Warcraft Spider Flow How to adjust the spider position

Updated on Game 2024-05-23
12 answers
  1. Anonymous users2024-02-11

    The operation of the spider is generally divided into when to pull the whole back, and when to pull one individually. When your formation is not good or most of the opponent's melee is slowed down, you can pull all the spiders back, fight while retreating, pay attention to the movement of the spider silk, after the spider spits out the silk, you must wait for the spider silk to reach the target and return to the body before you can carry out the second attack, so that you can pull back all after the attack, and attack again when you see the spider silk returning, hit&run, fight while retreating.

    If a single spider pulls the red blood back to be stuck, just make a circle, and the spider that is stuck in it can't be pulled back, if the opponent has too much melee combat, lich will greatly increase the spider's survivability.

  2. Anonymous users2024-02-10

    First of all, the spider was supposed to stand a little behind, with fat men and dead riders in the front row.

    If you are stuck, just stand in place or operate, a spider doesn't cost much, and you can't give the opponent much experience, if you can keep the spider army in the back row, a spider is nothing.

  3. Anonymous users2024-02-09

    Pull the red-blooded spider back as well

  4. Anonymous users2024-02-08

    When walking, try to use micro-manipulation to form an arc, and be careful not to be in the middle. You can then press Hold Formation.

  5. Anonymous users2024-02-07

    I also have this situation often and am very depressed. Especially in the early stage, let me know when you have the answer.

  6. Anonymous users2024-02-06

    Hit that, pull that, make up c at the end, I'm UD level 15 and won't ask me.

  7. Anonymous users2024-02-05

    Action, action, and action.

  8. Anonymous users2024-02-04

    Let's practice, say that more equals zero.

  9. Anonymous users2024-02-03

    You can try to form more teams.

  10. Anonymous users2024-02-02

    First of all, the spiders are organized into a team, and it is impossible to have more than 12 spiders at the beginning, nor can there be more than 12 spiders, it is better to account for the population, and the spiders are grouped into a team, and the dk is fast by pressing F1.

  11. Anonymous users2024-02-01

    It's up to you to get used to it! I'm all on the side of the hero! zz and then the other side of the 2, add blood and magic side 3 to follow lish! Then see which unit is pulled by whoever has less blood!

  12. Anonymous users2024-01-31

    1. The basic process of spider flow is divided into several types: a primitive spider flow, the base is built by 1 farmer, and BC is built first

    BV then make up 1 farmer and rebuild BZ

    BA produces 1 puppy (one more in the middle of the term) BA is made when it is almost good

    The wood is enough for 50 to build a bz, and the above money and wood are just right, 3 spiders and 2 books; B speed 2 Ben Spider Flow (representative character TED), base build 2 peasants, building order babzbc

    BV has 1 more farmer to explore the way, BA is fast to make BR, do not make the 2nd BZ quickly upgrade 2 books, DK early harassment, 2 books out of lich leveling, generally used for ice armor spider flow; C suppressed spider flow (representative character sweet), base built 1 peasant, building order bcbvba

    BZBA is fast to make BR, wood is enough for 50 to make up the 2nd BZ, in this case the spider and DK came out relatively late, there is only one purpose, quickly MF to level 3, keep making up the spider, 6-8 only upgrade 2 books, use strong firepower to suppress each other, so as to establish an advantage.

    2. The difference is naturally that the spider is the main combat unit, which is characterized by high attack output, high halo mobility from DK to 2, and the battle race is mainly aimed at the beasts, but the war with the same race, dealing with the early mining of the human race, and the night huntress are all good choices, and they cannot be fought with a single army, and they must be transformed in time.

    3. First of all, the early stage of the orc is at least level 2, you must understand the MF characteristics of each map, which points can be played smoothly to 2, to 3 is very important, you need to watch more master videos, sometimes you will find that you are a little bit of experience to level 3, this is the gap. Anti-BM harassment of their own store to buy an anti-hidden, when appropriate, take a look, harassment of the prophet is to give priority to attacking the wolf, DK don't always be attacked by the prophet, pay attention to the position. Detect the opponent's dynamics at any time, master the opponent's troops, and transform in time, so that you will not be passive in the later stage.

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