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Deep Silver has announced X: Rebirth, the latest installment in Egosoft's space game X series. Following the "X3" series, Egosoft's space game title will usher in a new page.
X: Rebirth is Egosoft's ambition to create a new standard for space games, using a new game engine, and the production company Egosoft is striving to make a qualitative leap forward from its predecessor in the fields of graphics and sound effects.
On top of that, X: Rebirth will also add new gameplay to the game, including faster space travel and even incredible cosmic environments. "Iwakiyo X:
Rebirth not only heralds a new chapter in the X series. Unlike in the past, the new game will strive to bring players a new gaming experience with a large number of innovative gameplay methods.
X: Rebirth introduces a new and magnificent opening, and for both loyal X fans and novice players, X: Rebirth presents a vast, realistic, and highly refined cosmic environment for players to explore.
Thrilling cosmic battles, nuanced mechanics, and speedy cosmic exploration, diverse game elements strive to immerse players in a real and unique cosmic legend. The unprecedented majesty and exquisiteness of the universe are displayed in front of players, waiting for the majority of players to explore and discover. With the sinister cosmic armed wars and intriguing business wars, many beginner explorers will grow into qualified captains and adventurers.
According to the game developer** log, "X: Rebirth" will be played in the first person perspective, and whether the traditional third-person perspective will be retained remains to be further confirmed by the official. The game's space stations and factories are all made up of buildings and components, and the player can fly around them, cross them, or even land on top of these space stations or factories in a first-person perspective.
Compared with the coarse interface-based text display of the previous game, the first-person perspective control method of this game will enhance the interaction between the player and the game world, and increase the sense of substitution in the game. Whether players will experience various styles of spaceship cockpits in the game remains to be officially confirmed. In addition, the production company egosoft will cooperate with the domestic deep time space science fiction game community, and the deep time and space forum will carry out the localization work, and will simultaneously launch the official Chinese version of this work in China.
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