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Fireballs can be defended. It's best to play a dodge and dodge, it doesn't matter if you can't, slash with a tooth knife, he is not easy to dodge with a tooth knife, and when he sees a flaw, he uses a tactical shell, and the three ** change the hair. Also, Senranmaru can suck souls, but I personally think that his biggest weakness is at this time.
Cut it while he's sucking his soul. Then he cut out the soul again, and he sucked it again, and continued to cut it... At this time, he can beat it without a flash.
According to me, it doesn't take a lot of skill to cut it. Don't shoot arrows, as this will interrupt his soul-draining and his attack will be low. He didn't move anyway when he sucked the soul, so there was no need to use a bow and arrow.
He made a lot of movements before setting fire, and direct defense was fine.
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It's easy to flash or bounce. If not, slash him, he will dodge, and then hit him with a big move. After the fight, the soul that comes out should be sucked quickly, and he will rob you. Be careful to dodge the ball he serves. Killed in a few times.
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Can't you fight?It's Zuo Masuke, right?At that time, he had just transformed into a move that didn't seem to break the defense, right?
It should still be easy to solve if it flashes or bounces, right?Practice more that character will appear as a boss and continue to fight with Zuo Majie at that time will be stronger So the landlord first practice a flash (when the bottom of the sea If you really can't flash more defense with ordinary attacks to see if you can cut him ?γIt's really not good, use every ** technical shell, it's a big move).
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Bounce and sneak up or shoot with an arrow while he sucks his soul.
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If you are not a master of a flash, it is recommended that you look for an opportunity to cut him slowly while protecting, or you can choose to transform and chase him to cut, if you are a master of a flash, use a close flash, because if you are too far away from him, he will send an airflow attack instead of slashing you, there is no way to use a flash, the most important thing is to get close to him to fight to have a chance.
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It's easy to fight, and he usually jumps up and puts a flame.
Come down and hit you, "Take the Opportunity to Flash" will not flash.
He puts a flame on his way and blocks him from falling to the ground, with a 1-second interval that will hit him next time.
Take advantage of the test machine yourself. In the unsuccessful.
Find a modifier on the Internet.
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You must have made a mistake, go to the Internet to search for the guide, and press this: Return to the bottom of the water and teleport the "Red Dragon Disk" to Jacques, and use it at the red flame to enter the Red Dragon Gate.
Encounter the boss Two-Headed Beast.
Although there are many boss attacks, such as thunder attribute attacks, a certain range of ice attribute attacks, and claw attacks after the battle, the way to deal with it is to constantly press R1 to move to its side or behind it to attack, the number of attacks is not too much, and it moves sideways immediately after the attack, and so on.
Maneuver Zuo Masuke to enter the Red Dragon Gate.
Open the treasure chest = 14 right 10 down 11 left 7 down 6 left 5 right to get "power stone".
Encountering Mori Lan Maru trapped.
Give it a try and good luck ......^
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I remember having to plane-teleport to another person.
It seems to be said in the guidebook.
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**Raiders are super detailed.
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The strategy of the underwater house (easy guide, Tengu treasure chest, wood spirit, etc., non-essential items are not marked).
Zuo Majie took off the Yellow Dragon Plate, passed it to Jack, Jack loaded, (followed the route by himself) to obtain the slate, went up the elevator, put the slate on the slate to make the equation stand, released the ghost firefly on the right, went up to get the dragon's horn, went back to the door of the slate, installed the dragon horn, and replaced the water room with Zuo Majie, the same route took the Green Dragon Plate, the Green Dragon Plate passed to Jack, Jack found the Ice Shatter Ball in the direction of the Green Dragon, released the 3 ghost fireflies next to the Ice Shattered Ball, went back to open the Ice Gate (just open it without going in), change to Zuo Majie, Save the progress, you may be unlucky if you don't save it, remember, don't stop out of the green dragon gate, get the ghost firefly feather at the ice gate, get the dragon horn from the ship's station, install the dragon horn, pass the ghost firefly feather to jack, jack go up to the ice gate from the mast of the hall to get the power crystal, the power crystal is passed to the left Majie, the left Majie is equipped with the power crystal, go out of the ice gate and enter the elevator, get the ground axe, go to the door of the earth to get the red dragon disk, the red dragon disk is passed to jack, jack enters the door vs the double-headed boss, and leaves after the speed, Zuo Majie is on the same road (Zuo is captured without fighting), change the scene...
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When I usually play, the first time I encounter Senlan Maru, I need to flash three times to get killed!
Flash! Open cheating, flash with a knife, you see how many knives can flash to death, and then you know how to fight!
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Personally, I think it's better to use a flash, don't be angry with him, make more use of walking and flashing, and consider transforming if necessary, but if you use a flash freely, you can knock him out in 5 strokes You can also refer to the **Raiders.γ
Hope it helps.
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You mean there's no CG animation, right?
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I'm playing Ghost Warrior 3 with Thunder Swim.,I've played 2 clearances.,Didn't appear in the situation you said.γ If you're really unlucky, you're going to have to do it all over again.
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I've just cleared the game of Qingling Song! You try Wang with this**! Very good! Ghost reputation Zheng martial artist is a very good game! ~~
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Underwater Temple.
Zuo Majie Retrieve the Yellow Dragon Disc from the firestand and teleport it to Jacques.
Jacques Loads the Yellow Dragon Disc and enters the Flying Mechanism Research Lab to obtain the Ghost Martial Arts Book and the Ancient Stone Plate.
Use the elevator to obtain the "Map of the Sea Temple", put the stone plate back on the shelf, and arrange it into 45312
There is a magic space on the left, and there is a sealed purple electricity inside.
Use the Oni Hotaru to go up to the upper level and obtain the Tengu Treasure Chest, the left corner of the Dragon.
Between the bottom of the water, put the left corner back on the faucet.
Swap back to Zuo Masuke.
Zuo Masuke goes to the Flying Mechanism Research Laboratory and obtains the Blue Dragon Disk.
Boss fight, Phantom Mori Ranmaru.
Pass the Blue Dragon Disc to Jacques.
Jacques Loads the Blue Dragon Plate, enters through the west gate, and walks all the way to the ship's landing yard to obtain the Ghost Stone and the Ice Shatter Ball.
Return to the power room, unlock the ice attribute seal, don't enter, go back to Zuo Majie.
Zuo Masuke Enter through the west gate, and when you cross the water corridor, the water rushes in, and you can run into the power room as soon as possible to obtain the Ghost Martial Arts Book, the Map of the Underwater Temple
Go to the ship landing field and get the Wood Spirit, the right corner of the dragon.
Return to the power chamber and install it in the right corner.
Enter the power mechanism, obtain the "Oni Hotaru Feather Root", and pass it on to Jacques.
Jacques Simon was sealed and had to go to the power room via the ship's landing yard.
Go inside the power mechanism, attach a feather root to the demon firefly, get the "power crystal" in the past, and go back and pass it to Saomasuke.
Zuo Masuke sucks the dark qi of the West Gate, goes to the inside of the power mechanism, and installs the power crystal.
Use the elevator in the power room to go to the power room warehouse, obtain the wood spirit, and the ground blast axe.
Between the bottom of the water, from the east gate to the knowledge room, unlock the earth attribute seal, and enter to obtain the Yellow Feather Weaving, the Red Dragon Plate.
On the left is the magic space with the sealing white wind inside.
Pass the Red Dragon Disk to Jacques.
Jacques Load the Red Dragon Plate and enter the North Gate.
Boss battle, after defeating, quickly flee to the platform.
Zuo Majie entered the north gate, obtained the power stone, and was arrested.
Notre-Dame de Paris.
Miyuki Go back to the sewers to open the military supply box and get the howitzer.
Go back to Notre Dame, get the soul-sucking bracelet, and enter the lobby.
Go all the way to the teleport.
Forced fighting, victory and obtaining the Paris Report.
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The most detailed ** version of the ghost 3 strategy at present.
Underwater Temple. You can get the magic medicine when you get on the boat. >>>More
The keybindings can be reset by yourself. Press F2 in the game to enter the settings window. For example, to set the F key attack button, press F, then press the Enter key, then use the mouse to select attack in the lower left window, and finally press ESC to complete the attack button setting. >>>More
On the opposite direction of the w
Go down >>>More
Spaces"The management screen, which is in the handle"start" >>>More
This one is not recognizable! There are revolutions, if you want to play, you will pile up to the lottery, and the end of the opening will be at 256 revolutions, if there is no prize, hurry up and leave! Another big gear!