Soul Lock Warden Outfit Recommended.
Outfitting: Core equipment in the early stage.
Medium-term core equipment.
Late-stage core equipment.
Team battle ideas. Team battles are a rapidly changing battlefield, and when we have an advantage, the key hero who can take the lead in Q to the opposite side can directly zoom in on the opposite side to slow down the opposite side, put a lantern to pull teammates over, and use E skills to repel the opposing advance or restrict the opposing hero's movement. You can also use the line Q to get close to the opposite side (at this time, the opposite side will think that the hammer stone is crooked), and directly flash the ultimate to put the wall, as long as the ultimate slows down well, teammates keep up, and the team battle is very easy to win.
If you play against the wind, Hammerstone will have to play the role of protecting the back row. When the opposite side cuts in, the Q of the god-level hammer stone can hook the enemy when the opponent does not touch the back row, and generally like a crocodile, when the prince breaks through the back row, the hammer stone needs to put the E skill to repel the opposite side first, slow down the ultimate, and then release the hook, so that the hit rate will increase a lot.
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The eye stone must be out, buy the blue one first, and then give priority to the red eye stone, and then make Shuria, provide acceleration buffs for the team, and then outfit according to the team lineup, if your teammates are biased to output, you can choose to make a legion shield, if the opposite AP burst is very high, you can also turn the legion into a rune barrier, if the adc is not bloodsucking, you can choose to send out the bloodsucking flag, if the opponent's AD outbreak is higher, you can choose to come out of the bird shield (steel sun box), if you are very smooth in the early stage, It's okay to put out an output outfit to carry it.
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What is the focus of the auxiliary loadout, which is the eye stone, 400, and the rest are arbitrary.
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Personally, I think it's better to assist in loading, pay to load, don't use eye stones in the tailwind, first the crown, then the legion shield, and then whatever.
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Salary loading, you can also pass a little attack speed or meat.
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The lol hammerstone support rune looks like this::
Specifically: six double piercing in red, three attack speed, yellow fixed health, six fixed reduced CD in blue, three attack speed, and three fixed armor in the Great Essence. While maintaining its own survivability, it is possible to play as much output as possible.
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Auxiliary hammerstone is not recommended for general use, blue fixed magic resistance, yellow fixed armor, red double piercing or 4 pairs wearing 5 armor, essence 2 armor + 1 magic resistance health, with weak ignition, defense talent.
Reason: Open a stone beater under the auxiliary ADC, fight a wolf above, you can't hold it without armor. The hammer stone of the flesh is the king, and I have 7800 combat power in Bilgewater. The winning rate of Hammerstone passers-by is more than 60%.
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If you have a hammer, you can consider using ADC runes to play AD flow and support; This hero helps attack and kill a lot, and it's okay to save your life; In the early stage, the equipment is mainly meat and upgraded salary; At the same time, ADC runes are not wasted.
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Yellow armor, blue magic resistance, red attack damage, purple attack damage.
I'm copying this, no comment.
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