Dota 6 60 fawn out play

Updated on Game 2024-05-15
11 answers
  1. Anonymous users2024-02-10

    In the early stage, the attributes are mainly installed, and there are a few more useless pendants.

    Then phase shoes, with phase shoes, it is much more convenient to chase and kill, and then save money, bleeding sperm, and then go out to challenge. At this time, no one should be able to kill you, and in the end, if you have money, you will have another Lincoln, and it is easy to be a super god. The key to coming out of these equipment is to be stable in the early stage, not to die of old age, once it reaches the middle stage, the deer will be very good, thank you.

  2. Anonymous users2024-02-09

    Two intelligences, two branches, one tree, two blues, prosthetic legs, vanguard shield, cannon.

  3. Anonymous users2024-02-08

    Macon Push Push Secret Method Lincoln Early Jungler Catch people at the right time You can use the Wild Monster Top Tower to force kill.

  4. Anonymous users2024-02-07

    The phase shield Lincoln pushes and pushes are not bad, and the last blood of the fight When the opponent runs, you push him a distance away and hurts up.

  5. Anonymous users2024-02-06

    1. Outfitting: The outfit of the holy cover thick temple ring eating trees is more suitable for the way of playing in the wilderness.

    2. Mid-term output outfit: The new version of the enhanced A-staff effect makes the fawn's big abnormally strong, high damage and high output, and the mid-term fawn is full of combat effectiveness, while the good attributes and life increase of the A-staff also make the fragile fawn thicker.

    3. Late-stage god costume: The deer in the late-stage god costume is still not comparable to other late-stage carry heroes, so it is better to take the mage route. The sheep knife is indispensable, and BKB can ensure the output of the fawn IMBA.

    4. Regular shirt width plus points: The deer master's blood skill plus point scheme is misleading, and the correct approach is that the ** effect of nature's help is less than the upper limit of your life. Otherwise, your Nature's Aid will be in a very awkward environment.

    In fact, when playing against strong opponents, your priority is not to be instantly killed by AOE skills.

    5. Routine points: The correct way is to have the effect of Nature's help be less than the upper limit of your life.

    In fact, many friends like to play DOTA, and the hero of the fawn needs skills and equipment to play well, so you like to play the fawn, you can refer to the above loadouts, I hope it will be useful to you!

  6. Anonymous users2024-02-05

    Monkey Pioneer Radiance Prosthetic Legs** Flying Shoes) Dragon Heart Advanced Scattered Butterfly Clone.

    Shadow Fiend, Prosthetic Legs, BKB Clones, Butterflies, Satan, Jumping Knife.

    Fawn, pushing stick, sheep knife, a zhang, blood essence, aster, strong attack.

  7. Anonymous users2024-02-04

    The monkeys are mainly prosthetic, pioneer, radiant, scattered, loongson......

    Shadow Fiend is normally a prosthetic leg, a clone, a butterfly, Satan, an ice-eyed ......

    The fawn is wonderful, very casual, and the kill type is out of phase, pushing, and fighting ......

  8. Anonymous users2024-02-03

    I took a look and found that there were a lot of introductions to monkeys and shadow fiends, but the introduction of fawns didn't feel practical! I play the deer to level 6 will definitely come out of the bare shoes and essence balloons, there is blood and law, go out and pretend to be barefoot, and then keep the jungle until 6 and kill with teammates, you try it yourself and understand.

  9. Anonymous users2024-02-02

    There are several kinds of monkey outfits, and in the early stage, a bare shoe plus 875, and then Radiance, Vanguard Shield, Scattered, Dragon Heart,. If it doesn't go well, the vanguard shield first.

  10. Anonymous users2024-02-01

    Sheep knife! Staff!

    Siva! Flying Shoes!

    Bloodstone doyouknow? red

  11. Anonymous users2024-01-31

    I played from 57.

    So I only offer you post-57.

    57 62 fawns are the same. Because there is 1 skill inviolability and 3 skills natural affinity,So you can take the mid laner route,As a ganker,The skill is naturally 13 pairs of points,Because there is inviolability,So if you have a single line,,The physical click on the opposite side has no effect on you。 Let's go to gank to 6 liters of age.

    Of course, if there are other heroes in the team who need a single or are not confident in their own lanes, you can also upgrade 2 skills to charm and go to the field when you first come up, and the skills will give way, and you can also meet people and horses.

    Bear trolls when they go to gank. There are 2 ways to upgrade the skill of the mixed wild

    3 to point, and 2 liters 1

    Then 13 to the point. I'm more inclined to go to the latter, because by the time you get to 6, you'll have level 2 inviolability, and basically the opposite side won't point you to find frustration. 2 skills have a slowing effect.,But I personally feel that if you slow down with charm in the early stage.,There's not much magic t.。

    If you equip it, the first one is best to be phased, which is conducive to chasing and killing, and then make up a challenge, you will be very meaty, and the equipment behind can be blood essence, sheep knife, radiance, golden hoop stick, Siwa and so on. If you take the DPS route. It can be considered that it is two pendant prosthetic legs, and then bleeding sperm, and then the equipment behind is also a sheep knife or something.

    After 63, the fawn has been reduced from weakening the strength to grow, so it is recommended not to be singled in the early stage. After all, eating two skills is basically empty. Let's go to the wilderness.

    It's better to equip the Vanguard Shield first. The phase can be considered for the intellectual leg. The other routes are basically the same.

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