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In Capture the Flag, missiles can be stacked.
That is, when one of your props has missiles in the grid.
When you get another missile, your missile will show "*2".
The next one is "*3".
In this way, it can be added up to "*10".
At this time, if your other prop block is empty.
Then when you get another missile.
On the other one, the same situation will appear as the first prop block.
Until the end, you can put a total of 20 missiles in your two props.
If you still have a missile in your hand at the time.
Then you can put up to 21 missiles on your body!
And also. In Capture the Flag, some of the items in the box contain 5 missiles that are given to you together.
So it's not that hard to get 20 missiles.
I guess you've met a master!
And I guess it's not one person beating you!
And this person shoots out a missile, which can completely hit the box immediately.
Get another missile.
So it's entirely possible that you get hit 40 times.
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There's chests all over there, and most of them have missiles in them, and once you take down the flag, you're the target of other players' missiles, and if you don't carry it, of course you don't feel like you're going to be able to defeat missiles.
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Just eat the props.
You find the location where the item appears and drive straight over.
I ate a lot of bombs at once.
Some bombs are stackable and explode after exploding.
So you feel like you can't run out.
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There are some props in the flag, and you can eat 5 missiles in the prop box, and one of them can be eaten near the attached prop box, and it's not impossible to blow you up, and I've been blown up in a row, and you can run around or walk next to the side when you eat the flag, which can reduce the chance of being bombed.
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。。Haven't you ever eaten a prop of five missiles that stack so that the missiles stack?
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Upstairs,People are asking how to enter.,It's very simple.,Just enter the game.,Don't order anything.,The far right of the first line of the first line of the first interface that comes out.,You can see it."Capture the Flag mode", go in and play :)
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To put it simply.
GP is all about doing tasks.
There are two types of flag grabbing.
If it is an individual, it is the length of time that the flag is here to determine whether to win or lose! Of course, if you take a long time, you win
Teaming up is to determine the winner or loser according to the number of times you grab the flag (which must be placed at your own threshold) (of course, whoever has more wins).
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You can see it on the far right of the first row of the first screen of the game"Capture the Flag mode", go in and play :)
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Capture the flag mode has only appeared.,Go to the next place to take a picture of the number of tongtu.,And then start typing -ctf to play.。
The hometowns on both sides disappeared, and flags appeared on the ground attack side of the original base. The purpose is to go to the other party's house to steal the flag, and then take it back to your own house to count 1 point, and the first to score 3 points wins.
The instant magic of the flag is cleared, and the opponent gains your vision. However, you can use shift to return at the moment of getting the period.
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AP full faction mode, any hero can be chosen;
The -rd random mode of the station circle you are talking about;
There are also some modes of the skill of the celery machine, but they are not commonly used.
You don't know what the capture the flag mode looks like, you can add it, be a little more detailed.
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Use the peasants to grab the enemy's 7 to their own base.
If the peasant who grabbed the flag hung 7, he would fall to the same place, and the farmer could send the 7 away.
The enemy's 7 is transported home and wins by itself, unlike WOW's ZG, whose own 7 still has to be at home.
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It would be nice for the peasants to light the flags.
It's the same as mining.
Chess is basically not played.
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In the menu Capture the Flag mode.
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The interface at the very beginning is available in the top row.
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Let me give you a brief.
Personal: For whoever holds the flag for the longest time, it is who wins! According to the length of time, it is divided into 1, 2, 3, if you want to brush alone, then the flag is in your hand for 2:49 seconds to form a team:
At the beginning, each team's "base" has its own color ring, so you can grab the flag and put it in, and if you want to brush it, don't let the other team put the flag there!
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Seeing that the arrow is not, whoever gets the flag arrow will point to whom, and then blow him up with a missile, and then you will take the flag, and the following ones will require you to run desperately, desperately avoid them, desperately keep the flag, and finally whoever gets the flag for a long time will win.
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When you play a team, you have to cooperate with your teammates to grab the flag, and when you see the flag being grabbed by the other party, you have to aim all at the opponent and beat it until the opponent's flag is knocked down. If you grab the flag, you have to keep running, you can't stop, just transport the flag to your own area, remember, it's very chaotic when grabbing the flag, don't hit your own people. For individuals, you don't have to be polite, whoever has the flag will fight, you have to grab the flag, try to keep the flag, as long as you get the flag for the longest time, you win.
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The current version does not have a capture the flag mode, only a stronghold mode. This is also the main mode.
Stronghold Occupation Mode: -cp There will be more than 6 strongholds on the map, and when occupied, you will get different aura effects (increased damage, armor, money, recovery speed, movement speed, etc.). Strongholds spawn 10 minutes after the game starts, and players gain control by standing in strongholds for a period of time (the more people there are, the less time it takes).
At the same time, captured strongholds can be reoccupied by opponents or interrupted by the capture process.
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-ctf "Capture the Flag"Abbreviation; In this mode, players no longer need to destroy ancient ruins, but instead go to the opponent's base to capture the flag and take it back to their base, and each flag brought back to their base counts as 1 point. Any hero with a flag is visible to all opposing heroes, and the hero's mana is always set to 0; The first team to score 5 points wins.
This mode doesn't seem to be useful in the new version. Haven't played it.
Flag grabbing is like a football game in real life.
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In the enhancement options, there are techniques (shooting) techniques (dribbling) balance strength speed physical fitness several options, if you are training a winger, it is best to add more points in technique (dribbling) and speed, physical fitness, to be honest, other physical aspects do not need to pay too much attention, because in live 2009 the requirements for your technique and speed are still relatively high, he is not like the live tenth-class version, as long as you are strong enough to hold people, I have done experiments, even if your body is not strong enough, as long as your dribbling skills are goodIt's fast enough that you can easily leave the opposing defenders behind. This is my personal feeling and I hope it helps you.