-
As a novice into the werewolf killing pit, you may not know how to play the best way to get the werewolf. But in fact, novices have a great advantage, as long as you take advantage of it, novices can also play werewolf cards well.
If you like me, please give me a like.
Novices take the advantage of werewolves in **?
1. It won't be suspected by too many people.
Veterans who play Werewolf Kill will generally look for werewolves in veterans. On the one hand, it is because the werewolf cards of the veteran can be played better, and on the other hand, even if the novice takes the werewolf card, the lethality will be relatively small, so it will be considered later.
2. It can be pushed when it is forced to do so.
If the situation is critical, the rookie may sometimes be spoiled by the veteran among the wolf teammates. At this time, the novice itself is not strong enough, and pushing is a good way to protect the remaining wolf teammates. If your wolf teammate does this, don't blame him, it's also for the ultimate victory, so that he can do his job well.
3. It can be used as the last deep-water wolf.
Although many veterans know that water skiing will produce deep water wolves, deep water wolves are often only considered at the end. If your wolf teammates are unfortunate enough to be thrown, their hopes may all be placed on you. Because of the paddling, it is generally not one or two.
You can mix in and be a deep water wolf. If you strategize well, even a newcomer with a werewolf card may be on your way to victory.
A few things to keep in mind for newbies when holding werewolf cards.
1. Don't be too nervous.
Werewolves, as an identity that will be nervous in itself, fall on the novice, and the novice will inevitably feel a little nervous. But you have to calm down, and it's best to think that you're just here to make soy sauce. Study-oriented, observation-oriented.
2. Don't try to construct a particularly big strategy on your own.
As a novice player, your Wolves team may not understand your thoughts. So don't go and jump identities so that the original strategy is ruined. I've seen some novices check the strategy, and they are jumping that they are prophets, and several wolves already have the idea of doing one of the prophets.
In this way, the real prophet was suspicious on both sides and directly found out the two iron wolves.
3. Don't water ski too much.
Even if you are a novice and don't know the rules, you should make some points and judgments. If you blindly water ski to a certain extent, you will definitely be turned into a deep water wolf. Your judgment doesn't have to be particularly rigorous.
It is only necessary to grasp the very few places of individual people and ask questions. Don't speak in a tone that is too strong, in a tone of questioning.
4. Don't mess up your mentality because of other people's speeches.
Novices may be frightened by the investigation and murder of false prophets, and in such a situation, they must firmly clear their identity, and it is best to be pregnant with that person. Keep in mind that newbies are innocent in the eyes of many people.
5. Don't go to the police unless you have a strategy.
The police are generally a veteran routine, and once a novice is on the police, he is self-proving and has an identity. In particular, the people who went to the police did not know the situation on the eve of the campaign, so it is easy to say the wrong thing, and it is better for newcomers not to participate. As mentioned earlier, the main thing is to observe and learn.
-
Werewolves can generally be divided into: jumping wolves, diving wolves, barbed wolves, and inciting wolves.
According to the idea of advanced for novices, my personal advice is:
1.Diving Wolf: Obviously, it is the potential underneath, not exposing information, not standing in line, paddling slightly, the purpose is not to let yourself be the focus, this is the most common way to play for novices.
2.Barb Wolf: This refers to always standing in line with the true prophet to establish an opposition with teammates, for players who don't like to lie, this game is more suitable, but the risk is that it is possible to blow up the team because the barb exposes too much information.
3.Incitement of the wolf: Contrary to the barb wolf, always stand on the side of your wolf teammates, which requires good speech and teammate cooperation.
4.Jumping wolf: This is the most psychological test, take the initiative to stand up and jump, and control the situation.
In fact, as long as you are calm and not flustered, you can choose the game according to your own personality, and you don't have to lie to win.
For novices, none of the roles is simple. The first step for new players is to learn to hide, don't look at JY, prisoners and other fancy boards White Wolf King comes out to fight naked. For veteran players who kill werewolves, if there is a loophole in what you say, they will find that they don't say that they will kill you, but they are very likely to resist you.
When you get the werewolf, the first thing to do is to communicate in time, do you like to jump or what kind of play you like, novices are not terrible, what is terrible is that the werewolves do not cooperate, such a collapse of a group. The advantage of werewolves is that they cooperate at night, and they have the opportunity to communicate.
Take the werewolf must learn to deceive yourself, you must believe that you are the role you convert (deceive others), deceive yourself, and you will win. Then there is a difference between werewolf killing and net killing, you can play more if you don't know each other, don't be nervous, and practice your skills. <>
-
1. Hide your identity.
It's important not to start by saying you're a civilian. If others want Min's identity, they can hit back appropriately, give a little pressure, and hit the focus back. Speak with aura and logic, feel that it may be a god, remember to analyze the wolf knife god or the knife people, and when necessary, you need to wear clothes to block the knife.
2. Multi-analysis.
As a civilian, in fact, speeches must be based on analysis. If you accumulate more, you will find some logic in it. You can appropriately point out which people in front of you are paddling and which people think it is okay to speak.
3. Stand in line with good people.
In the face of the situation that good people have begun to show their heads, you must dare to stand in line, this team is very important, for example, if you are very hesitant, it is easy to arouse the suspicion of the relevant game members present, and the gains outweigh the losses.
-
<>1. Every game of werewolf killing will start at night, and every night werewolves can open their eyes and hunt a player on the field together.
2. After night, there will be daytime, and the day is where all players speak and vote. Each player surviving during the day will speak in order, and after all the players have spoken, Fabi will organize a banishment referendum, in which each player will have one vote, and the player can choose to vote for what they consider to be a werewolf.
3. In the end, the player with the most votes will be banished from the game and leave a last word.
4. After the last word, the game will enter the next night, and the werewolf can open his eyes again and choose a player to hunt, so that the "night-day-night" cycle will end until a certain camp reaches the victory conditions.
Werewolf Kill: Werewolf Kill is a multiplayer, verbal, narrative-driven, verbal, and analytical strategy board game that requires 4-18 players to participate in the usual version of the game. The mechanics of the werewolf killing game are similar to the killing game, the killing game is more competitive, and the werewolf killing game has more characters.
The game is divided into two camps: the werewolf camp and the good guy camp. There are several conditions for victory:
All the werewolves are out, the good guys win; All the good guys are out (slaughtering the city), and the werewolves win; All civilians are out or all clergy are out (Tubian), and the werewolf wins.
Observe calmly, be good at discovering, between true and false, true and false, true and false.
On this issue, Werewolf Kill is a game that has been very popular recently, from a card game to an online game, in the game, you need to judge the identity of the enemy according to some of the other party's language, some behaviors, according to their identity to judge whether to kill them, or prove them, and finally let the enemy out, so as to win the game. The most interesting part of the game is in which process to determine the identity of both the enemy and the enemy, everyone is like an enemy soldier, according to their own judgment, to kill the enemy. Kill enemies according to your own wits. >>>More
Playing games regardless of the consequences, although werewolf killing is just a game, but swearing with the life of a family member is also an act of disrespect for the family, which shows that this person's IQ is not enough, and there must be a degree of joking.
Roommates have a high IQ, so I've been getting more and more addicted to playing lately.,The volume is also quite large.,Sometimes everyone sleeps.,The volume is quite small at first.,But when it comes to the final decision.,Wow, the whole dormitory is quietly listening to this game monologue.。
Werewolves are characterized by extremely fast transformation and high attack power, and they don't need any equipment to have 150+ DPS. So the key item is to increase the attack speed and protect your own output environment. There are generally two types of werewolves, jungler stream and mixed line stream. >>>More