Does the number of heroes killed in LOL have an experience bonus? After the game ends, 5

Updated on Game 2024-05-24
27 answers
  1. Anonymous users2024-02-11

    No, but there will be a team points ranking, and the team with the best results will have more experience and money.

    For example, if you go to play the crystal trace, there will be a point sorting, and the first place and the last place will definitely be different.

    You can find someone you know to open a room to test, a pure auxiliary, a pure head. Finally, it depends on the experience, but you have to take the same level number.

  2. Anonymous users2024-02-10

    There's no bonus to experience, it's more about your stats. You must know that if some people play support heroes, there will be no more heads than ADC or AP, and the game will certainly take this into account when dividing experience, so it will not cause an imbalance in this regard.

  3. Anonymous users2024-02-09

    There is no number of heroes killed, it is only related to the game time and the victory or defeat, and the longer the game time, the more it increases. Personally, I've tried to remove the tower and add in-game currency.

  4. Anonymous users2024-02-08

    No, the system only looks at your game time and the status of your battles. However, there is a gold bonus

  5. Anonymous users2024-02-07

    There are no bonuses. He only looks at the experience and gold coins given by time and victory.

  6. Anonymous users2024-02-06

    This one is.

    However, the increase is less pronounced.

    Both gold and experience will be available.

    You die more and kill less than you die and kill more at the end of the experience and gold you get are completely different.

    Hope it works for you.

  7. Anonymous users2024-02-05

    Hello landlord. There is no bonus, and experience is only related to victory and defeat, and game time.

  8. Anonymous users2024-02-04

    No, I've tested this with my friends before, and League of Legends is a game that focuses on balance.

  9. Anonymous users2024-02-03

    No, gold has nothing to do with experience and game time.

  10. Anonymous users2024-02-02

    No, you can turn it black, and then look at the experience gained by your companion and the gold, and you'll know.

  11. Anonymous users2024-02-01

    No, it's just about time. Outcome.

  12. Anonymous users2024-01-31

    Yes, the official data has been given before, and it has to do with the time and the number of people killed.

  13. Anonymous users2024-01-30

    There are only two factors that determine the experience and monetary reward, the time of a single game and the magic little card with additional bonuses, so if you want to get more experience and gold coins per game, it is useless to rush to grab people's heads, and it is the king to quickly push the tower to end and open the next game.

  14. Anonymous users2024-01-29

    It doesn't seem to be there, but I've heard that there seems to be a big dragon.

  15. Anonymous users2024-01-28

    If the number of heads plus experience, what about the support? What to do with meat? Then everyone went to play ADC.

    League of Legends is based on the winner or loser, whether it is matched, and the end time to determine the experience, if you feel that the upgrade is slow, there are quite a lot of activities now, get a few experience double cards, and upgrade the leverage!

  16. Anonymous users2024-01-27

    Probably not. At least I haven't.

  17. Anonymous users2024-01-26

    Experience and gold bonuses are only related to your game time and winning or losing.

  18. Anonymous users2024-01-25

    There is wood, but there is some connection.

  19. Anonymous users2024-01-24

    No, there is no one found yet.

  20. Anonymous users2024-01-23

    Experience and money are only related to the length of time played.

  21. Anonymous users2024-01-22

    It is given according to the comprehensive, such as reinforcements, assists, heads,

  22. Anonymous users2024-01-21

    There are a lot of questions, let's go one by one.

    1. When the allies are within a certain range, you will have experience sharing when you kill the monsters, and you will share experience (for example, a monster gives you 6 experience, but if your teammates are nearby, you may get 4 experience and your teammates get 2 experience);

    2. When a hero is killed more times, the less money will be paid to kill the hero again next time, and the premise is that the hero does not kill or does not get an assist;

    3. True Eye is also bought in the store, you can click on the consumables column in the store to find it; Why is the grass eye-catching? Of course, the eye does not have to be in the grass, but if the eye is not in the grass, it will not be able to see in the grass. As for whether to put the grass or not, how to put it, you have to play more, practice more, and learn more;

    4. The tower is 150 per person, and the person who demolished the barracks has 50, and the tower and the barracks have no experience;

    5. AP refers to the legal system, whether it is long-range or melee, and there is no distinction between early and late combat. ADC refers to ranged physical damage, melee does not count. C stands for carry, so both APC and ADC refer to the core damage exporter in the team;

    6. Runes can also be made at the first level, and runes need to be bought with gold coins, and the system will not send them;

    7. Support heroes rely on assists or salary equipment in the game to develop the economy, survival is not a problem to consider in the auxiliary, buff, vision, and control are what the auxiliaries do. It's gank not ganker, gank refers to wandering around and arresting people called gank, anyone can be ganker, whoever does it is ganker.

    If you have any questions, please feel free to ask.

  23. Anonymous users2024-01-20

    Killing a creep (creep), only the person who hits a dead creep (creep) last time will have gold, but nearby teammates will share experience regardless of whether they attack the creep or not, which is why you help the jungler to fight the buff, and in the end he will tell you to stay away from the creep, just to eat all the experience (which is important for jungler).

    If a hero gets killed several times in a row, the bounty for killing him decreases, and if he gets an assist or head again, congratulations, he's worth it again. A hero's bounty has nothing to do with other heroes, only with the number of consecutive deaths you have, and you can see the grass clearly in the grass, but no matter how close you are to the grass, you can't find the grass outside, and the grass is a good place to sneak attack and gank squatting. True Eye and the Scout Guard bought it in the same place, the spring, where everything was bought.

    Each person who pushes the tower is rewarded with 150, and if you have experience, if you push it alone, everyone will have it.

    AP is the legal system, C is the meaning of carry, APC has nothing to do with remote, the core of the spell output, generally refers to the middle lane, and the ADC generally refers to the physical output of the lower lane. The landlord doesn't have to be entangled.,What is the barbarian king is not an ADC or something.,LOL has defaulted to the physical remote of the next road as an ADC.。 The middle lane is generally AP, and of course, there are many APs on the road now.

    Generally, the output that relies on spells is AP, and ADC is a physical remote that only refers to the lower lane.

    Runes are recommended to be prepared at level 20, and there is no point in the front, because in the end you have to equip level 3 runes, and the system novice package will give a little, but it doesn't mean much, basically you buy it yourself, and you use gold coins to buy it.

    7.Support heroes rely on assists and wages to survive (there is an option to increase wages in the talents), gank refers to jungler heroes wandering the line to catch people, you can understand it so well, it is equivalent to a free man for the whole game, and it is often the key hero of the head explosion.

  24. Anonymous users2024-01-19

    Killing monsters only gets gold for those who kill monsters, and Baron Dragons and Dragons are rewarded with gold and experience for the entire team.

    Kill the same hero, and if the hero doesn't get an assist, the money will become less and less, and in the end it will even be about the same as the money of a small soldier, which is commonly known as "super ghost". However, as long as the assist is obtained, the gold reward for the kill will be restored.

    Scout guards are what we commonly call "eyes", and they can be placed anywhere you think the other party will come, and they don't have to be in the grass. True Eye is the "True Sight Guard", the True Vision Guard is best inserted in the grass, you can crack the other party's eye, colleagues occupy the view of the grass, and the shortcut key of the store is "P", which is next to the scout guard.

    The Tutta team has a reward of 150 gold and has a certain amount of experience.

    APC refers to mage, mages are relatively more inclined to the early and middle stages, ADC means remote, physical, late stage, and C is carry.

    You can already set up runes at level 8, but it is recommended that you buy them at level 20, because you can directly buy the highest level runes at level 20, and the runes you bought before level 20 can save gold.

    Support heroes rely on assists, and it is recommended to make a philosopher's stone and add money. The Ganker mainly relies on junglers in the early stage, and the meaning of junglers is to roam to help complete kills and establish an advantage online. Sometimes, if the middle lane is well developed, it can help together.

    Hope it helps.

  25. Anonymous users2024-01-18

    1.Except for the epic commonly known as the big dragon and the little dragon, the other monsters will not share money, and those who kill the monsters will get more money. Killing the entire team of Dalong will not gain experience, everything else is fine.

    2.As long as a hero plays very badly, after he is killed, the player will get less and less gold, just like alchemy, he sells himself, crazy soldiers, but it is old death, and it is worthless to be killed by you, but the back group is very powerful, this is even if you send a super ghost, but there is damage, you still have a headache, as long as he kills someone, he is worth it, after killing him, he will get more money, in the same way, the super god person is killed, and the player who kills will get more money.

  26. Anonymous users2024-01-17

    Do teams that kill mobs be rewarded with gold and experience?

    Only you have gold and experience rewards

    Kill a hero, kill more and get less money, or kill the same person, the less money, or kill different heroes, and the money won't be less?

    Look at the number of times a hero dies (the number of kills by mobs or towers is not counted), the more enemy heroes die, the less money you kill, however.

    If the enemy hero kills someone, the gold will start from 300 (bonus).

    Why do other people put it in the grass instead of the grass? And where can I buy real eyes?

    The main reason for putting grass is to prevent gank, if you put a real eye in the grass, you can also see the eyes outside the grass, and the enemy can't see the eyes in the grass if you put the real eye outside, but the real eye in the grass can see the real eye outside (the point is that your eye range should be illuminated).

    Do the Push Tower teams have monetary rewards? Is the push tower experienced?

    Push Towers are rewarded with money and experience elsewhere

    There is also APC refers to whether it is a ranged law system or only a late-stage output law hero. The same with ADC? Is C for carrying?

    APC refers to heroes with specialized spell outputs, and ADC refers to heroes with specialized physical damage.

    C means carry, that's right.

    And can't I set runes at level 8? If so, do you want to buy it or send it to the system?

    Can be set; 20 and so on, don't buy runes before the point is to be more familiar with the game environment and the use of heroes, it's a waste of $ to buy early

    Just use the system to send it first

    What do support heroes live on? Does the ganker survive and outflank by junglers?

    Support heroes usually survive by getting assists and paycheckouts.

    Gankers are usually sneak attacks that can disrupt enemy reinforcements and help your teammates have a better environment to grow

    The point is to let the other party have jungle to gank the pressure in

    You can also call the mid lane to wrap up with you when playing JG (if the mid lane has an advantage).

  27. Anonymous users2024-01-16

    Killing the mob team is rewarded with gold and experience.

    The less money you get to kill the same hero multiple times.

    It doesn't matter if the guards leave the grass or not, the real eyes are the same as the guards, but with blue eyes.

    Push tower has experience and money.

    ADC and APC are both outputs.,It's just that one is a law and the other is a thing.,C doesn't mean that you can set up runes from the beginning of Carry level 2.,You need to buy it in the store.。

    Shop is to eat experience next to the soldier and grind off the blood on the other side.

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