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Cao Cao's eyes are high, and the game is generally an antagonistic relationship, I don't recommend wooing him, historically it is antagonism, the custom attributes of the Three Kingdoms are also implicitly antagonistic in their relationship, it is recommended to win over others, others generally become an alliance in two or three times, and it is more strategic, if you have to win over Cao Cao, you generally have to spend a lot of effort, throw money hard, and you have to send it several times, choose high intelligence and politics, the success rate is likely to become neutral, and it is basically no fun to become an alliance, I hope you consider it yourself according to your own situation and strategic location, I just give a reference, I used to play very hot, I haven't played for a long time recently, my own little experience, I hope it will be useful to you. Support Three Kingdoms 11, good game!
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It's useless to have a good relationship with Cao Cao, Cao Cao was already very strong at that time, you should ally with Sun Quan, and the small force alliance can become big together, and when you and a big force alliance are destroyed, you will be soon. If you don't have a lot of money, don't be diplomatic, the role is not very big, and it is better to develop yourself. A few more awesome people stabilized the existing faux pas, and then developed outward.
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It is only possible to send high political wisdom to give money desperately, but even if it can, it will be lowered quickly, so it is recommended not to.
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This system-set sinister relationship is difficult to resolve diplomatically. Only modifiers can be used.
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What are you doing with Cao Cao, talent pool + transport captain, come and capture one!
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This is set by the computer, which means that even if you don't mess with Cao Cao, your relationship will still become bad, and it is recommended that the landlord choose to ignore it.
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The improvement of relations depends on the compatibility of the two monarchs, and the alliance depends on the relationship between the two armies and the emissaries (mainly the commentators).
If you want to form an alliance with Cao Cao, under the condition of guaranteeing that you will not engage with him, you will keep sending money until you are close, and there is basically no problem in forming an alliance again.
If it is sent to intimacy, Liu Bei and Cao Cao are estimated to be about 20 times, and Sun Quan's words are estimated to be intimate about 10 times due to phase problems.
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Deng Zhi, Jian Yong also went up, sl a little, and talked about the guest tongue battle.
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Plot development process:
1. Liu Bei's monarchical forces dominated the city of Yong'an, Hanzhong, Zitong, Jiangzhou, and Chengdu; Liu Bei's monarchical forces include the military general Zhuge Liang; Liu Bei's title of monarchical power is not king or emperor; Liu Bei's monarchical forces did not support the Later Han Emperor; Liu Bei and Zhuge Liang were not on the mission.
2, Liu Bei's title is the king; Liu Bei's monarchical power dominates the city security +15;Stamina +15;Zhuge Liang's merit +2000;Liu Bei's monarch forces all generals are loyal +15.
3. Forces that are not allied with Liu Bei's monarchical forces; with a decrease in friendliness; forces that are not friendly enough with Liu Bei's monarchical forces; Friendliness decreased.
4. The friendship between Cao Cao's monarchical forces and Liu Bei's monarchical forces declined; Relations with Cao Cao, the friendship between the monarch and Liu Bei's monarch decreased.
5. The monarchical forces that supported the Later Han Emperor and Liu Bei's monarchical forces declined in friendship with each other.
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Haha, diplomacy is very strong mainly in the ordinary version, and the three heroes of Shu diplomacy are bugs, yes, Jian Yong, Deng Zhi their polemics.
If you can forcibly drag it into the conclusion of an alliance and so on, the enhanced version will hurt, and diplomacy will be reduced to waste, because the hatred of the enhanced version is too high, and the computer will basically come to beat you.
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The role of diplomacy is to prevent you from falling into an embarrassing situation of being embattled, and without the support of diplomatic relations, it is very likely that you will be attacked by several companies at the same time, and the consequences will be unimaginable. First of all, you have to have your own strategic goals, such as conquering those areas first, attacking the ...... of which forcesThen determine the forces you want to do diplomacy with, try to form an alliance, and then set up heavy troops in the cities bordering the alliance forces but don't put a lot of generals (good generals are a weapon for attack, and it is not wise to use them for defense), and finally go to attack the target with confidence, don't worry about the stability of the rear. I suggest attacking as close to the edge of the map as possible, for example, after the three cities of Xiliang are pacified, you don't need to worry about the rear, because there is no force in the rear at all, and you can attack Chang'an with peace of mind by gathering troops in stability.
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Diplomacy is mainly divided into two main categories: 1. Diplomatic relations. 2 There are five types of strategic diplomatic relations (intimate, friendly, neutral, discordant, sinister), and the better the diplomatic relations with the enemy, the less likely it is to go to war with it.
The way to improve diplomatic relations is goodwill (it costs 1000 dollars). There are also three special relationships (alliance, armistice, hostilities). Alliances and armistice are achieved by diplomatic means (both have a success rate, and the success rate is determined by diplomatic relations, and the better the relationship, the higher the success rate).
Alliances (where the two sides cannot go to war, but can use stratagems) are concluded by the "Alliance" order. Alliances can send reinforcements to each other and fight with their own troops. An armistice (in which the two sides cannot go to war for a period of time, but can use strategy) is accomplished by the "armistice".
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Plan 1: After Tao Qian's death, he had to go down to Pi, and use the materials and talents of Xiapi to destroy Yan Baihu, Wang Lang, and Liu Xiang (you) from the waterway to Jiangdong and Sun Ce, and then the Central Plains or march to Jingzhou and Bashu (at this time, you can form an alliance with Cao Cao first), divide the world, and then unify it. Difficulty three stars.
Plan 2: Sell grain in Xiaopei, give Lu Bu 4,000 truces, transport it by water, and occupy Luoyang (Luoyang is in the opposition Xu Huang, Cai Yan, Yang Xiu, Yang Feng, and others), and occupy Wan (Li Yan, Gan Ning, Lou Gui. Lou Gui can be a military advisor), occupy Xuchang, simply to contain Cao Cao, and then after Tao Qian's death, he can get down to Pi and attack Cao Cao.
This policy is to fight more hard in the early stage, to defend the Tiger Prison Pass and Hangu Pass, and wait until Sima Yi and Cao Cao Lu Bu are destroyed, and the world is at your fingertips. This strategy, the talent is wider, but in the early stage, it is necessary to face Cao Cao's fierce attack, capture Wan is only for the three generals, occupy Xuchang in order to contain, and it is fundamental to defend the Tiger Prison Pass, take the opportunity to form an alliance with Ma Teng (this is easier), destroy Li Dao, and get Jia Xu, Zhong Xuan (you), and Zhang Ji. There are no worries, and at this time, it is time for Sima to appear on the stage, destroy Cao Cao and Lu Bu, and turn to the world.
Difficulty: 4 stars. Plan 3: Stick to Xiaopei and Xiapi. and Lu Bu, Cao Cao, and Yuan Shu to compete in the Central Plains. Difficulty: 5 stars.
Summary: The above schemes are all development schemes for you to play super difficulty, not super computers, you can just play it, after all, it is a computer. In the case of plan 1, you can also use the early stage of plan 2 to get the talents of Luoyang and Wan, and then map Jiangdong.
In each of the above scenarios, it is estimated that a soldier tactic will be used. As for diplomatic alliances, depending on your own ability, if you are capable and want to beg for abuse, you will not form an alliance. Remember not to log in directly, otherwise you will not be able to log in again for three months after failure.
If you don't do this, you will lose the original playability of the game. I said that these are development strategies, not tactics, and tactics are up to your personal preference, and strategies are only for testing.
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Mainly digging strategists, Liu Bei's strategists there are too bad. And if you go to Xinye early, you can meet Zhuge Liang early. Give up chasing the Central Plains, open up Jingzhou, occupy the big city as a base, the small city can develop too little land, call you a nirvana——— such as generals, cities, forces, skills and military generals (more soldiers and horses).
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This is what I found online and hope it helps you :
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Cao Cao has a lot of talents, but they are basically internal affairs talents, so he has to take advantage of this advantage, and after the start, the people who are on Chen Liu's will move immediately (whether it is a 190 or 194 script), and if it is a 190 script, he will move to Xuchang, and then the rumors will be in prison, and Lu Bu will trigger the plot, and Dong Zhuo will move the capital to Chang'an. Then occupy Luoyang to develop, Xuchang's people also left after waiting, returned to Luoyang, and then developed and made good use of everyone's stunts (Cao Cao's virtual reality, Lejin's siege), tried their best to lay down Chang'an, and then developed, and then advanced to the northwest step by step, and it was easy to fight with the rear. As for why he abandoned it. >>>More
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