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1 Teleportation life-saving skill + movement, must be added, and the consumption is not noisy 10 points is acceptable.
2 Basically, it is not necessary in general, a washing machine or lightning is fine.
3 After brushing the picture, you will find that it is a magic skill, the king is unrealistic, and the clear picture is easy to use.
4 Fire Rain is a clear atlas and the damage is much higher than Ice Rain You can send Ice Rain first The king resists it and hits him a few times, and then there is MP arson rain.
5 Firestep is of little use.
6 Boss don't add Maybe put other people's tacit understanding or martial arts on top Brush the monster to add tacit understanding, many people don't care about buffs
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It's not the best to add points, only the most suitable ones with simulators and actual operations.
See what kind of operation you are suitable for, there is a simulator simulation, look at the number of points, how you want to add how you want.
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Now Eddie 0 turn Skills or something, just play by the way, anyway, there is some washing, and the number you said 68 is the arrow key corresponding to the keyboard, 6, 8 is 4, 2 is
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Mana contracts are topped up with boos first mana and then wall of flames.
The small map is just a zz all the way to the clear map.
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Boss's words: Awakening, Aura, Blizzard, Total Water (Full Recovery Potion), Wall of Fire.
In the boss diagram, just use the tornado to push the monster all the time. If you have elite monsters, you can make up a blizzard or a wall of fire.
Meditation and aura or something, just keep it all the time.
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Kill Boss Combo Skill:
Scorched Earth + Aura or Contract + Awakening (with two MP potions) + Blizzard (with a full potion or other potion that restores MP when casting skills) + Wall of Fire + Tornado + Ring of Fire. (ps: It's to put the scorched earth first, and then keep using the card screen skill, so that your scorched earth can hurt the other party for a long time, the blizzard is to freeze the enemy, and it also paves the way for the maximum damage of the wall of flames behind, and there are so many skills, there is always an interval in between, the boss in the high-level copy will enter the hegemonic attack, and the tornado behind - "stuck screen" and the ring of flames - "less MP consumption, high damage", because there are not so many MP skills, and the potion is cooling down).
Use this combo to bring x sets of costumes and you can kill Uncle Dog in seconds before you finish a set (10 seconds is enough), and X-map hell mode can also cut off more than ten or twenty lines of HP of the boss (ordinary direct spikes, there are x sets of fashion bonuses that are very sharp, and a set of critical hits can add at least 55%).
Monster Clearance Combo:
The main damage of the element is to put skills (the damage of zz and xx is not high, and the coherence is not as smooth as that of melee professions), it is best to put skills after gathering monsters, and a single brush is a tornado (also one of the best skills for gathering monsters) and then xx strike (because zz will push the monster out of the tornado attack range and xx will not), team up and use tornadoes as little as possible (it's annoying to get stuck from time to time, and the damage is not high), there are two ways to push the monster zz, xz, zz is more able to get stuck and push the monster forward, The disadvantage is that the attack range is too short.,And although the range of XZ's push monster is long.,But after putting it once, you have to go forward.,Otherwise, the monster will be pushed out of the attack range.。
If the monsters were originally piled up, you can use teleportation in, or 66x around the back, and then directly blizzard (wall of fire or meteor fire shower) to clear the monsters.
If you are in a hurry such as playing the title of Haste, you should use the Ring of Flame more, and use less card screen skills, the damage of the skill is 720% at the full level, and the score is one more fireball, and the damage is increased by 10%.
Generally, if you encounter a lot of monsters, you can lose a range of skills such as a direct blizzard, and a small number of monster mending knives** can be done with the ring of flames.
Finally, a bonus: The element is a profession that needs MP very much, and it's embarrassing to output something without skills, so try to put more MP medicine in the inventory, and use apples, ice beans, complete and other recovery percentages of HP and MP potions.
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<> the output mode is mainly low-consumption Tiger Mystery, and the output type is continuous output of endurance flow.
Due to the inherent defects in the judgment of the Tiger Mystery, when encountering some enemies that will have problems in the judgment, the Dragon Mystery will be output.
Tiger Aoyi is equipped with four types of defense breaking and passive critical hits, and the continuous output is still quite powerful.
However, due to the slow launch of the dragon ao, the magic is more pvp, but the filial piety god gives up the dragon hunger and is cautious and rude.
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Four swims miss a skill.
Brush: Tornado, Meteor Shower, Magic Aura, Meditation.
It's good to have a large area of attack skills in the elemental brush.,Try not to brush it alone.,Just leave the matter of slashing monsters to your teammates.。 Open meditation + mana aura by yourself and put fireballs in the back. Because the element is only powered by fireballs, if you use zz to clear the map, the speed is too slow and the damage is too low, and then it will be worth the loss if you are counterattacked by the mob.
And the elemental zz can only hit twice, and the third time it fell to the ground, the damage is so low that it is sad, not as good as the zzz of nothingness and the zzz of tactics, so it's better to honestly throw fireballs in the back, it's really not enough blue to take the hail to go up to zzz8z or xx6x pestle to save blue. Wait all the way to the boss and then awaken the magic ring + ultimate, and the elements are more ruthless against the boss. And now after the revision, can't you still change skills in the dungeon [laughs.]
PK: This is a scoring practice and a match, and if you don't have good skills, you have to teleport with both. Practicing back to the blue fast, it is simply a paradise of the elements
mp1 p2 p3 just poke it randomly, feel free to match. Oh Sail, it's also a good thing to practice magic bombs - as long as you're not afraid of being sprayed when you run out.
Freely. This is a headache.,Because the element pvp doesn't dare to hit if you don't carry 100MP in your pocket.,In addition to the skill with high damage, bring one.,The rest is free to pick the blue less.。 In fact, if the element 66xx is used well, it does not need skills == This is a fact.
If you can kill the opponent with a strong 66xx, bring meditation and aura, and there are many elements that are fought like this.
Hope =-=
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PK Demonic Bullet Lock 1 Others are optional.
Brush the picture of the demon gas staring at the state bomb Thunder heat wave his signs as you choose (the brush map just started to suck the demon.,Then the magic bomb.,Don't move.,If the demon sucks the devil fails, you rent.,Devil gas bomb,Demonic gas bomb,Demonic gas bomb,And so on.,It'll be clear after a while)
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1. First of all, you have to make sure that you are a high-level mage elemental mage. Otherwise, there will really be a farce of "nothingness and a blizzard". After purchasing, it will be moved to the special slot of the backpack, and it will be unlocked after right-clicking on it. The second turn adds a new skill and has nothing to do with the first turn.
2, now the ED ratio is really large, basically at 1RMB: 5000WED and above, but I am not very familiar with the market, it may be a little bit of long-term information.
3. Change the Thunder Heatwave. If you eat the wall of flames, it still hurts. Thunder Heat Wave this skill. It's a little funny. Well.
4. After typing different notes in the notebook, you can strengthen the corresponding skills. For example, for example, the success rate of Armor Shattering at LV5 is 60%, and if I hit the Armor Shattering note, I can strengthen this skill and make it 20% more successful. Although it's basically a strengthening of skills, the degree of enhancement is also good and bad, and skill notes can be played up to 5 or 6, and the notes available for you to choose from are far more than these, so you must consider carefully.
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0 turn - the field of fire is actually okay damage, and adding a combo during PK can make the opponent stiff. 4. Don't worry about small cultivation, just make up points. If you like PvP, add 1 point of primary magical defense to constraints.
2 halos are good, if you like to think about your teammates, you can be inspired! I don't think it's useful anyway. Wall of flames, Aisha can still see ***, add it.
Magic shield, PK damage reduction is coming.
1 turn - meditate, return to the blue, and take notes is better. Flame Love,It's good to have an mp1.。 Mana contract, a must.
River of Magic, increases the 100MP cap, elemental perks. The image of glory, a good skill for the Yin Demon Attack, try to fill it as much as possible. Immortal Breath, a passive skill that uses elementals as support.
The rest depends on preference. It is recommended to point the Wheel of Flames, although it is cut, but it is still quite useful, the Thunder Heat Wave is exempt, the damage is low, and it is used to sell cuteness at most.
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The chrysanthemum shield after 1 turn is a must, and the two mp2 are also powerful skills, and you can play quite high damage with the martial god. A series of points of the electromagnetic core can be added up, and the game is a translation error, not an electromagnetic storm, but an electromagnetic core. By the way, the electric shock magnetic field after awakening is very powerful.
The 2-turn Empress's spear is used to deal with shield soldiers when brushing.,If you can go around your back, don't use it.,After all, the damage isn't good.。
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Flickering feels like it's not clicked every time it's used Auxiliary If it's a 0-rpm aperture, just click on a physical one The empress spear hasn't seen anyone use it I'm full of points here Passive is only the stealth is not full Lock 2 Lock 3 must be full.
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Creation Empress LV: 46 SP: 92
Beginner Magical Defense Cultivation 5
Core Fly 1
Stealth 1: Elementary Physical Defense Cultivation 5
Queen's Attendant 3
Beginner Mana Training 5
Electromagnetic Storm 5
Mana Aura 0
Beginner Wrist Strength Exercise 5
Queen Samurai 0
Shield Aura 0
Inspirational Aura 0
Invisibility Enhancement 0
Electromagnetic black hole 5
Queen's Guard 5
Mana Conversion 0
Queen's Barrier 5
Cut throat command 0
Intermediate Wrist Strength Training 0
The Queen's Power 5
Assault Order 5
Mana Pact 0
Electromagnetic Core Enhancement 0
Valkyrie Pact 4
Electromagnetic Core 3
Queen's potential 5
Dimensional Slash 5: Judgment of the King of Nasod 5
Kill Array Order 5
Thunderbolt Mastery 0
Electric shock magnetic field 5
Quickly restores 0
Thunderbolt 5: Empress's Spear 0
Kicks to break the defense of the dragon must be brought Others according to habits Most of them also have a counterattack.
It's all very powerful.,Personally recommend RS.,Now the RS explosive ability is already very high in the whole profession (in the case of high crit),The skill combo is also gorgeous.,Recommended.。
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