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Out of EX skills, there are:
Active - EX Ice Wall (Ice Electric Wall): Create an ice wall attached to the electromagnetic field on the ground to defend against long-range attacks, and generate mobile electric eels between the ice walls to attack the enemy, and finally the ice wall** attacks the enemy again.
EX Flame Blast (Volcano of Nothingness): A volcano rises from the ground and attacks enemies, sending out fireballs that deal 2 damage.
Passive - EX Frost Jack: Snowman freeze level and tracking ability increased.
EX Magic Show: The duration of the magic show has been extended.
EX Void Orb: The Void Ball has a chance to become gigantic and double its attack.
EX Elemental Ignite: When lighting the Elemental Lamp, there is a chance to enhance Light, Dark, Ice, and Fire EX Thunder Beads: Adds a Thunder Light Bead.
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It seems that the damage is also a lot less, and it is said that the least is 17% less damage, and the most is 40% less
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Elementalist 3 repairs dark ice light plus points.
Small pumpkin +5 (premise of Earthfire).
Flame Blast +1 (i.e. Earthfire).
Electric eel +10 (premise of Thunder and Thunder).
Thunder +5 (premise of Thunder).
+10 for the Little Snowman (premise of Polar Ice and Ice Wall).
Ice Wall +5 (premise of Polar Ice).
Shadow Cat + Full (a very useful skill, the range is very long after being filled, and the pk is good!!
Void Ball +5 (I personally don't like to use it very much, so only add 5, out of the premise of the black hole).
Magic Show No+ (-I think,I have magic memories.,Why add this?) It doesn't last long...
Elemental Ignite + Full (Increases Intelligence by 300 when fully charged!! But it's going to be a little blue... depressed).
Ancient Magic Book + Full! (Rich bosses can do without, but I think it's silly not to add something as blue as Elemental.) ~~
Sky Thunder +5 (continue to add after a bit).
Polar Ice +5 (continue to add after a bit).
Black hole +5 (I don't think this damage is too big, it's mainly to suck people, so only 5 is added).
Magic shield +5 (this is a topic in the earning theory, a class with low defense like the elemental, should be +10, but I think the element is also lacking in blue!) Besides, the element is not blue is also equal to no life, so it is only +5 (
Straw man +1 (life-saving, if you want to sp enough, I must add it to 10!) I have a 42 tactics (trumpet) straw man plus 10, it's terrible
Move casts + full (non-full skills).
Magic memory + full (increase the release speed and the bud time decreased, don't live without adding you!) *
Note! It's best not to add the goblins in the summoning! Everyone says that + PK is easy to use, but I think, after you add it, do you have SP plus element skills? Besides, adding GBL1J doesn't work, at least add 10J! ~~
Some people say that it can prevent close quarters, but I think that the elements are holding wands and staffs, and there is no shock when they hit it, so it is enough to fly the enemy, and it is enough to have a thunder whirl.
depressed).Some people say that you want to add the black ball to full or 10.,But I'll use it when I brush the picture accounts for 25% of the chance.,And the damage is so small.,It's good to brush the low J map It's better to add 5? (⊙
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The Shadow Night Cat is full, and if you are not satisfied, you can't be called an element.
If you brush the map, the photoelectric eel will be full, and if you pk, the frost snowman will be full, of course, you can choose one of these two skills, and one must be full.
Needless to say, magic memories and movement casting. It's definitely going to be full without controversy.
The Orb of Nothingness must be full.
PK must be full of Flame Blast, but you don't have to farm it.
If you choose the profession of Elementalist, you shouldn't pursue flashy skills and appearances, but practicality is king.
You may wonder why the Light Eel, Shadow Night Cat, and Frost Snowman are so important, but let me tell you, the more you get to the late game, the more you will rely on these skills. If you don't believe me, you don't add - but in the end, you will be the one who pays 36 yuan.
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Are you a dark element?
Dark mastery is full.
Black cat full. The black hole brush map can be full or dissatisfied, and it is recommended to be dissatisfied.
The black ball is full. Magical memories are full.
Move cast full.
The beads can be full or unsatisfied, and it is recommended to be full.
The ice wall can be full or dissatisfied, it is recommended to increase the height, it is better to be dissatisfied.
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Elementalist must add skills recommended Lantern Fireball: Add 1 level, use it for performance time Whirling Lightning: Add 10 levels, use it for falling thunder, and it is also the main skill in the early stage and sorrowful brushing Snowman:
Add level 10 out of the ice pick, after the revision, it's a range attack, and it's not bad to kill monsters in the early stage Black Cat: Add level 10 out of the black hole, the attack range is far, and the dust is dismantled and cautious 2 stage attack Performance time: It is recommended to fill up, reduce a lot of skill cooldown time Meditation:
It is recommended to fill up, the signature passive skill of the elementalist Mobile casting: It is recommended to fill up, you can move while chanting, and if you are not satisfied, it is not an element Whirlwind: Added to level 5, it is used for lightning magic, and it is also the only good talisman skill of the element Ice Wall:
Add to level 5,Use ice picks,Personally, I think this skill is very scummy,The only benefit is that it can protect the body Black ball:Add to level 5 out of the black hole,The revised black ball becomes cd after release,This makes the usability of the black ball greatly reduced。 Personally, I think you only need to learn level 5 lightning fall:
It is recommended to fill up, the attack speed is slow, but it has a stun effect, and it is very easy to use to fight the boss Ice pick impact: It is recommended to fill up, the attack range is extraordinarily large, and there is a slowdown effect, and it is very easy to use the brother team to brush the picture Black Brigade Jingdong: It is recommended to fill up, it has the effect of absorbing monsters, and it is a good choice for brushing to escape.
Elemental Master Mastery: Light, Ice, and Darkness can increase attack power and reduce MP consumption. The SP of the mid-term element is relatively lacking, and this skill can be added later.
Library: Either fill it up or don't add it at all.
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Before level 16, learn Goblin Full Scarecrow 1 Magic Star Bullet Full. Falling Flower Palm 1 is dedicated to the element, on the element.
Magical Memory lv 10
Filling up is not controversial;
Move caster Lv 10
Filling up is not controversial;
Flame Blast Lv 1
can't help but add it, but it's enough to add only 1 point to the brush, and it makes teammates unhappy to increase the team;
Thunder Lv 1
For self-protection, it is also very good to increase the power, and the CD is also short;
Ice Locust Returns to the Wall lv7
For self-protection, how many points are left to add ice walls, and it is more comfortable to hit the ruins. Many people like to put an ice wall in the past after the black hole to put the monster circle in the ice wall, I think this is more gorgeous, here I want to tell you, there is no attack in the middle of the ice wall, it is really a circle of the ice wall, so please use the edge of the ice wall to fight the monster.
Orb of Nothingness lv 18
It's good, it's powerful;
Light Mastery Lv 10
Enjoy the use of the Thunder Light Bead;
Dark Mastery Lv 10
Dissatisfied with the brush can never become the strongest;
Annihilation of Black Hole lv 1
The main role is to gather monsters.,Full and level 1 feel that the ability to gather monsters is no different.,It's okay to fill up the power.,It's just okay.,It's not cost-effective;
Jack Bomb Lv 5
Front-loaded; Thunder Light Bead lv 20
No matter what the stream is, the brush point must be full;
Frost Snowman lv 5
Front-loaded; Shadow Nightcat lv 20
Topping up is not controversial;
Magic Show lv 10
To be honest, you can not add the brush, but I didn't add the brush point. The skill of the element is very powerful.,This also hides the problem of the lack of explosive power of the element.,That is, there are no special skills that can make blood before awakening.,Such as the shock thunder plus explosive bomb of ammunition.,I realized this problem when I started to brush the insect king at level 56.,Although it's not difficult to pass.,But it's boring.,I want to sleep.,If there's a magic show, it's a lot more comfortable.。 Of course, compared to most professions, the speed of farming bugs is fast.
Elemental Ignite Lv 10
It will be full! As mentioned above, the explosive power of the elements is insufficient, so the skill of ancient memory is actually more suitable for explosive professions such as ammunition and blindness, and elemental ignition is a skill tailored for the elements, and the effect of ancient memory on the elements is really not very good, really!
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16J before the branch can be casual + because you 18J transferred,All sp points will be restored,,, you can learn a compilation yourself,After 18J, you can go to the Internet to find some + materials,,, thank you for the lack of a build.
SP Simulator Plus Point Case:
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