What are the main skills to learn in Blue Boxing? As the title suggests, thank you

Updated on educate 2024-05-20
5 answers
  1. Anonymous users2024-02-11

    To give you a PK plus points Revelation: **Blessing 5 Purification 1 Divine Strike: Straight Punch Impact 5 Tiger Attack 20 Uppercut Chase 5 Forced-Straight Punch Impact 1 Forced-Tiger Attack 1 Dive 1 Dive Straight Punch 1 Dive Belly Punch 20 Dive Xiang Punch 5 (Decide how many more you will add later.)

    Add 5) Rapid Dodge 10 Force-Dive 1 Holy Fist Combo 18 Force-Holy Fist Combo 1 Swing 1 Broken Hammer 16 Force-Swing 1 Holy Counterattack 1 Damned Hurricane 1 Phantom Incarnate 11 Double Phantom 1 Speed Hurricane Punch 1 Totem Mastery 10 (add after level 50) The following is a brush Troublesome Be patient Broken Main output Don't explain Back and forth flash + force Give up Blue Fist without adding. Rapid dodge After ACT2 is full, it is necessary to have a full skill Clone full of double **Blessing Effect 20 seconds cd30 seconds。 It's a lot less to say, but it's a personal suggestion to be full, not to attack, to add for the sake of hitting, after all, the miss of the blue fist is much more terrible than the miss of other professions purification +1 brush is still very useful Other straight punch impact +5 pre-skills.

    Tiger Attack +5 out of Forced Hook Chase and Xiang Fist Since the attack is weakened, then the Floating Combo must be the mainstream of ACT2 Blue Fist Uh. Adding it to about 7-9 is almost enough Counterattack +1 We rely on YD's front and back flashes to find opportunities Not standing to let you counterattack +1 is just for being blocked in the corner and running away. Wind +1 in Wind ACT2 is a pitiful low attack damage = =!

    Look at your personal favorite, it's good to brush the picture and recommend that the points are full of pk +1 to contain the other party. Rogue Fist +1 Mastery of various arrays After the revision is completed, wait and see that the range of the air slash is said to have increased. 5 out of the forced pk easy to use Luo Feng does not add ** depends on personal preference +1 or no physical crit full act2pk field skills weakened a lot But it may be a good thing for all to come out of the air even not easy to protect so.

    Hey hey, everyone, it's time to play the technical flow blue fist according to the above plus points: **Blessing 5 Purification 1 Tiger Attack 5 Forced Straight Punch Impact 5 Flash Forward and Backward Forced Belly Punch Full Farmer Full Broken Full Doppelganger Full Double Rapid Dodge Full Uppercut Chase 8 Xiang Fist 8 Counterattack 1 Wind 1 Air Slash 5 Mandatory Physical Critical Hit Full Use a total of SP3345 Remaining 43

  2. Anonymous users2024-02-10

    Straight punch impact +5 does not force (3 punches for the farmer).

    Dive straight +1

    Dive belly punch + full.

    Dive Soaring +10 (+15 if you have more SP).

    +15 uppercut chase (yes, someone else hooks up from the ground).

    Dive +1 out forced.

    Swing +1 out forced.

    Holy Fist Combo + Full Force (Farmer 3 Punch, Blue Fist's main damage skill) Broken Hammer + Full (main damage skill, can also break protection) clone + 5 out of multiple clones (if there are more SP, you can fill up).

    Whirlwind of Damnation +1 (if you farm, you can add more).

    Holy Counterattack +1

    Speed Whirlwind Punch +1

  3. Anonymous users2024-02-09

    I don't want to play a lot of words! Ay.

  4. Anonymous users2024-02-08

    Blue Fist all skills and crouching. Others, such as material violence, **blessings, etc., are optional, and there are no hard requirements.

  5. Anonymous users2024-02-07

    Mind mastery.

    Crucifix. When using Cross Series** to cast [Mind Drive], it increases the physical defense and light resistance of nearby party members.

    Mind Mastery: Rosary.

    When using the Rosary Series** to cast [Mind Driven], you can increase the magic defense and ice resistance of nearby party members.

    Mind Mastery: Totem.

    When using Totem Series** to cast [Mind Driven], you can increase the hitstun and attack speed of nearby party members.

    Mind Mastery: Scythe.

    When using the Scythe Series ** to cast [Mind Driven], it can reduce the **Physical Attack of nearby enemies and increase the Dark Resistance of nearby party members.

    Mind Mastery: Tomahawk.

    When using Tomahawk Series** to cast [Mind Driven], it reduces the hitstun and evasion rate of nearby enemies, and increases the fire resistance of nearby party members.

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