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It's much better out of G1B, at least 90 guns are not vegetarian, ARL44 claims to be the hardest HT in the F series, although 50B is thicker than him, but the opponent is no longer the same
amx1945 The car is a little pitted But if you play well, you can also take the warrior The so-called science and technology trilogy behind me I won't say more You practice first
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Brother, don't be impatient, the advantage of light tan in the French system is the most obvious, I suggest you don't practice the law system heavy tan, and one more point, these cars in the early stage are a little verbose, so it's normal to be weak, buy a vip, often play a buy for a month, play to the back is the essence of this game, you can still earn a lot of experience in the early stage, those early cars, just transition... Stick to it...
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Boy, you go and look at the B1 47 gun and the T28 85 gun, and you will understand that the No. 3 also has long 50 and 75 guns.
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The landlord takes a look at the sticker bar In addition, the French heavy tan level 6 was basically the type of meat before.,Compared with the light tan in the tan line, it's much more fun.,This game tests the ability to work with the team.,If you mix with the team, you have to have the consciousness of smashing the keyboard.。 It's not that heavy tanks are more ruthless than medium ones, you just look at the upgrade routes in the game, look at the data of those tanks, the power of shells, the thickness of armor, the speed, etc., you will know.
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The B1 has the thickest skin and the worst gun among all tanks of its class, but each tank has different weak points, and the common weaknesses are: observation holes (two observation holes for the commander and driver), and drive wheels. Go to play more and the official website to see other players' ** and articles and work hard!
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If you are proficient in fighting, you will be proficient in playing more World of Tanks Plugin The next weakness painting Under the study, there are also positive weaknesses Even if the level 10 car hits the small car and the RP is not good, it is possible to be bounced off and jumped.
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I directly suggest that you play the S series heavy tan digging, as long as you hold back to KV and become a squad leader, you can basically go sideways.
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F series is not powerful below level 5, and it is slightly better to resist to 12t, and it can be fired in 6 consecutive shots. If you want to be able to resist and fight, you can go to the D series and the S series heavy tank, the attack power of TD is relatively strong, and the frontal defense is also strong, and if you want to play artillery in seconds, the damage is high.
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You have to know the weaknesses of each rook, and use gold coin bullets that wear deep and high (now Iwalu's pants big gold coin bullets can only be purchased with silver coins, and the gold coin bullets are said because old players are used to calling them jujubes).
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The advantage of the -7 is the firepower and mobility of the 10-level car, but it can only be said to be the most balanced in the same 10-level car, unlike the rat that pursues too much protection, and does not pursue the protection of firepower and a certain part of the body like the T30 and E100. But equilibrium means mediocrity. Its firepower is not as good as that of the T30 and E100, and its protection is not as good as that of rats (especially the side and chrysanthemum).
So you'll see a lot of the time -7 is acting with the midtan, not against the opponent's level 10 heavy tan.
The advantage of the rat is protection, and the disadvantage is mobility, which everyone knows.
The E50 has the best protection and weight in the medium-tan, but maneuverability is just as problematic, and the cornering speed and speed are not as good as those of Barton and Chengguan.
T92 is. Artillery? American artillery overemphasized firepower, and the rate of fire and accuracy were average.
The advantage of the T95 is that the body protection is strong and the firepower is also fierce, but the disadvantage is that it is slower than a mouse and is easier to be fired by artillery.
Patton's vision is the best in the whole game, but the protection is the worst in the three series and nine levels, and the firepower is slightly average, without the sharpness of the chengguan and the toughness of the e50.
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Look at your positioning, you like the technical flow, so you can decisively 54 and Barton (E50 heads-up is not bad, but the team support is not as good as 54 and Barton); If you like black gun flow, just 704, hunting tigers (95 is too slow); If you like the feeling of a Big Mac, go for the E100 (the rear tower of the mouse is not used to it).
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In the medium, the D and F series of heavy tanks have been significantly enhanced, but they are still not mainstream, and legend has it that IS-4 has risen! Landlords can consider.
The Sino-Tanzanian and American systems are the most accurate, and they have become a new generation of urban management. TD is still the king of the United States, and the turret that can be rotated is already against the sky! Artillery is more casual.,Personal preference.,For example, I like accuracy.,D、F series are OK!
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China's Type 96 heavy main battle tank is equivalent to the world's top level.
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Wrong! In the tank, there are indeed only the strongest players, no strongest tanks, and invincible luck! No teammates have a good car, no matter how good your car is, it's useless! No matter how well you play, you can't win!
It is recommended that you play -7 e50 these 2 cars in the case that the operator can play at all. The performance will be better than other tanks in the same class.
All cars are wrecked!? Pass. I already have.
KV3 is definitely out, but KV is very good to play money, stay, and then on the trade-off between artillery and 85, the artillery itself is for money, it's good to use enough, so it is recommended to upgrade su152, the real resistance should be IS, but it costs a lot of money to upgrade the route, and the IS follow-up vehicles are not popular, it depends on how you choose.
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