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The undead should be the king in DZ, right, hehe, I like the undead very much, as for the blood elves mentioned upstairs, I must not support them.
Because the blood elves are too ugly - the reason: the essence of the demonic beast is the demon and the beast, and the demon and the beast are not associated with beauty and nobility at all, and the blood elf is completely inconsistent.
So I recommend the landlord to play the undead thief If it's an alliance, play the human thief and the dwarf thief The nature of the human thief is too strong Hehe Of course, if you want to play the Night Elves, I don't object to it, but I definitely don't support it, because the Night Elf thieves have a lot of them, and you won't be distinctive if you play... How do I say it, I've changed my mind now, and I'm firmly against you playing the Night Elf thief...
Alliance plays human and horde plays undead Thank you.
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If WLK chooses thieves, I suggest you use humans.
Human perception has become a passive skill, and although the level of Detective Stealth has become lower, it has always existed.
In addition, humanity has added a new racial talent, Selfishness, to remove all restrictions on the effect of 2 minutes cd
Some people may say that the undead are suitable for thieves, and that the undead have the will of the undead.
But the glass slag god has already said that they will severely debuff the will of the dead.
The thief's greatest enemy is the thief himself, so I think human talent is a perfect fit for being a thief.
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Undead. Blood Elves.
Those who have played will say that the undead are good.
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Don't look at it with old eyes, the tribe is still undead, and the LM side can be said to be equal to or surpassed humans due to the change in the talent of the elven race and the change in human perception
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Warcraft. The most sought-after classes at level 80 are as follows:
1. Shaman. This profession is very important in the TBC version, for the fault tolerance of the team.
Very high. Although Shaman is not one of those classes with the highest output, its features are absolutely unmatched. Of course, the most important thing is that it is easy to get into the book, which is the most important thing.
2. DPS Warrior.
DPS Warrior is number one, but with dual credit cards, DZ still has no place. A squad of 10 people can bring out a maximum of one hand-to-hand combat, and it takes a certain amount of skill to feel the pain. In the late 1980s, violent warfare first emerged.
As long as you have money and equipment, DPS will have a proper ceiling.
3. Berserker.
Berserkers do have a higher damage output than Rogue (regardless of Rogue talent), but Warriors have no Dominion or aggro-lowering abilities.
4. DK Death Knight.
This is the hero profession of WLK.,This WLK is the version.,DK has been weakened a few times.,But it still can't cover up the strength of DK.,Blood DK will be a little weaker in the early stage.,But the rise in the middle and late stages.,Players who like a single brush must know the power of blood DK.,It's also a profession suitable for brushing gold.。
Ice DK and evil DK are both output at the T0 to T1 levels, if there is an orange axe in the later stage, it will soar to the sky, and there is no need to worry about employment, the only thing to worry about is that there are too many players and you need to compete.
5. Druid.
The druid is very strong in the WLK version, Shude has a war recovery, and he has also learned the group brush skill of wild growth, the milk is very strong, and the bear T is a good helper for the group's wasteland, the sweeping mechanism has changed, and the single brush is also more happy, and the bird de cat has also risen strongly as a DPS profession, and the bird de is at the T1 to T2 level, and it is scary to think about it when you encounter a bunch of bird virtues on the battlefield, and the cat is incomprehensible.
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Eternal gods for mages and warlocks.
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Thief's Output Loop: Stealth Unstealth Throat Lock Shadow Strike Cut Shadow Strike x12345 Split Boning Loop!
Sneak before opening the boss (if you open a monster, you will sneak out of the unnecessary),Try to get as close to the boss as possible to hit the boss as soon as possible!And generally the first to blame is better to give t help t stabilize hatred!
Here are a few things to keep in mind when playing Battle Thief:
1. Cutting can crit, so insert the cutting into the loop! Split must be 5 stars!
2. In the case of more time to split, if the star is full of deboning!
3. Generally, enchantments, buffs, and accessories will be triggered about 5 seconds after opening the monster, so you can open the skill burst! It's best to empty the energy and reuse it to avoid energy overflow!
4. Cutting, as long as the time is up, no matter how many stars there are, don't cut it immediately! If you have less than 3 seconds left to cut and your energy is gone, you can wait for your energy to return to 50 or more!
5. If no one on the team can break the armor, adding the armor breaking cycle will increase your DPS!Good use of the blame can be your DPS boost!
World of Warcraft (World of Warcraft) is the first online game produced by the famous game company Blizzard Entertainment, which is a massively multiplayer** role-playing game. The game is based on the plot of the company's real-time strategy game "Warcraft" as the historical background, relying on the historical events and heroes of Warcraft, World of Warcraft has a complete historical background timeline. Players go on adventures in World of Warcraft, complete quests, new adventures, explore unknown worlds, conquer monsters, and more.
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One. Tribe: 1Thief (that is, Stalker, the name is too awkward), Undead Thief, Miner - Engineering 360, equipped with T5 level, Big Bird, single talent.
2.Warrior, Bullfight, Jewel Full - Enchantment Full, Equipment, Big Bird, Double Talent.
3.Mage, Necromancer, Full Potion - Alchemy, Equip KLZ and Birds.
4.Priest, Blood Elf Priest, Tailor 350 - Enchantment 350, Equip KLZ, Bird, Double Talent.
5.Hunter, Troll Hunter, Unprofessional, Equipped KLZ, Bird.
6.Shaman, Minotaur Shaman, Unprofessional, Equipped KLZ, Pony (too poor), Double talent.
7.Druid, Minotaur Druid, Full Skin-Full Skin, with T5, Big Birdie, Single Talent.
2. Alliance: 1Warlock, Dwarven Warlock, Mining Full - Skinning Full, Equipped T6, Bird, Double Talent.
2.Knight, Human Knight, Full Mine - Full of Jewels, with T6, Bird, Double Talent.
3.Mage, Human Mage, Tailor 350 - Enchantment 350, Equip T6, Big Bird, Double Talent.
The most popular profession at level 80.
1.Monks. 1.
This profession is important in the TBC version and has a high tolerance for the team. Shaman isn't one of those classes with the highest output, but its role is absolutely unmatched. Of course, the most important thing is easy access to books, which is the most important thing.
Finally, if you're a double mine player, I highly recommend the druid, learn to ride a horse first, and then prioritize fast form. You can sell CDs every day and get 10% movement speed cosmetic items. The efficiency of double mining is higher.
2.Shamans can go to any copy of employment. It's enough to be brave anyway. It is a bloodthirsty bootleg skill that is rarely used. The Death Knight is a true heroic class. 80 or anti-horse, anti-penalty, soldier combat ** berserk, elemental sa, arcane, destruction.
Second, soldiers.
Warrior first, but with a double credit card, DZ still has no place. A team of 10 people can bring out at most one hand-to-hand combat, and it takes a certain amount of skill to feel the pain of the SS. At the end of the 80s of the 20th century, the first rise of AB violent wars arose.
As long as you have money and equipment, there is a suitable upper limit on DPS.
2.It is true that Berserker's DPS is higher than that of a Thief (regardless of the Thief's talent), but the Soldier has no control skills, nor does he have a hatred reduction skill.
Thirdly, hunters.
1.The 80 version of the Hunter is OK. Hunters can play the top three and survive before the ICC.
ICC gets armor-piercing equipment to shoot, and basically can hit the top three in the guild group. The LR output is not limited by the field, and the test is not good, but the boss is never low. Early survival, late shooting.
The LR performance is still very good.
2.Each version of Hunter is worth playing. Whether in the wild, in dungeons, or in PvP, there is a place for hunters. In general, the talent of the three series is not very eye-catching, but it can be maintained. Above average.
3.The beast control talent is very survivable. The DPS of the early dungeon of the shooting talent is relatively high, and it will gradually be surpassed by other classes in the middle and late stages. In terms of pvp, Shengling Zaocun has a strong talent, and a person can often fly kites infinitely without losing blood.
JJC won't clear O, but the existing points can't buy equipment after S4.
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