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First, find a booster.
Second, keep playing, but don't choose your best position, try to choose those support characters and the like, so that you should meet your best teammates.
Third, keep playing, but find a friend to come along, or find someone to hack.
Fourth, if you lose in a row, you must not admit defeat, insist on playing, and if you continue to kneel for another 12 games in a row, you can selectively delete the number.
Fifth, theoretically speaking, if you lose in a row today, you will win in a row tomorrow, because the game will not magically make you kneel for two days in a row, and if you change the number of days, there is a greater chance that you will win 12 games in a row.
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Choose the hero you are best at, call your four most trusted friends, use a computer with reliable configuration, choose a network with reliable network speed, have an unyielding spirit, come up with a set of flexible and efficient equipment, make up a bunch of small soldiers who have asked economically, bring a fast and ferocious rhythm, fight a team battle with perfect coordination, and win a relaxed and pleasant victory.
Of course, the most important thing is a heart of self-respect and self-love, always thinking that you will lose this hand and you will never win. There is also a problem of quality, teammates pit, do not spray, praise teammates with the tailwind, blame yourself against the wind, teammates scold you and don't fight back, people who can spray teammates are people with small bellies, generous people see teammates pit is not comfort or encouragement, smile and pass, teammates hang up and send people to the head Don't scold, scolding means that you and him are a kind of person, go out and call the opponent and other teammates to report silently.
Have a nice game.
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1) Lose 30-50 points of combat power in a ranked match, and lose 1-5 points of combat power in a matchmaking match.
2) About combat effectiveness.
Combat power is a comprehensive value that combines the various performances of the player, and it is a value that simplifies the complex.
Combat effectiveness consists of three parts, (1) basic scores, (2) win rate plus components, and (3) win plus components.
In short, if a person wins more games, the higher the win rate, and the higher the points in the qualifying match, the higher the combat power will be.
3) How to correctly understand combat effectiveness.
The most important thing in combat power is the rank conversion score of the qualifying match, the biggest change is the winning rate plus component, and the most stable growth is the victory plus component, so if you want the combat power to increase quickly, you must improve the winning rate of the ranking.
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Lose a handful in qualifying, lose 30-50 combat power points, match 1-5 points.
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Depending on the specific situation, my 2000+ combat power will lose 50-100 points if you lose a game.
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Qualifying around 20 to 50 Match 5 to 10 points Let's play more rankings.
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Matchmaking daily --10 after losing 30 in the first battle
The ranking was not calculated.
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1 All the rankings are still to be ranked.,The fun of the game is here.,Can't be afraid of the well rope once bitten by a snake for ten years.。 It's normal to encounter pits, because there will be pitfalls inside the opponent, which is basically fair. A few suggestions:
First, you can't spray, even if the persuasion is the truth, you have to be easy to accept, because you don't know those trolls, even if he cheats you, you can only recognize it on your own head. Think about it when you crawl out and you'll never run into them again. As for the hang-up.
Only admit it, because the opposite side will also have a situation like this, which is basically fair.
Second, you must have a commanding spirit, because in your team, too many people are dangling in place for too much time and don't know what to do, you have to show them a broad road, for example, if you want to start a group, you type, if others have opinions about you, you press g anonymously. It's up to you to be polite, tolerant, and aware of how to bring the team together.
Third, you can't pit yourself, ks can not be seen by people as much ks as possible, but it's too obvious, you have to let it. The basic skills should be solid, and the mending knife is far beyond the opposite side, giving confidence to teammates; No matter what position it is, it helps to calculate the opponent's jungler position and play the signal.
Fourth, find a few heroes who climb the score! Raven, Unknown, Kass, Debang, Bounty, these are all suitable for low-end non-fire bureaus, and they are all climbing weapons!
Fifth, you can find a reliable high-score children's shoes and take you to a double row with a low semicolon. This is a stable win rate of more than 60%.
Sixth, I wish you an early day!
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Is it a point or a combat power? If it's a score, you have to be patient and you go to brush the man-machine. It's not a lot of points, but it's going to win.
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Haha, I'm also fighting in the rankings to lose combat effectiveness ·· Alas, there are many pitfalls in the ranking...
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7000 drops to 1780, you know what the mood is.
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Again, this kind of thing can't be changed.
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Climbing a pit is a technical job'Time is important.
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It is impossible to have a win rate bonus and no defeat reduction What your defeat reduces is the win rate plus combat power.
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This, it may not sound good, you should have played at least 300 rounds when you reach level 30, and the win rate is already very reflective of the level. Still having a 44% win rate just means that you really have some problems with the game. It could be a technical problem, it could be a consciousness problem.
It's best to find a friend you know who is playing better and watch you play, so that your friend should be able to spot your problems from a bystander's point of view, which will also make it easier for you to improve your level.
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Indeed, as mentioned above, there are about 300 games at level 30, and the win rate can fully reflect the level of the individual.
For a person with a good level, it is difficult to be below 50% at level 30, and since you are at 44%, it means that it is difficult for you to make useful contributions to the team in the game.
Giving away people's heads is not called a pit, but inaction is the real pit.
The role of the jungler is to gank all lanes, but if you don't wander, you don't play the role of supporting your teammates in all lanes.
The role of the upper order is the early development, and the later stage of the group cut the back row, but you can't get up economically, and the inability to play the group is a pit.
The role of the mid-laner and lower-lane ADC is output, but you can't get up economically, the equipment development is slow, and the low output is a pit when playing a group.
The role of the auxiliary is to support the ADC in the early stage and support the whole group in the later stage, but you have too few eye inserts, and the bottom road is not well coordinated with the ADC, which is a pit.
We can play in the game, point out what your shortcomings are, and you will understand why your win rate is not up.
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I'll tell you, sometimes you're lucky, sometimes you're unlucky, you lose all day, you win all day, it's like that. Sometimes you have a lot of luck, you just lose and win. I advise you to stop playing Match if you lose and go to Smash Bros.
If you don't care about Smash Bros., hit hard. Seeking adoption!!
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Both sides of the system match have a similar 50% win rate, so even if it is the record of the great god, it is hovering around 50%, it is normal to win a game and lose a game, treat it normally, sometimes win in a row, sometimes lose in a row, but the overall win or loss is about the same.
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Find a great god to play with, If you lose a lot of games, then give up that number, combat effectiveness is difficult to rise, if your winning rate is 44, but winning and losing is not much different, then there is still salvation, and there is no impact on the ranking, after all, everyone asks how many ranks are ranked, and rarely asks you about combat effectiveness.
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Use more heroes who can drive the rhythm Look at the video screen more.
Telecom or Netcom, the right number is seated...
Jungler,Then gank,If it's smooth, a lantern will come out.,And then out of the meat pretend to be a fanatic.,If it's smooth, it's directly out of the three phases.,The main thing is to look at the opposite camp to get out.,Don't get out of the three-phase when you get out of the lantern.,Direct meat outfit.,Lantern,Maniac,Wisdom End Blade,Ice Hammer,Atama's Halberd,Or replace the wisdom end blade with three phases.,Three phases are a must.,It's recommended that you read more forums.。
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Go to the middle single, pay attention to the replenishment, wait for the opportunity to hit the opposite side in the second, and you can't cast in the middle of the second crispy.
I suggest you use werewolves, or widows for junglers. If you like, you can also use lions to jungle. I often use these few. The widow jungler must cooperate with her teammates, and someone will help you fight the blue. gank, let your team fight the enemy first (you give the signal). Then accelerate decisively. >>>More