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Chase and kill skills: Q rush remnant soldier refresh Q and then chase and kill the enemy's Q road face, if it is a long distance, you can 4 R a line of creeps all the remnant blood, 3 Q directly close to the opponent Use Q well to be very elegant when you are on the line.
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The female knife is weaker before level 4. It used to be the main w and the secondary e. But now many players are the main e and the deputy w (personal favorite).
Standard consumption: Q remnant blood creep close, E controls the opening W to slash, the opponent escapes and Q chases after him, and then cuts.
Level 6 can use R if you want to kill the opposing player. Note the flare effect after using R.
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Q Remnant Blood Creep Close E Control Open W Slash The other party escaped, Q chased after him, and then slashed.
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The women's knife has to have three combos to make.,At least there must be a small piece of double attack effect in the three.,The combo is generally e-a-w-a-r-a-r-a-r-a-r-a-r-q-ignited.,This set of complete hits down the opponent is basically hanging.。 Sometimes when you encounter a hero with residual blood, you can directly W even Q, because Q can bring a variety of additional special effects, so it can hit a very considerable amount of damage, a good way to grab people's heads.
To sum up,If the female knife wants to hit the damage, you should first hold out three items.,Before the three, your damage mainly comes from the real damage of W.,So unless the other party doesn't have control skills or the other party doesn't have a demon, don't fight hard with people.,Honestly make up for troops under the tower.,Control the line of troops don't get too far from the tower.,After level 6, if the line is close to your side, you can consider going up to exchange blood with people.,First Q remnant blood soldiers to the other party's vicinity e opponent.,Then open w flat a.,And then use R to suck blood and strive to be able to r to more units., This is a better way to return blood. If you don't have a chance of killing someone but will make the opponent flee back, you can push the line forward, and then you can do something else, such as fighting a jungler, going back to the city to buy something, or wandering around.
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The Crispy Melee class is like that, Blade takes attack speed and attack power.
My personal plus point is like this.,Start with Q skills.,After level 2, depending on the form of the battlefield.,If you cooperate with killing, you'll be out of E skills.,If you lead the line, you'll be out of W.,The passive effect is to attack back a certain amount of hp.The initiative is to add a certain amount of damage to the attack, which is very good. The skill before level 6 is to add w if you can, add q if you can't, add q, e plus one level, mainly for control.
When you get out of level 6, you can start to wander and cooperate with your teammates. Don't rush forward first when packing a group, let T deceive the enemy's skills first. Then aim at the enemy's crispy skin and open W first, then rush up with Q and use Dream.
The rest is up to you. Big skills can be kept to chase and kill or grind blood at the beginning.,Anyway, the CD is pretty fast.。
If equipped, you can first come out with a frenzy or a dream. In the middle of the term I recommend the last whisper. Anaphase. After the three phases are out, whatever attack power is high, what will come out!
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Blade is an excellent half-meat half-dps, standing steady, and the output is fierce!
In the early stage, a blood return charm + red medicine can be a good mix of money!
The first time I went back to the city, out of the glow, the blood charm made up for the sage's stone, shoes, to ensure the output and return to the blue, pay attention to this time is still the early stage, see the other party's crispy pressing line, don't think about it, directly Q past, E slow down, open a w, and then r, collect the head, but R don't have to worry, one point at a time, you can continuously trigger the passive skill of the glow, and stabilize the head!
22 minutes or so,Glow is made up into three phases,Shoes are made up into mercury shoes,The outbreak at this time is very good.,With a little bit of R skills,The output is considerable.,The next don't stick to the output.,Try to get out of the madman in about 32 minutes.,With the passive skills of the blade.,Absolutely stand steady with output.,Next out of the Atamar's halberd (crit gun),At this time, 3500 blood +220 attack plus the blade's own good defense growth,It's already a qualified 2T-type DPS,Big late equipment, It depends on whether you want to output a fierce point or want to stand firm!
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I love Blade Will. I have a way. Of course there are risks. If the technology is good, it should be fine. Add q first and then E all the way up. Outfit with vampire frenzy. and attack movement speed is quite dashing.
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It's basically a half-meat, half-dps route that you can watch and see.
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The blade is not rushing forward. The blade is better to hit crispy in the back.
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