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If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).
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Among the training institutions in the field of "original painting design", [Wang's Education] is the leader in China, and there are no branch campuses, all of which are chain campuses directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.
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Wow, how could a game company go bankrupt and go to a film company.
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In the era of mass entrepreneurship and innovation, we must first understand what changes will occur in China in 2016?
Then follow the trend and the party is king.
1.Real estate will come to an end;
2.Civil servants are no longer iron rice bowls;
3.Unemployment after graduation will become the norm;
4.Individual entrepreneurship will blossom everywhere.
5.The pressure on brick-and-mortar stores to survive has increased dramatically.
6.The spring of the Internet era has arrived.
As the saying goes: the poor do things, the rich make the market, and the businessmen do the trend [trend] can be questioned.
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Regarding "What do you think you need to do to get into the game concept art industry?" The question has become a hot topic, and here I would like to share my personal opinion. What do you need to do if you want to enter the game concept art industry?
If you want to enter the game original painting industry,There are still a lot of things you need to do.,Than if you want to have a lot of interest in this industry.,Because this kind of skilled industry,It's easy for some people with little interest to quit the industry because they don't have a sense of achievement.,There's a strong art foundation.,Such as human body description、Coloring、Freshness, etc.,It's all about constantly creating.,Finally, you need a certain amount of patience.,It's not easy to stay in this industry., You'll need to hone your patience and technique.
If you enter the game concept art industry, the first thing you need to do is to have a certain hobby, because if you don't particularly like this industry and just think that painting has money to make, it is still quite difficult, because only if you like it, you can spend more time to learn higher techniques and make better works.
If you want to enter the game original painting industry, then you also need a strong art foundation, because the game original art industry is not a major in school, he is a branch of the art industry, and it is also the game industry, the original painting has very high technical requirements for the artist, if you don't have a strong art foundation, you may not be able to draw a moving painting, and you may not be favored by some customers at all.
It takes a lot of patience to do the game original painting industry, because there are not many excellent artists in this industry, and it can also show the difficulty of this industry at the same time.
After reading it, I hope you can give me a like and pay attention
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You need to have very good business ability, you can design very good works, and you need to have excellent ability to work under pressure, which is also very important, and you need to have a strong psychological quality, so that you can enter this industry.
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1.Fundamentals of Fine Arts and Software.
If you want to enter the game concept art industry, if you don't have an art foundation and a software foundation, it will be difficult to face a little bit. Therefore, if you want to get started, the first thing is to master the use of software, and then practice more to improve your basic skills. With some modeling software, some ideas can be realized.
2.Game production process and specification training.
After mastering the basic software use, it is necessary to combine some practical cases to train. To complete a complete work, you need to have a certain amount of conception and imagination.
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First of all, it is necessary to have a particularly strong artistic sentiment, and it is also necessary to have a foundation in painting, to understand the e-sports career, and to understand the market.
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First of all, you must have a certain art foundation, have your own unique views in art design, and have the ability to compose in addition to the first time, and the ability to grasp the proportions of characters, light and shadow control, materials, rendering, etc.
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What do you need to do to enter the game concept art industry? I think there are a few things to keep in mind. The first is whether you are interested enough.
Because if you want to enter an industry, if you don't have a love for the industry itself, especially in this kind of art industry, the desire to make money alone may not be able to support yourself to really make progress. And without real progress, it's hard to get a salary increase. These two points actually complement each other, so interest is still very important.
It is very important to improve your art foundation. This foundation includes plane composition, sketching, color, perspective, and so on. And in general, the original game painting needs to have the ability to draw characters, and the human body is also a very important aspect.
All of these need to make progress in the works that we are optimistic about, study, communicate, and constantly practice and create. There are many resources, tutorials, master lectures, etc. on the Internet, and there are many ways to learn. Be serious.
Especially when you realize that your ability is insufficient, you should improve your ability and make progress through diligent practice. Learn to communicate effectively. This industry needs the ability to communicate, because the design often requires modifications, and if it cannot be communicated effectively, it will also affect the efficiency when it is modified, and reducing the efficiency is to increase the cost and waste energy.
It is likely that you will have to stay up late and work overtime if you drag it out. Therefore, it is also important to be able to communicate effectively and fully understand the customer's requirements.
You have to have a foundation, composition, your own design, color matching, lighting, etc., all of which must be understood, because originality is still very important. And then it's the painting skills must be good.,If the kind of painting people looks like monsters, it's definitely not good.,But the little cutie shouldn't be a big problem.,Think about it carefully and study it I don't think there's any problem.,Hand painting, you may need a scanner to import the manuscript into the computer.,The prints are stored directly in the computer.,It's more convenient than hand-drawing.,But you must remember to save it.,Hahahaha.。 However, if the original art design of the game is still recommended, the most important thing is to practice more.
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It needs to be trained, to understand the structure of the industry, to understand the technology, to master the introductory courses, and to have enough interest and a level of passion.
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What you need to do is to have a certain ability to work under pressure, and you are also interested in the game industry, adjust your mentality, and be able to know the most basic operations.
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To be particularly interested in this area, and will also understand some of the most basic operations in the industry, control their emotions, and be able to self-resolve.
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Concept artist is a very good profession, easy to find a job and has a wide range of employment:
1. Freelance original artist. Outsourcing at home,There are stable various foreign orders**,Long-term dealing with all kinds of outsourcing,In addition to the original game paintings,Cards,Promotional posters,Picture books, etc.,High ability will also receive film and television concepts and so on。 However, it is required that personal self-control is very strong, otherwise you will not be able to arrange your time reasonably, let alone complete your work on time.
Moreover, the personal pattern should be broad, and it is necessary to communicate with the painters around you frequently, otherwise it is easy to lead to stagnation of the level.
2. Open class teaching. When the level and ability are high enough, there are not many masters and masters who will open their own classes or join other educational institutions to become teachers, they have been tempered by business, have high professional quality and personal accomplishment, and most of the professional level is far more than that of domestic universities. Teachers pass on what they have learned throughout their lives and share their personal experiences and life insights with the younger generations.
3. Film and television concepts. This kind of is generally with the crew, and before starting, it will draw storyboards or 3D pre-concept drawings according to the requirements of various directors.
4. Concept designer of animation company. It is also divided into 2D and 3D, which is mainly responsible for the pre-concept design of the characters and scenes in the animation. Online and offline physical classes, free appointments, trial classes, limited-time VIP members—can be ** online school app
At present, many training institutions' game design classes are using mainstream game design software to develop a reasonable and scientific training program, such as Wang's Education Group, students can master the professional knowledge of Sun Na by accepting the classroom tutoring system of professional industry teachers, and a large number of practice materials can also be obtained through the teaching management system of the school's Tikai, and there is sufficient quality assurance after class, which is of great help to the improvement of the design level of game design learners。
There is financial compensation.
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