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Set of fire shields, it works very well for the destruction warlock, you can find a warlock to try it, for the destruction warlock, the main attention is the chaos arrow, as long as there is a fire shield, there is basically not much damage.
The pain warlock is not easy to fight, and there is little hope of winning, I heard that you need to kill with a kite, use water ice to live, open the distance, and then counter if you can, and if you can counter, you can make a deep knot, and kill it quickly, otherwise the dot will eat you quickly. After the dot is full, pick it up directly in the refrigerator, don't hesitate, the early blood thickness advantage is very large, and it is also pressure on the other party.
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There is difficulty, first of all, the general SS start must be dark anger + fear, and then curse + sacrifice + burn out. I don't know what kind of talent you have, I recommend using the ice system, with his back to the SS at the beginning, he flashed out of his dark anger and ran away from the 20 yards in the sheep, here the control distance is raised, and the best way to deal with the destruction S is to card the 20 yards to read the ice arrow. Don't have the idea of killing a dog, although not every SS has a Void Star, but can you kill a dog with a full resistance of 140 in 4 seconds?
And the SS where the dog was killed must be very watery, for example, when I said that when SS killed ice F, the main outbreak of ice F was in the water element, and FS was afraid of strong FS killing water element, do you laugh? And LS said that the main DPS of the demon S comes from BB.,I laughed when I heard this.,SS's BB is never as good as LR BB.,Even if it's a BB that shoots LR, it can't be compared.,Then I want to ask that SS.,Do you shoot LR before sheep LR is playing BB? SS BB's DPS can be blocked by the double shield of Ice F, and how many times can you resist burning out?
Do you think the sacrificial aura after Demon S's transformation is lower than EVA's DPS? The biggest use of killing demons s bb is not only the dps of bb, but also bt buffs that can eliminate soul connections, demon knowledge masters, demon contracts, etc. There are also water elements and ice veins that are best used after the dog countermeasures, with chapters left for dead entanglements and refrigerators for burnout.
Now the FS is too difficult to deal with the 3 series SS with high R. Don't talk about high-end ice f, there is high-end ice f, there is high-end ss.
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What a talent, it is estimated that it is a talent of destruction. The second is the equipment.,SS wears a high-explosive rapid outfit very good X.,I'm finished with SS.,The equipment is not very good.,Critical damage 1100.,Critical hit 25%,Rapid only 10%,Hit level 193 (raid needs to hit.,Usually in the field.、Battlefield、Small FB doesn't require hits),The critical hits hit have 4500-5000 damage.,With sacrifice + ignition has the effect of speeding up the casting speed (30%).,Plus soul burn.,Seconds Hit the bl of the toughness outfit.,With the wrath of the shadow and death entanglement.。
But you may not have opened the damage-absorbing Ice Ring (what do you call FS?). ), as well as countering refrigerators and other skills to be used, water bb is also summoned for use, and you are S2's toughness suit, so you won't lose blood so easily. You're not very familiar with the role of FS, so let's read more about what players have to say.
The opponent is taking a rapid and high-explosive route, and the casting speed is faster, and if you hit 2 times, the opponent may finish beating you 3 times. So wow a lot of raid copies require seconds to hurt is this reason, strong dps party!
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What about accessories? What about the sheep? What about refrigerators? It's the necromancer and the will of the dead. PK really depends on experience.
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Kill the pvp pretended ss I'm a sheep ss kill the dog and then kill ss.,But FB's ss is not necessary.,It's completely okay.,Stand far away 20 yards away.,Keep sideways to this ss.,Ss stun can flash.,So that the stun won't flash to the fear range of ss.,,He reads the sacrifice.,Burn out.,Although reversed.,And then he's scrapped.,Because you're not in the range of his fear.,You can read his ice arrow with peace of mind.,He bb reversed your ice arrow can read ao Chong.。。 8 seconds SS 8 seconds has no DPS, and it has a great win rate.
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Hit 6 percent, penetrate 100, if you don't meet the target, you might as well give up.
Method, ice play, control people, kill dogs, control 30 yards distance to kill.
Offa is basically the same as the Ice Method.
Fire method The sheep man deceived and rebelled, put on a live bomb, and played violently.
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It's so easy. FS has sheep, there is flash, there is refrigerator. It's easy to control and easy to dodge. The key is to find your rhythm and shoot fast...af
The bf are all pretty good. The key is to break the move.
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I'm playing ss.,fs playing ss should be better than the face (maybe I'm a dish) fs keeps running.,Flash.,Run.,Often, I get dizzy.,The range of the mage's spell is farther than the warlock.,The refrigerator is blocked.,It's miserable.。 After reading the strip, the mage flashed behind him, and the spell was read in vain. . .
Wearing a copy of the SS should be very crisp and easy to play, and the water bb ice ring is good.
SS legs are short, SS legs are short, SS legs are short, SS legs are short, SS legs are short, SS legs are short, SS legs are short.
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The same equipment, the same method, fs is just not as good as ss.
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I don't want to be specific to any game or book, but let's talk about the career setting in general.
Mage is generally a degree title that refers to a person who can drive some kind of mystical power, first related to religion, and later there are also magicians in the West who drive supernatural energy. To sum up, a mage first has to be gifted in the supernatural, and then through study and cultivation (or ritual?). Strengthen in talents, and in some areas have abilities that ordinary people do not have.
Warlocks refer to alchemists, including those who refine elixirs for emperors in the East, as well as alchemists who pursue refining the stones of philosophers in the West (the predecessor of modern chemistry, many of the utensils used in chemistry were invented by alchemists, and later there were scientific research methods), and more generally, those who are proficient in divination, astrology, feng shui, etc. From a certain point of view, warlocks often don't need talent, and the origin of warlocks' abilities is more complicated, which can be ** in knowledge, ** in foreign objects, and ** in blood. Warlocks' main purpose is to study and explore, and they belong to a kind of early scientific research.
In many works there are mages and warlocks:
For example, in the DND rules, a mage can learn all magic due to his own talent, but the amount and level of magic he can use are limited by his own strength. Warlock power can be more than curses and bloodlines, but can only master some spells, and releasing spells is more flexible than mages, and can awaken their own bloodlines to become a dragon vein warlock in the later stage.
For example, in World of Warcraft, the definition of a mage is a profession that is born with an affinity for the arcane and can use the arcane energy that is free from the world. Warlocks may be ordinary people themselves (or they can be mages and shamans and other professions), but later mastered and harnessed the power of demons through contracts and other methods, using blood as a medium to summon demons for their own use, and using chaotic energy that originally belonged to demons.
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Warlocks' casting ability is innate, and they automatically learn skills when they reach the level, but skills are also innate, and they can't choose independently (in some rules, you can choose one of three or four, but you can't choose freely). Mages rely on magic nets to cast spells, and can theoretically cast all spells of the same level, but it takes time to learn each spell, and there is a limit to the number of spell slots per day. On top of this there is the Arcanist, which is an advanced class for mages and some mages before the appearance of the magic web.
Arcanists use their own mana to cast spells from nature. Can unleash all learned spells. However, it consumes mental power and mana (Blue Bared Mage).
And there is no need to rely on the magic net (rejected by the magic web, when the magic net is blocked, when the magic net collapses, the mage cannot cast spells, but the arcanist can cast spells,).
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It's absolute, but if it's the same level of operation, the demon warlock is absolutely dominant, not to mention the others, there is an extra helper (pet) by his side, and the mage is obviously not good! It also depends on who takes the lead. The damage output of the mage is not ordinary, and if the mage sneaks up, no matter how much SS blood is used.
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In the case of the same level, it all depends on skill and talent, there is no absolutely strong profession, seize the refrigerator, counter and turn into a sheep is the key to your PK to win SS hunger.
I am Zone 6 Rajax SS
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Silence-sheep-flame-storm-calm-flame-storm-fire-rush-basically low-casual grinding.
The above is the fire law! ~
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Mage vs. SS. If the technique is similar. There is basically no solution.
The only possibility is to control the dog and deceive the opposite. Directly recruit water bb, ice vein strong x drop ss. Deep knots, skills CD will be decisively cold, and you should lose it.
SS is the only one in WOW who restricts FS.。。 Of course. Wannian milk is not listed.
I usually see SS with similar equipment to me, I just go away, and I'd rather play two QS than one SS
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