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The above answer is inaccurate 3rd World Male Magic Full Only Min's Growth Correction To 3rd Turn Female Demon Level 160 Your own agility point should be 980 points Naked Min should be 1263 Shoes should be calculated according to 5J OS It should be 300 Chain press 125 The new ornament can be increased to about 260 at a maximum of about 260 In this way, your Min should be 1263 + (300 + 125 + 260)* There is ** card Correction 16 Min with 2478 It's just that the resistance may be worse If it is the 3rd World Female Demon Turn, the resistance is instead of the 20+ mentioned above It's not a strong suck, the demon can't suck can't suck it Don't need to bring a level 5 anti-sucking chain at all The demons have a maximum of 50% of the blood sucking The law is full and only 42% is strong enough So the anti-42 can't be sucked Even if the opposite side is very strong, it only sucks a little bit of your blood Not even 2000 The female demon's disc method is not only modified by anti-sucking There are also physical 69 points It is 2 anti-I hope it can help you hopefully.
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What do you mean by that? Super Sensitive Demon Must be full of law is the 3rd generation of male demons to turn human or demons In this way, the demon can reach 2100+ Min Terran 1800+ Min If it is a female demon in the third world to a woman, in addition to the growth of the blood method, you can get more than 20 points of shock resistance, with a level 5 hybrid disk golden lock can resist more than 60 points, but you must have money, it is recommended to wear immortal weapons or level 5 divine soldiers to achieve multiple resistance. This is the benefit of hypersensitivity and female magic full turn, if you want to practice the female demon and the male demon mixed turn, it is recommended not to practice.
Because the deterrence resistance given is not eye-catching, and it also affects the sensitivity correction. If the female demon is always a female demon or the male demon is always a male demon, it will be better than mixed training.
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Now the third world of witches is full of correction numbers, if the level is above 150, the number has been fried to between 1000 and 1500! The anti-shock deterrence of the correction of the third female demon! Blood law modifiers! The best correction to play bloodlines, how upstairs is the most common combination
How long has it been since I played Big Talk 2 on the first floor!
It is recommended that if you turn a female ghost, if you turn a blood ghost, the blood ghost is about level 165, and 50w blood is not a big problem! The appearance of accessories! 3 Anti-human method + forgetfulness is very easy, if you can invest, get a countershock god hat!
The clothes are refining a shock + degree, because the ghost clan is a negative resistance immortal method, a 162-level negative resistance 4 series immortal method! Seismic correction of your own! Strong suck 5 sucks, suck you 510 points of blood!
So with a countershock! Add a Ghost Fire Rage Necklace! Level 4 Divine Soldier** is fine!
Of course, if you have money, it's better to get a 4th-order immortal weapon!
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This is the most common correction combination to tell you a few of the cow b correction combinations I know 8The third man turns into an immortal, and the anti-human method is super strong in this way, the third male demon turns into a sensitive female demon, a sensitive female ghost, a sensitive man, a human being, a human immortal As long as you want to play super sensitive, use the third male demon to turn the third male demon to the Min correction is very.
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The ghost of the third female demon, it is difficult to resist the full 4 resistance and add the anti-shock, if you don't want to make a big investment, it is difficult to do the full anti-double anti-shock ghost, even if you have money, it is not easy to get together.
First of all, the male ghost reaches level 162 anti-ice mixed sleep and forgets 27 points each.
Accessories are all anti-human and oblivion: masks and pendants are 2 66 points is 132 points, anti-oblivion is 2 53 points is 106 points, and gangs can have 45 human spells.
Regardless of the magic weapon, the male ghost oblivion is full of 156, minus 27 and 106, the difference is 23 points.
Ice mixed sleep each 136, that is, 408 points of human method, minus 3 27, one 132 and 45, there is still a difference of 150 points.
Shoes should at least use anti-human methods and forgetfulness for a total of 30+, and necklaces should also be 30+ resistant, and it is best to have three corpses to be furious.
Clothes and hats must be at least 50+ anti-human methods to be full.
If you still want double shock, the clothes and hats should have double shock at the same time, and the necklace is the best to have a shock and three corpses rage (rare, not easy to receive).
If you use pudding above level 4, the resistance to clothes and hats will be slightly looser.
The above is just my personal opinion, if there is a mistake please point it out, thank you very much, and I hope it helps you.
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The four antibodies will definitely be fine! If the male ghost wears the human method, he will not resist the four anti-shocks, the ghost fire will resist about 80, and the three corpses will be about 8,000! Anti-shock antibodies are no problem.
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Powerful Demon, 3 Resistance, Deadly Combo Hit Equipment, If you have money, you can consider Level 4-5 to break the physical weapon, magic weapon with ghost hands, love network, butterfly, specific equipment, Level 14 vigorously resist ice 38 hats, refining the combo rate of about 20, (about 20 physics).
Level 14 vigorously mixes 38 clothes, and it is best to impose the gram and attach the method, (about 20 in physics).
The necklace has a fairy weapon, plus hit plus lethal, (level 2, hit 64.)Fatal 32).
**Combo + Break Physics, (50 in a row).
Shoes level 14 sleep about 13, refining words fatal 20 or more, pendant requires sleep, green rage plus fatal, (full level 6 sleep 40, rage 18 fatal 18).
Belt strength requires forgetting, green rage plus combo chance, (full level 6 relict oblivion 40, rage 18, combo chance 17).
Cape power requires forgetting, green physics plus lethal, (full level 6 oblivion 40, physics 16, lethal 18).
If the mask force requires forgetting, the green hit will be added to the combo, (40 oblivion at level 6, 17 hits, and 5 combos).
Ring power requires addition, physical +2, green physical plus poison resistance (full level 6 physical 16, poison resistance 4000).
The gang master has 30 physics and 15 pairs of mixes, and the magic weapon is ice, according to 15, level 100 is mixed, ice, and physics Ling Lao Chong, sleeping 12 each
Mix 12 + 45 + 38 + 15 = 110
Ice 12 + 45 + 38 + 15 = 110
Forgetting 40 + 40 + 40 = 120
Sleep 12 + 13 + 45 + 40 = 110
Combo chance 20 + 50 + 17 = 87
Streak 5 = 5
Hit 64 + 17 = 81
Fatal 32 + 20 + 18 + 18 = 88
Berserk 5 + 18 + 18 = 41
Physics 12 + 30 + 10 + 10 + 16 + 18 + 18 = 114
Poison Damage Resistance 8000, Physics 114 Mix 110 Ice 110 Sleep 110 Oblivion 120 Consecutive Rate 87 Consecutive 5 Hits 81 Fatal 88 Berserk 41 Poison Damage 8000, Breaking Physics 100% Hidden.
Do you think this kind of demon is very fierce?
For child training, you can consider eating anti-pumping gold pill (there is a chance of not subtracting) + jade liquid (there is a chance of not subtracting) + bloodthirsty mania (100% hit).
Do you say fierce?
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Now the mainstream Min Female Demon is not Quan Min, but five hundred bones. In terms of resistance, except for sleep resistance, the others should be resisted as much as possible.
If you are equipped, it is recommended to choose colorful clothes, and hats are high anti-mix, combos. The necklace chooses a level 15 high additional root bone. Choose level 15 shoes with high resistance and high agility.
Of course, fairy weapon shoes are better. When the mask is a mask, I attach speed, anti-man. The cloak and belt must have the property of being resistant to ghost fire.
The ring is still all-sensitive.
Of course, this is basically a blood team configuration, not a hypersensitive team.
For players who often fight in the palace, more attention is paid to the coordination of the team and the skills of the baby.
In fact, for Min Demon, especially the female demon, there are only two choices, one is to be fully sensitive, and all the Min equipment is equipped to achieve cooperation with the super sensitive immortal. The second is, five hundred bones, which is what I mentioned earlier.
The most important thing is to look at the configuration of the landlord's team. If the team has negative sensitivity and residual dreams, there is no need for full sensitivity. If it's all hypersensitive residual dreams, it's better to choose all-sensitive.
This depends on the configuration of the team and the choice of the landlord himself.
I hope there is a helper for the landlord.
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The resistance and physics of the third female demon turn are necessary 35, is this considered two resistance? 24 physical correction has 6-70, if the physics wants to be a little higher, get two green rings with anti-physics, can resist 32. That adds up to almost a hundred.
However, now this green anti-physical ring is difficult to find, and new accessories do not have this attribute. Only the old ones have. I have a pair that is Min Demand, Plus Min, and Green is accelerated and physically resistant.
Ring physical resistance is not halved. At that time, I just came out with accessories, one was given by a friend, and the other was bought for 1600DHB.
There are more than 40 people in the men themselves. With the help donations and magic weapons, the ice mix is almost 80. Then clothes and hats are mixed with ice, or get two yellow accessories with anti-ice mix, level 6 anti-human method 38-40, ice mix is 120, and the rest is added to the yellow part or equipment training.
If you sleep, you need two positions to resist, such as necklaces or accessories, and you can sleep at basically 130. If you forget, you need three and a half positions. Cloaks and belts are best anti-forgetting, yellow is anti-forgetting, and green has one of the anti-forgetting, so it is anti-106.
The rest will be supplemented by the green part of the other accessories or the refinement.
There are four positions for equipment and four for accessories. Ice mix one each, such as: clothes and hats, sleep two pieces such as necklaces and pendants, and forget two, such as:
Cape and belt. You still have two positions to resist, that is, shoes and masks, the green part of the accessories is still a little resistant, and the training of equipment. In this way, you can resist ice, mix, sleep, forget, smoke, physics, and try to turn it up to resist the ghost fire.
It's kind of a seven-anti war.
The third male demon is a sensitive character (this budget value is like that in the case of all level 6 full tacit PS and good point equipment): >>>More
The main thing that is popular is that the divine soldiers are vigorously popular, and the strength of the 15 equipment is very average. >>>More
Continue to turn the female demon.,Practice until 3 turns first.,When you turn around, you can choose to be a strong female demon.,Mission upgrades are good.,When you turn 2, you choose the sensitive method when you practice.,It's okay to be faster than the human race and don't mess with him.,When you turn 3, the selectivity is great.,You can turn a blood woman or a blood ghost is good.。
I think it's a blood method.,But it's better to add a super-sensitive shoe.,OS is the best.,This kind of immortal is the most lethal.,Sensitive and low resistance is good.,When you kill, the opposite side generally doesn't point you out of the first round.,Then it won't hurt you.,But the next round is in the point of your law.,That's basically the rest of them to the next peak.,Because you're a lot of the last second.,With a strong method of equipment.,If you have a strong gram of attributes, it's refreshing!
Hello landlord. You don't have demons in your team, do you? Then you play a super-sensitive female demon.,Youmin corrects the third male demon to female demon has always been the main building transfer method.。 >>>More