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It's certainly not good, and military chess can't enter professional international competitions. You can only play it by yourself, and the rules of military chess determine that it cannot be changeable, and it cannot have many fans like chess. The scope of promotion is much smaller.
If you play military chess every day, as the saying goes, you may not be good at playing military chess every day.
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Regardless of the gossip of the world, we arrived at the medical director's office, and the old man looked at us with a smile.
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It's not good, on the evening of the thirtieth day, we will also sit in front of the TV on time, waiting for the Spring Festival Gala, which is what we have to watch every year, and it is also a classic. Here we will see a lot of sketches, songs, and Chinese martial arts and many other programs, and let us be the most familiar and unforgettable should be the unforgettable tonight sung by Li Guyi, this song will sound at the end of the first time we watch the Spring Festival couplet, which seems to have become the tacit understanding of the entire Chinese people, and the person who sings this song is the queen of the song of our country, Li Guyi.
Speaking of Li Guyi, I believe that many middle-aged people are very familiar with her, at that time she was well-known because of the flower drum opera, and at this time, New China had just been established, and we were all in the process of development.
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Tiantian military chess can't be played because there is no real-name authentication, and you must be at least 18 years old to play.
Introduction to military chess: 1. Introduction to chess pieces.
There are 25 chess pieces on each side of the military chess, one for the military flag, one for the commander, and one for the commander; two division commanders, two brigade commanders, regiment commanders, battalion commanders, and bombs; Three company commanders, platoon commanders, engineers, and mines.
2. Eating rules.
Army Commander > Brigade Commander > Battalion Commander > Company Commander > Engineers, small chess pieces are eaten when big chess pieces meet, and the same chess pieces meet and they are all destroyed; Sappers can clear mines, but other pawns can't clear mines; The bomb will die when it encounters any piece.
3. Common sense of the chessboard.
Military chess chessboard: The military chess chessboard includes railway lines and highway lines, and each side includes 5 camps, 23 military stations, and 2 base camps. The military station is the place where Zili is placed; The railway line is a fast line of the sub-force, as long as it is in a straight line or an arc-shaped curve, there is no limit to the number of steps of the sub-force; Highway lines are slow-moving lanes that can only move one step at a time; The camp is a living protection area for the sub-force, and the sub-force in the camp can be protected from the attack of any other sub-force, and the sub-force in the camp can only move one step at a time; The base camp, one of which must be the location of the military flag, and the other can be placed with any other sub-force.
As long as it is on the railway line, Duan Blind can fly to any position on the chessboard when there is no way to get in the way.
4. Game rules.
At the beginning of the game, the player flips the chess pieces in turn, and the first sapper uses the pieces of the sapper-colored piece, and the two sides fight.
5. How to win.
Kill all the opponent's movable pieces to win; Or one side can also win by digging up three mines with sappers and then using the smallest piece of the team to capture the opponent's flag; If a player is forced to have no move, that side is also judged to lose. <>
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1. So far, "Everyday Military Chess" has not been able to play against friends.
2. Layout rules and chess sequence: 25 chess pieces are placed in 23 military stations and two base camps within their own range, bombs can not be placed on the first line, mines can only be placed on the last two lines, and military chess can only be placed in the base camp. Once the game starts, move in counterclockwise order.
3. Verdict of victory or defeat: If the military chess of the side of the chess is carried or there is no chess to go, its whole army will be annihilated, and the online game will limit the number of timeouts to be annihilated, and both sides of the alliance will be wiped out, and the surviving side will win. Both sides have no move at the same time, and the team that moves loses when it is their turn.
If one side of the game seeks a draw, all parties agree to a draw, 70 consecutive moves (different game platforms may vary), the belligerents do not lose discs, and the online game also has a limit on the total number of moves and other provisions to determine the draw.
4. Walking routes include highway lines and railway lines. The thinner display is the road line, and any piece can only take one move on the road line. The thick black is the railway line, the sapper can walk on the railway line without obstruction, and the other chess pieces can only go straight or pass through the arc line on the railway line, and cannot turn at right angles.
5. The landing points of chess pieces include military stations, camps, and base camps. The camp is a safe island, and after entering, the enemy pieces cannot eat the pieces in the camp. The five camps of your own side are the left front battalion, the right front battalion, the middle battalion, the left bottom battalion and the right bottom battalion, and the bottom camp above the military flag is also called the flag battalion.
The flag must be placed in the base camp, and pieces that enter any base camp can no longer move.
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Click Invite Friends to select your friends, so you can play.
It's easy enough.
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Click Invite Friends to play with them.
"Tian Tian Jun Chess" is a chess and card mobile game, which supports iOS system.
Tiantian Military Chess includes four ways to play: Four Kingdoms Dark Chess, Four Kingdoms Bright Chess, Heads-up Dark Chess, Tournaments, and Friend Battles.
Players can choose their favorite way to play, and the system will randomly assign players of the same level to play; In PvP, you can improve your game.
Play level and number of coins.
How to play: Four Kingdoms Dark Chess: A four-player game, divided into two sides; The two opposing alliances are pitted against the other two. The four are literally laid out face down. Start.
After that, attack each other. Except for the self-grained grains, the other three grains are not visible.
Four Kingdoms Ming Chess: that is, the double Ming game; Unlike the Four Darkness, allies can see each other's pieces, while enemies are not.
Heads-up chess: a two-player game, divided into two sides; The two are confronted and the grains are not visible to each other.
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Click Invite Friends to select your friends.
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To play with friends every day, you must first enter the game, and then click Invite Friends, and your friends agree to invite them to play together.
The rules of how to play every day military chess:
Description of the route of travel: the walking route includes the highway line and the railway line, the thinner is the highway line, any chess piece can only take one step on the highway line, the one shown as thick black is the railway line, when there is no obstacle on the railway, the sapper can walk on the railway line at will, and the other chess pieces can only go straight or pass through the arc line on the railway line, and cannot turn at right angles.
The chess pieces include the node, the camp, and the two headquarters, the camp is a safe island, after entering, the enemy chess pieces cannot eat the chess pieces in the camp, the military chess must be placed in the headquarters, and the chess pieces that enter any headquarters can no longer move.
Restrictions on the layout of the pieces: bombs cannot be placed in the first row, mines can only be placed in the last two rows, and military chess pieces can only be placed in the headquarters.
Eating rules: the mine is smaller than the sapper, larger than all other pieces, the commander > the army commander> the division commander> the brigade commander> the regiment commander> the battalion commander> the company commander> the platoon commander> the engineer; When the bomb meets any of the pieces, both sides disappear.
Verdict: The last surviving side is the winner, and the military chess is carried, there is no chess to move, and 5 times of overtime will be judged to lose.
Scoring method when someone escapes: when someone escapes, the game must end, and when two people fight, if the other party escapes, we win; In a four-player battle, if one of the opponents has lost and the other has fled, we will win. If neither enemy loses, and one of the enemy escapes, no points are scored for both sides.
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On April 22, Shanda Games announced the RPG mobile game "Chain Wars" developed by the Japanese game manufacturer SEGA. Zhang Xiangdong, CEO of Shanda Games, revealed that the revenue ratio of Shanda Games' own IP reached 60 Xi Xi stupid and rough mushroom craggy and dizhi cheese Mu Tun glanced at the gums and smacked the minutes and tails of the penalty, and the diarrhea was painful and ?..
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First of all, check whether it is a problem with the network, if there is no problem with the mobile phone network, check whether the login and password are correct, the password is incorrect, it may also lead to the loss of login, if it is normal, it may be a system upgrade problem, and the system may not be able to log in during the upgrade.
Gameplay of Everyday Military Chess:
1. Four Kingdoms Dark Chess: a four-player game, divided into two sides; The two opposing alliances are pitted against the other two. The four are literally laid out face down (or inward). After opening, attack each other. Except for the self-grained grains, the other three grains are not visible.
2. Four Kingdoms Ming Chess: Doing macro is double Ming play; Unlike the Four Darkness, allies can see each other's pieces, while enemies are not.
3. Heads-up dark chess: the two-person game is divided into two sides; The two are confronted and the grains are not visible to each other.
4. Challenge: Players can earn higher honors and rewards by participating in the competition.
5. Friend Battle: Players can compete with their friends in the game. <>
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The reason why you can't log in is because of the system upgrade problem.
If your military flag can't log in, the enlightener first checks whether it is a network problem, if there is no problem with the mobile phone network, check whether the login and password are correct, the password is incorrect may also lead to login failure, if it is normal, it may be a system upgrade problem, and the system may not be able to log in during the upgrade process! You can consult customer service to find a more accurate reason.
The strongest strategy of military chess every day:
Form an offensive or defensive build-up on the line. It can be called a model of L-shaped mine layout, although the layout of some troops may not be appropriate, but throughout most L-shaped mine layouts still use the basic mode of 5 lines: a line, some masters like to use such a layout to put it on a slag land, which can effectively start to control the plate, and form a troop advantage and a troop advantage at the beginning.
It has high requirements for control ability and judgment ability.
The basic defense of the 38+ bombs on the third line is old-fashioned, but practical. The bombs on the ribs of the third line can be defended on the spot, and the upper and lower battalions can be taken into account, and more troops can be revitalized in the middle battalion, which is also the biggest advantage of the bombing on the ribs. Five-line L-shaped thunder, very classic, a kid in the chess position can kill soldiers at any time, the bottom camp can be guarded by bombs at any time, and the middle lane 38 can also enter the camp or kill the enemy at any time, while exposing the virtual chess position bomb, and the side corners are guarded with 37.
This configuration of the baseline defense is the most effective and most economical of troops. At present, most L-type mines still use this configuration.
Some people like to put 39 on the bottom line, from the perspective of the balance of offensive and defensive forces, it is indeed a bit of a waste of troops, from the layout map, it is very difficult to get out of 39 on the left and right, and 39 is a very important offensive force and control force.
If it is placed on the bottom line and does not move, it is only used for defense, which is a little wasteful. If you play against players of a more average level, you may not be able to use it. Now most people feel that 40 is placed in the first place, and the chance of being exposed or bombed by the air at the beginning may be very large, so they don't like this layout, as for its good and bad, 40 is not necessarily completely bad.
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