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Viscous fuel. Flame Break.
Flame flight. Burning shackles.
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A C splashes oil, slows down, and can be stacked multiple times.
One e flew into the sky and dragged a fire behind him.
A missile used to bomb people.
The big move pulls people, and you can pull people and drag them away.
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It's about the same as Poison Dragon's 1 skill, but Batrider splashes oil once, and the physical damage is superimposed, that is, he splashes oil 1 time, which hurts more. Got it?
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Turning slower for example, if you put a gas on me, I'm going to run away, so I'm going to turn around.
Then the movement speed will also be slowed down.
The bat's ultimate move is disgusting, dragging a lone person into the crowd, and everyone is second together
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Bats are generally gank, and it's single, depending on what hero is opposite and you solo if it is.
1.Melee or some heroes who are not very fierce, you can recover less and more attributes if you don't hurt, such as a book, the power fist sleeve head ring 3 branches go out, so that you can speed out the bracers, and then bare shoes, directly hold the jump knife, if you are smooth, you can have bracer bare shoes within 13 minutes, the magic wand can also sell the branches, add a little main oil, a level r, and then 2j e is the fire path There is a big increase, stacking oil is very cool, if the line of soldiers depends on you, and the other party wants to make up the knife, then decisively and without hesitation to pour oil on him, 12345 layers, probably he doesn't have 200 to 100, click twice, open e to fly over, the tower 1 blood is yours, 13 layers of oil is on the line, but you don't need to stack so many layers, 2Long-range, 600 attack distance, point you hurt a lot, what should you do, out of the ointment to eat the book chicken boxing gloves plus purification potion, don't point with him, pull the line over, try to keep the line on your level, but don't let the tower down, so that the other party can't make up for the troops, slowly open the gap, wait for you 5J without hesitation, start stacking oil, so that the 3rd layer can be on, while flying forward, while stacking oil A, almost 3 times you can KO him, because it's a mage, hey hey if you pretend to be headwind, It's better to get out of the bracer prosthetic leg first.,Why don't you come out of the phase.,Because the use of phase when you open e, the skill will be interrupted.,So the phase is not suitable for bats.,Side bats are casual.,You can 123 1J each and then point to the yellow dot.,It's more meaty.,If you have any questions, you can also come and ask me Oh.。
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Meat, back to blue. It's as simple as that.
Fire oil is the main upgrade of the core skill, and the cumulative damage and deceleration are used, and there are big points, and other points are arbitrary.
In team battles, you have to use your ultimate to control the opponent's DPS while taking on the damage to the spell.
Therefore, it is recommended to get +2 armor rings, a head ring, eating trees, blood bottles, and purification.
Go in the middle. Three layers of oil reward to the opponent decisive crossing the line to press people. Out of the temple, wristbands, shoes.
Then go to gank, you can consider out the Vanguard Shield or Macon, the ancestral drum is also a good thing. Then you can consider jumping knives, pushing sticks, and radiance in the downwind, and pushing sticks, wind sticks, and sheep knives in the upwind.
God Outfit: Demon Dragon, Flying Shoes, Sheep Knife, Push Staff, Ice Armor, Radiance.
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1) How long have you been playing Dota.
2) Where to play.
3) Open black or passerby.
4) What is the approximate level of self-evaluation?
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Bat Rider,I think the meat is the main,Take the main route in the early stage,The back is soft and auxiliary.,I usually go out with two fists.,Branches eat trees.,Blue bottle,Big jar bar.,Out of the ashes with killing.,Upgrade plus the main e.,There is a big rise,Vice C,R level; There are also people who are mainly c in the early stage of pressing, and vice e. The speed of the bat in the early stage is very important, because it is necessary to chase the burn, someone has phase boots, I generally have a prosthetic leg, that is, a prosthetic leg or phase after making the ashes, and the speed of the middle is generally faster than the side road, of course, it depends on the hero. And then it's the vanguard shield.,Challenge out.,It's good to hit a minute out of a jumping knife or pushing a stick.,Jump over and pull people with full skills to pull back.,Especially the river highlands.,Pull down the river or the highlands.,The person who was pulled was going to cry!
In the later stage, it is recommended to have ice armor or something like that, or to control the sheep knife less, oh yes, the blade armor is very important The above is a little point of view that I am not mature.
Finally, let's summarize the build route 1Shoes, urns, magic wands, if needed (if there is a lack of blue).
2 Make a phase or prosthetic leg after the vanguard shield or challenge, look at the output type on the opposite side 3 Jump knife or push stick (in fact, you can try two kinds of all-out jump up and back down roar) 4 bladed armor ice armor and the like And if there is no support in the team, buy chickens and eyes over
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I generally play passerby's game.,The level is average.。。。 When I use the bat, I feel that the money is very fast, and the jungler with a line is very simple, and it is gank to 6, and the outfit is partial to the meat, and the vanguard shield is out first, and the phase shoes are better. If it is smooth, it will be the main gank to jump the knife first, and then send troops to the sheep knife, flying shoes, and if the physical output on the opposite side is very fierce, it will be a tough home.
Of course, the magic wand in front is also indispensable, properly out of the wristband, turn the ancestral drum, and the urn are all good, anyway, the outfit depends on the situation. This road rage is really easy to use. Add points to the main 1,3.
There are big points, big ones. Hope it works a little bit for you.
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The bat belongs to the hero with rhythm in the single single, and the landlord can consider trying it if he plays for a longer time.
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Passers-by on the prosthetic leg pioneer, jump knife, and fly shoes directly if you are smooth. Open the black straw sandals for a long time, jump the knife, flute, vitality ball or something, the war drum can also add a point It is 13 to the point, 2 appropriately add one level There is a big increase, and the line is more to the opposite side of the oil, and the stack of brains will not come up if it is stacked to three layers, and there is no brain, more than 4 layers can be directly crossed over the tower** to kill It is okay to continue to ask if you don't understand.
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When you see someone, you will throw the oil and throw 3 layers + and go up and burn it.
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Go out of the property pack, then bottle straw sandals, urns, jump knives. Then come up with some necessary equipment according to the opponent's lineup. The main plus viscous oil is attached to the fire, r according to the situation point.
Personally, I feel that the point is full of imba. Find an opportunity to pour oil a few times before killing, so that the opposite side will be empty, if the opposite side takes the lead, just stay on the opposite side and drop it in seconds. Roundabout to fight.
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Jumping knife Vanguard shield phase shoes. The main thing is output and containment. You can wear a meat outfit, and your own skill DPS is very strong
The path of the flame is to affirm the main plus then r can learn a little bit and then the main plus gasoline. If R is better, you can add R
Both of these skills are supported output by fire and your great.
Jump in directly in the team battle and pull one person ** to run back, and others will be burned after chasing you. It's very powerful to use it with C and R!
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Very few people use bats nowadays. Generally, it is used to press SF. Bats are also used as a meat shield. Out of the way to do the first move.
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C he, c he, c he, a he, r he, e he, c he, a he, a he, first blood!
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First C in the plus e and then the main E deputy c, just like 2L said c he c him, try to c to the creeps and heroes, priority c heroes, if he can play, will be in your c 4 down after throwing far away, don't chase the knife first, if you don't run c to 6 times after you can cross the line to point him, c is a number count of their own optimism if you want to be stable on c a few more, during the period can point him a few times, just click and then come back to continue c, after all, his attack distance is very short, if the level is enough, open e It's the flame path, run after him, don't point if you don't catch up, and point while catching up. Generally, there is no hero to resist the live, and the upper 10 floors mean that you can rush to the tower and kill him @
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When the line is aligned, all kinds of oiling more than 4 layers will go up and support less meat shields.
Medium or disadvantaged road orders (here it depends on whether the situation is bare shoes or not) jump in when grabbing someone, open the fever, oil it, and pull it away.
Or walk in and go to the oil and burn the oil.
The team battle is boiled up, and then the fire is absorbed and the death is done.
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Jump knife gank after the development of meat.
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1.Splashing oil and pouring oil is quite oily.
2.The flame path burns.
Note that your oil has time, the stack is high, the damage is high, and at the same time, the oil will be broken and the person will turn very slowly, and if it is big, add it to the big one.
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In the early and middle stages, if you dare to restrain people, you must be a meat outfit, and it will be a group of mocking faces.
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Challenge, it's very useful to overdo it, jump knife to catch people....
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Skill: Level 1 fuel, then the main flame path, secondary fuel, there is a big increase. Outfit:
Vanguard Shield, Challenge, mid to late stage can be out of the sheep knife, Shiva or red staff and other ......Fuel can be stacked 10 times, and the damage added to being attacked by bats is higher when the stack is higher, and the movement speed is reduced. When you see the opponent's hero, you use natural oil, and after stacking it a few times, you will grind his blood. Find an opportunity to ** the flame path, follow the hot, and pull back with the ultimate move.
Since the fire path can pass through the woods, it is more likely to sneak up on the opponent from behind the trees. When escaping, you can also open the fire path and take a shortcut. Gank is very sharp!
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Priority is given to filling up and planning, and when you reach level 6, you can press c to pour oil, splash 3 times, and then press e flight f to tie a hero to the place where you can get stuck. The plan is gone, and the other party is almost there, and another r is dizzy, if there is no accident, it will be a head!
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When it is almost bloodless, use Intense Bomb to destroy the enemy's air units.
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Out of a meat outfit Very meaty Vanguard Shield Challenge Phase Anyway, the meat outfit is super awesome.
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