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And the new season has made balance adjustments for many heroes, some heroes' skills have been greatly enhanced, and the stronger heroes of the previous season have also been weakened to a certain extent, and at the same time, some ** have been optimized and adjusted, and many small details in the game have also been optimized.
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The tower mechanic has been changed, the enemy's damage will be reduced when crossing the tower in the first 4 minutes, and the position of the river grass has also been adjusted, the auxiliary equipment has also appeared, and all the goods have been updated to be reduced by 100 yuan.
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A lot of new heroes will be added, some equipment will be added, equipment will be adjusted, and some heroes will be adjusted to start the S27 season.
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There will be some classroom upgrades.
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This update includes 7 heroes and 16 pieces of equipmentFirst of all, a new equipment has been added, the Swift Spear, which has 300 yuan in gold, can provide 10% cooldown reduction and 10 physical attacks, which can be used to synthesize meteors, famous knives and other equipment. Shadow Battle Ax has added a new passive that slows the opponent by 10% when cast on the first hero. Ice Grip has 10 increased attack damage and 100 reduced HP.
Codex of the Sage** reduced from 500 gold to 400 gold, increased spell attack by 10, and reduced cooldown reduction by 4%.
1. Which heroes have been adjusted in this update?
The first is Diao, the hero's slowing effect has been reduced, from 90% to 50%, this adjustment directly reduces Diao's sticky ability, giving opponents more opportunities to escape. The second hero Kai, the strength of the early stage has been improved, and the damage of a skill has been adjusted from 150 to 200, because the early energy consumption is more, so it is still recommended that everyone go to the jungle position. The strength of the hero Sky Shock has been reduced, and the passive damage of 320 has been adjusted to 300.
Daji's early damage has been increased, the damage of the first skill has been adjusted from 520 to 570, the cooldown of the second skill car has been reduced by two seconds, and the blue cost has also been reduced.
IIMy thoughts on this update.
I think this update has verified what netizens said: Brainless heroes have been strengthened. There is Daji in the hero strengthened this time, although this hero is weaker in the early stage, but as long as it develops obscenely, I will see a crispy second in the later stage, and I personally think there is really no need to strengthen.
Diao Chan's operation is already difficult, because it is weakened one at a time, and now Diao Chan is already the natal hero of very few players, and this adjustment is simply to scrap Diao Chan.
Personally, I think the hero most worth strengthening should be Li Bai, whether the hero is in the early or late stage, the damage and scraping are undoubted, and it is not required to adjust Li Bai's ultimate to the original damage, but at least the early damage should be increased.
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Honor of Kings update: After this update, these new features have been added: Sima Yi's explosive ability is reduced, the damage of the late stage of the electric tail is reduced, the development efficiency of Kai is increased, Sima Zhen strengthens the basic attack damage, reduces the ability to fight its early support, improves the experience of high gradual departure, optimizes the survivability of Diao Chan, slows down, etc.
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The new King Canyon, the upper limit of the hero's combat power value is subdivided above the King Rank, etc. "Honor of Kings" update, after this update, a lot of new features have been added, presenting a new King's Canyon, which not only refines the scene, but also adds lighting effects to make the whole scene more realistic; There is also a revised version of this game, the upper limit of the hero's combat power value is subdivided above the king rank, which can not only bring users a better game experience, but also save a lot of time for prediction and calculation, so that users can play game characters more handy, the increase of this function brings a better game experience to users.
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Updated 16 pieces of equipment, increased the attack power of skills, Diao Chan's slowing effect has decreased, Kaiyi's damage has increased, and the skills of 7 heroes have been updated. The required gold has also changed.
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7 heroes have been adjusted, there have been some adjustments to the heroes in the game, 16 pieces of equipment have been adjusted, and the equipment has also been adjusted accordingly
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The Six Kingdoms Expedition gameplay has a new auto-exploration feature, which summoners can use when challenging levels, without the need for additional operations. During the use of the auto-exploration function, the system will automatically explore all levels of the Six Nations Expedition, including automatic selection of combat heroes, automatic battles, automatic settlement of rewards for successful challenges, and automatic entry to the next level.
The number of times the Six Kingdoms Expedition gameplay can be reset per day has been changed from 1 to 4 times, and summoners can experience and challenge these levels repeatedly and receive a certain number of Expedition Coins.
After clearing the Six Nations Expedition level, summoners will be able to collect additional gold, diamonds, and inscription fragments in addition to the original Expedition Coin rewards.
The Six Kingdoms Expedition gameplay has a new summoner level limit, and players need to reach level 10 or above to enter.
The Six Nations Expedition Store has new items available for summoners to redeem, including Permanent Hero - White Up: 8,888 Expedition Coins and 500 Inscription Fragment Chests: 5,000 Expedition Coins.
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The purpose of adding new equipment is to give players more choices, rather than "hesitating to make a witch" so that there is no room for choice, the lineup of the two equipment adaptation is different, each has its own advantages and disadvantages, and it is impossible to talk about who can replace whom. Although the shield of the new version of the witch's cloak is not thick enough, it still has a high value of attack, and the shield is not its own HP, it is independent of it, so the shield still has a great restraint effect on expendable heroes.
If your opponent is a hand-length consumable mage like Shen Mengxi and Ying Zheng, then the shield draft of the Witch Cloak is still the best choice, and this version of the Witch Cloak adds some health regeneration effects, which also has a certain amount of battery life for online heroes. In addition, because the crispy hero's own HP is relatively low, the value of the shield is higher, otherwise even if you have extremely high magic defense, but you don't have the amount of HP to support it, it is still useless.
We can simply take a look at the attributes of the eternal night guard, when it receives more than 30% damage in an instant, it will restore 8% of its own health to the amount of blood, then this attribute is destined to be unsuitable for crispy heroes, after finishing this equipment, it basically comes to the late stage, if you are attacked, I am afraid that it will be instantly turned into ashes, even if you have the opportunity to return blood, it will not work. Crispy Hero, the Witch Cloak is always the best choice of magic armor. key repentance.
Of course, it is the Emperor of Armor, the Emperor of Armor is absolutely invincible and is not afraid of anyone at all.
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Heroes are nerfed. Every time Honor of Kings is updated, I have a feeling of trepidation, especially afraid that several heroes I often play will be weakened.