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Mecha Whirlwind Flash is characterized by high attack power, fast speed, and melee attack, and it is an AI warrior that uses fist-based **. As the initial model, the Shinkle career after the job change will also have such characteristics, let's take a look at the three major career analysis after the transfer!
ps: in no particular order).
Storm. Players who choose Storm will have to learn how to attack in guerrilla warfare. When to combo and when to escape, seize the opportunity! Storm's group attack and ranged are relatively good among the three major classes, and combos along the way can make monsters have no room to fight back!
But it's more troublesome to be targeted by monsters that shoot from a distance, so remember to take the lead when choosing a small whirlwind of the storm! When playing GF Storm, you must keep in mind: the first strike is strong, and the second strike suffers; When encountering monsters, you must be the first to attack and destroy them one by one.
Speed. Players who choose extreme speed must have good and proficient operation skills, and this class will be a little more demanding for players than Storm. The biggest feature of Extreme Speed is that it is explosive, and its speed and attack are higher than those of the other two classes. It's a good choice to quickly attack and destroy monsters when farming dungeons.
In the future, if you want to PK, you will have no pressure to defeat the enemy with a combo, but the premise is 1 to 1.
Intention. For this profession, novices are advised not to move! In order to play this class well, it is necessary to be familiar with all the basic skills of Shining. In the PK battlefield of the future, this class will be very powerful.
Its Lightning Shackles and Wheel of Despair play a big role in farming quest group attacks, while its other three skills are to grab powerful monsters that have fallen behind, giving instant kills after a set of combos. However, one of the major flaws of this profession is that most of its moves are grabbed, and if the operation is not good, it will not have any effect on the boss!
Comments: These three professions either expand the advantages of Shining, or enhance their weaknesses, how to choose, it depends on the preferences of the little whirlwinds! GF Storm is more suitable for novices; Extreme speed is more suitable for RMB players and future PK masters; Heart Eye is more suitable for advanced players and players with good operation ability!
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Divine Power Holy Guard or Extreme Speed Phantom, Divine Power Holy Guard Heavenly God Descending Skills are very powerful, Phantom will use Foshan Shadowless Feet, and the competition is a good hand.
Hurricane Dancer feels a little slow to start, I'm not afraid of him much, and I haven't encountered a strong hurricane recently, but I've encountered one before that is quite powerful.
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Storms are also fine, and the eyes of the heart are the best.
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The heart and eye skills are more than hegemonic bodies, and they are swollen and broken!!
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I'm also spinning extremely fast, I'm now level 30, and the skills haven't been learned yet, anyway, I recommend lightning punches, because after your whirlwind punch is not interrupted, put the lightning punch, and finally crack the ground, it's easy to kill the opponent, the pent-up level whirling dance contains all the tricks of the rush, I push strongly, I don't recommend using that rush, it's easy to be interrupted, pure hand lookout.
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Rapidly! His attack speed is very fast.,The attack power is also good.,The monsters that can be beaten have no power to fight back.,The monsters can't reach you.,There's less blood deduction.,Then it's easy to fight monsters.,It's just that the magic may deduct more points.。
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Heart's eye, powerful, no requirements for network speed, MP cost less.
Ability cooldown fast.
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Heart eye, heart eye is the king of PK.
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You should actually turn the storm, I regret it a little bit! In fact, it depends on your own habits, and your own habits are king. I recommend 10 moves to stimulate potential Lightning Punch Chain Leg Big Kick (Thunderbolt Leg) Extreme Combo Aurora Shadowless Kill Shadow Body Fist Whirlwind Punch Rush Impact (This you can change to Flying Dragon Breaking Fist, I personally like to rush and impact, I feel that Flying Dragon Breaking Punch is not much use, and I have to fall down after fighting, find K.)
Of course, the impact can be sent out with the front front z, which is more convenient) and then add a shadow gyro kick to the grab skill with the front + z, and the small kick with the next + z is more convenient. Pure hand fighting, hope! Ah, exhausted.
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The Flashes are characterized by melee attacks, fast attacks, combos, and high-intensity attacks, and the disadvantage is that the defense is too low. Extreme speed is fast and attacks are high, so for extreme speed, the best defense is to attack, and solve the battle as quickly as possible. Although the speed is fast, the blood is too thin, the MP is too low, and my speed brush needs a lot of resurrection balls, not because the technique is not good, but as long as it is surrounded and dies.
The eye of the heart is to use those tricks to kill the consumption, MP supplement needs to be large, but not afraid of being surrounded, the later stage is also okay, novices should be cautious when they want to change careers. Players who want to develop in the direction of PK or future RMB players can change jobs to become Heart Eyes. (The technology should be good).
I don't think it's very good for Storm, because those who play Storm have to learn to be improvised, fight, flee, and be invincible, and they should seize the opportunity. If you fight in a storm, it's best to play in a team, and many of his skills seem to be specially born for teaming.
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The heart eye is the best, I now have 6 to 80,000 blood in one hit of 50 Let me introduce it to you The heart eye is definitely the king of catching the single, if there is a PK in the future, this profession will be very powerful. His Lightning Shackles and Wheel of Despair serve as a group attack and bullet monsters when farming. And his other three skills are to grab a lonely powerful monster and give instant kill after a set of combos.
This class is bound to become a PK powerhouse.,But because each move has a lingering effect.,It's not suitable for this class to brush the map.,So novices don't move.。 Recommendation Index: Hope to adopt o( o ( o )
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Storm,The last skill,Spiral storm is very powerful.,Think about teaming up.,4 storms together with spiral storms.,12 tornadoes to fight over.,After the fight, use the whirlwind punch together.,What boss can stand it and hope to adopt.。
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I like to play fast, I like to choose speed, I like to catch people's hearts, I like to brush the storm.
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Storm,There's a defensive skill in the late stage.,It's very sharp.,You can reduce damage by 60%,And there's a very powerful tornado.,It can also become 4.,It's just that it consumes a little more.,The owner of the watchtower adopts.。
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It depends on what you like to play, Storm has a bit of thick health, higher defense, and more defensive skills than the other two. Needless to say, the rush is the same as the name, and the painting is very fast. The heart eye is biased towards technical control.,It's very fierce heads-up.,But there's a shortcoming.,Thin blood.,Give the boss a few shots and die.,And some bosses can't catch the heart eye in the later stage.。
It depends on which one you prefer.
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Skill Order Table: Optical Waves, Quantum Enchantment, Infrared Power Grid, Photon Cutting Plate, Storm Spirit, Photon Aura.
Storm Hidden Skills: C zzz What to turn depends on personal preference, personal recommendation heart eye. If there is a heads-up, he will be the mainstream in the future. But at the moment, it seems that he has a big shortcoming. You can't swipe it. So you better play Storm.
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Playing Haste Storm is weaker than Haste Attack.
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Optical radio waves, quantum enchantments, infrared power grids, photon cutting plates, storm elves photon aura, photon condor, billions of volts, blocking light walls, spiral storms, photon eruptions.
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Extremely fast, the skills are easy to use, I am the fastest turn.
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Hello landlord, as long as the number of hits is less than a certain number, it's fine.
The landlord can play in a team, let his teammates attack, defend himself, and reduce the number of hits.
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As long as you get less hits and the speed is as fast as possible, it's okay, and the team can be used as a brush, and if you fight hard, you will always play.
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Team up to brush and add a few teams in their fifties.
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The eye of the heart must be swift and then stormy.
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I like to use Flash, which has everything in the late stage, is fast, and has high attacks, so of course Flashshadow is easy to use!
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For beginners, let's choose the new two.
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