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I've been playing Warlock for 2 years, and I think that as a Warlock, if you want to level up, the first 50 levels use pain, and when you reach 50, you immediately wash the demon with the Demon Guard, the Demon Guard not only pulls the monster steadily, but also has a high output, but there is a problem when you reach 50 out of the Demon Guard, that is, your corrosion can't be smooth, but it doesn't matter, if you level up, you can not care about the smooth hair, or after 3 moves, let the back suck blood or dark arrows, pay attention to use the life channel to add blood to the guard, reasonable use of diversion, and the ability of heaven to add you to divert the demon guard or get magic, because the Demon Guardian is a very magic-hungry baby.
Here's the talent for you: I played it myself.
10 14: Intensive Corrosion 5 5
15 16: Enhanced Life Diversion - Level 2 2 (Warlocks should add this first, blood for blue).
17 18: Strengthens Soul Siphon 2 2 (After dividing the flow of blue full, suck blood and continue to fight).
19: Enhanced Soul Drain - Level 1 2
20: Curse Amplification 1 1
Levels 21-22: Strengthens Curse of Pain 2 2 (Strengthen this first, as he is the most important of the 3 moves).
Levels 23-27: Demon Focus 5 5 (Vampire is not interrupted, baby resists one, you can suck one yourself).
Level 27-28: Corrosion Boost 2 3 (Stronger than Curse of Pain).
29: Life Siphon 1 1 (You can add a fourth move earlier, which means you can give 4 moves to the enemy.)
30: Add corrosion to increase efficiency The last point.
Levels 31-32: Nightfall 2 2 (has a chance to shoot Shadow Arrows, which is useful at any time).
33: Curse of Fatigue - Level 1 1 (Pull Monsters or Save Lives).
34 35: Relentless Extension.
36 40: Shadow Mastery 5 5
41 45: Contagion 5 5
46: Dark Pact 1 1 (No Magic Pumping Baby).
47 49: Reinforces Fear Howl 2 2 (What is the concept of fear of the Fa crowd).
50: Pain is gratuitous.
After 50 levels you want to wash the demon words.
There is a mistake upstairs, and you can give points after careful comparison, and there are a lot of points.
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I've been playing SS for more than 3 years, and I've practiced 3 SS numbers, and the leveling talent is almost the same, and I basically don't have to sit down and rest when leveling, it's very efficient, and the survivability is strong, so I'll share it with you now.
Levels 10-14: Intensive Corrosion 5 5 (for hair smoothing).
Level 15-16: Enhanced Soul Drain 2 2 (suck when the monster is going to die, suck it to recover 15% of the blue, very cool).
Level 17-18: Enhanced Life Stream 2 2 (High blood exchange efficiency, saves blood, reduces the number of times you sit down to recover).
Levels 19-20: Intensive Life Drain 2 2 (suck more, also to reduce the number of sittings).
Levels 21-22: Enhanced Curse of Pain 2 2 (Needless to say, Curse of Pain is a must-throw for leveling up monsters).
Levels 23-27: Demon Focus 5 5 5 (Uninterrupted, greatly improved survivability in the wild).
Levels 28-29: Nightfall 2 2 (Chance to send Shadow Arrows, useful at any time).
Levels 30-31: Relentless Extension 2 2 (Far from the Monster, Safe).
Level 32-34: Corrosion Boost 5 5 (Increases Corrosion damage by 36%, which is considerable).
Level 35: Life Siphon 1 1 (for Vampire).
Levels 36-40: Shadow Mastery 1 5 (multiple dots, lifesteal more points).
41-45: Shadow Mastery 5 5 (Increased Damage).
46 50: Contagion 5 5 (increases damage).
The reason why the suppression is not added is that the chance of ordinary monsters in the wild resisting your spells is extremely low, and the effect of adding them is minimal.
The curse amplification can be added or not, and there is no curse of doom, and the effect is not great. Fatigue curse is a must-have skill in PVP, but you don't need it at all when leveling up, so it's better to be afraid. The reason why the dark pact is not added.
You don't level up with imps, do you? When leveling up with a fat man, you suck the fat man's blue, and the fat man doesn't have a blue pull monster.
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Recommended 24 37 or 38 23 Pain + Demons, this is a PvP talent.
PVE, 21 40 Demon + Destruction is the mainstream now.
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Look at this card I hope you are happy with me
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Warlock talents
Minimum level requirement: 50
Required Passive Skill Points: 41
Pain Talent - 22 points.
Intensive Corrosion - Level 5 5
Enhanced Soul Drain - Level 1 2
Enhanced Life Diversion - Level 2 2
Soul Siphon - Level 2 2
Enhanced Curse of Pain - Level 2 2
Demon Focus - Level 3 5
Curse Amplification - Level 1 1
Relentless Extension - Level 2 2
Nightfall - Level 2 2
Life Siphon - Level 1 1
Curse of Fatigue - Level 1 1
Demonic Knowledge: Talent - 19 points.
Demon's Embrace - Level 5 5
Enhanced Voidwalker - Level 3 3
Demonic Intelligence - Level 2 3
Demon Domination - Level 1 1
Demon Endurance - Level 3 3
Demon Asylum - Level 3 3
Summoning Master - Level 2 2
50 previous upgrade talents, first 5 points to strengthen corrosion, and then + demon, until the addition of the pain system.
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10j didn't have a talent before, but from level 10 onwards, there was a talent bonus, and I started to fill up the "Enhanced Corrosion" in the pain first, and then "Enhanced Soul Drain" and "Enhanced Life Diversion".
Fill up the Enhanced Curse of Pain again, and you'll be level 25.
Fill up "Corrosion and Efficiency" and add "Nightfall" and "Relentless Extension" 29J.
Begin to add the demonic talents "Demon's Embrace" and "Enhanced Void Walker" are full, and the key is to make the blue baby resist pulling.
In filling up "Shadow Master", of course, the premise is to add a little "Siphon of Life".
The rest of the following painful talents can be filled, and if you feel that "Dark Pact" is not good, you can not add it.
It seems to be more than 50j.,Of course, there's the talent that I said upstairs to add the demon guard.,That's mainly up to the baby.,It's a little painful.。
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Pain before level 50.,Blue Fat pulls the blame for your debuff and bloodsucking.,After level 50, wash the demon talent.,Take the big demon.,And then upgrade and then point out the pain again.,It's still the main output of vampire.,Perpetual motion talent.。
Level 20 is mainly to point out the suppression first.,Upgrade often meet monsters with a higher level than yourself.,3 points of suppression will make the resistance a lot less.,The painful curse doesn't need to be strengthened first.,The early effect is not obvious.,After strengthening the soul absorption point out,It's best to suck the soul before each monster dies.,Not for fragments.,As long as you're a single kill.,As long as the monster dies with a soul absorption effect.,You can get back a lot of blue.,But,Level 20,It's really hard to endure.,50,It's the beginning of spring.。
Before level 49, don't take a dog, blue fat is the most suitable, only pull monsters, and when the output is 50 on your own, wash your talent and wash it into a demon.
Then,Point out a few key points of pain.,Suppression,Strengthen soul absorption.,The rest.,Look at it yourself.,Feel how to play how cool it's to be.,Upgrade is not pk.,Demon focus doesn't need to be pointed.,Blame is basically baby resistance.,Can't beat you.。
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20 leveling dps··· Leveling up can be done directly or in pain, 40 wash the demons out of the demon guards.
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Pre-Agony41 Demons.
Out of the bloodsuck enhancement (basically no need to eat or drink).
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It's better to upgrade with demons.,Especially the novice pulling monster is firmly in the pk, and the pain SS can't rely on the dread giant to kill people.,It's best to add the meosis curse to use it to pull jy.
PK (for melee and chase and close to LR) are very useful Demon PK I don't think it's very good to play zs (ZS with good consciousness) I haven't washed destruction to play yet
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