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op is very op this hero is good and relatively strong Especially in the late stage when the ethereal degree is unbeatable when the group abandons his teammates and catches the remnants of the blood, Casadin is very irrational because the CD of the mobile skill is very short and can't be caught at all, and it is not good to be counter-killed.
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Quite op,JB face is no problem with good carry,The hand is a little short.,But his big makes up for this.,It's a very good mid-laner!
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Cassadine is an assassin mage, and his advantage lies in the middle of level 6 to 16, so playing Cassadine is very equipment-hungry, and his short mobile is highly mobile. Before level 6, due to the lack of ultimate, Cassadine is very passive, and there is no brushing skills, and it is very difficult to rely on his own replenishment skills, Cassadine pays attention to gank technology, don't mix too much, and causing kills is the key. In addition, the outfit reference recommendation is good.,Cassadine is similar to Carter afraid of control.,It's wrong to have no brain.,Pay attention to the opposite control skills.,It's also very cost-effective to use the ultimate to abolish a control skill on the opposite side.。
In addition, let's talk about skill plus points, generally the main Q and vice E are bigger. But when you encounter a Cassadine with a high frequency of skills like a widow, you can also choose the main E, in short, Cassadine is very op downwind, and you need to pay attention to the position. Look at the individual consciousness operation.
Bilgewater rank1800 players answer for you.
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Cassadine is a hero who is easy to restrain others and easy to be restrained It depends on the situation If you want to kill him, it's hard to kill him unless the skill is used up, otherwise it's not easy to kill him If you are restrained, you will go around and equip yourself Who is a cow I don't care about restraint.
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Short hands before level 6 aggrieved but still very op.
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It depends on who you are on the opposite line, if you want to be pressed, it is not very good to get up, go to the gank more, kill the blood, Casadine's ability to escape and chase is very strong, but you are also the object of being set on fire, don't rush first in team battles, wait for the same, just collect people's heads, Cassadine belongs to the harvesting mage.
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Before 6J was scum, after 6J no head was scum, before 16J there was no hat, mask, how to wear shoes, time does not move people.
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How to say it, It's definitely OP in the late stage.,But because it's a short-range attack and there's no running skill, it's easy to be gank and replenish the troops before level 6.,Don't think about having a late stage if you can't survive level 6.。 However, Cassadine, who survived the level 6 danger period safely, can be said to be a matter of seconds, throwing it over with a set of skills and ignition that are close to the opponent's crispy skin, and then quickly flashing and retreating, as long as the hand is fast, the opposite side can only watch the play. Because of the ultimate, Cassadine is easy to gank the other party, and is caught before level 6 and catches others after level 6.
And you can play with multiple routes, both to pretend to be a mage and to pretend to be the other party, but also to resist the consumption of the other party. All in all, if you want to know if Cassadine OP or not depends on how LZ survives the watershed of level 6.
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Generally so, it will be relatively strong in the early stage, and it will be a bit useless in the later stage, and the CD is long and has little effect in team battles.
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If you are against Cassadine, you should try to suppress it before level 6 But the hero of Ice Phoenix is relatively weak in the early stage and it is still good in the late stage Before level 6, when you are on the line, the pressure should not be too big After level 6, it is a little more obscene to supplement the troops under the tower Plus passive If you don't make a big mistake, you shouldn't die a few times Pay attention to Cassadine's big move when playing a group In short, try to press the knife before level 6 and then the tower is obscene after level 6 Playing a group to the back site It's good to be pure hand and hope to adopt...
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You basically can't play on the line, let's mix the line obscenely, pay attention to your position in the group, let the front row resist, you can play wild skills in the back row, and it's still very easy to put it well.
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He didn't dare to say anything when he was his master before the sixth level, as long as he didn't be killed by the cooperation of the jungler, after the sixth level, he secretly survived to a team battle. And then control each other all the time in the back row. A good ice bird, teammates will appreciate you for a lifetime.
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Dude, won't you learn e in the early stage, he wants to q you, you go directly to e, he is silent, and then he is silent with him, and then he can't beat him, because you e past him is silent, he can't open w, the damage of his ordinary attack is low, generally he opens w, you can fight with him.
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When you are level 3, you can call the jungler dad. Q can only be silent one.,Before the jungler comes, make up the knife obscenely.,The male knife breaks out.,We don't consume.,Take a set away.。
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I don't know very much.,But I've also played.,Now Cassadine has been cut very badly.,Riot said that Cassadine will be a stacked attack in the future.。。。
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1 Metal Master, Inventor, 2, Berserk Heart.
Void Prophet 3: Goddess of the Bright Moon.
The Dark Maiden.
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Cassadine is afraid of the little fishmen, the little fishmen are afraid of barrels or clockwork, and the moon is afraid of Nok. Seek adoption.
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The blind monk in the middle single, but it's going to be cut, Pan Sen is not false to anyone, you can't enter the body at all, the middle single Debang is also very good, it doesn't work if you silence him, look at the next version.
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With a big head, you can punch in Sardinia.
You can put the turret to replenish the troops. Cassadine drives over, you open the turret, and then stun him. He basically couldn't go back.
Morganak Little Fishman.
The moon can be beaten with metal.
Metal, every time you see the moon approaching you, and you want Q, you can approach him generously and directly, you can easily dodge Q, and you can also use E to harass you after dodging, and he doesn't dare to come up and fight hard.
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Cassadine, I know better, I used to play Lao Ding's various supergods. Morgana can play Dead Din. Every time I ranked, I was most afraid that I would come to Morgana opposite after I grabbed Cassadin.
Thinking that Casa must rely on Q, and Q has a trajectory, Morgana's E is instantaneous. As long as Morgana can play. You can add e instantly, and even if Casadin R goes up to fight after level six, Morgana won't be afraid.
Her e blocks your silence and some spell damage. You've gone up. She can e r-q-w — ignite.
You're going to die absolutely right. Morgana. Play dead Casadine exists.
I don't know much about the little fishman. Excuse me.
Deal with Diana Bright Moon. As long as you are proficient in playing Morgana, you can also beat Morgana.
If you think it's okay, you can ask me about how to play and build.
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All you need for one hero is all that goes into these 3...Iron Man.
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I used Yasuo to blow them up, but it depends on whether the opposite jungler comes, if he doesn't come,
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over power over power.
In short, it means to be strong and strong.
OP means weakening Riot has always been like that.
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It means to be overpowered, to be overpowered.
League of Legends is a relatively balanced game, no hero particularly restrains anyone, even if it is suppressed and restrained, you can avoid its edge in various ways, such as cowering under the tower to ensure a safe amount of blood, or teammates to take care of it. Midlaner solo is basically a mage-type hero, against the power of Demacia (you should be talking about Galen, right?). Not to be suppressed.
Personally, I think. On the road: crocodile, dragon girl, can resist and fight with output. >>>More
Nine-Tails belongs to the assassin Although the magic injury bonus is very small, it is difficult for Ahri to play a high burst in the late stage But Ahri's skill CD has a short cooldown You can carry out continuous harassment and control the output, and flexibly use the ultimate to adjust your own placeholder Ahri takes the way of controlling harassment + output to grind the enemy to death, and the so-called output that stands is a good output The amount of blood determines the output of Ahri more or less He should not be a hero to be afraid of in the middle of the lane He has a lot of escape skills E R can be. >>>More
I don't want to say anything, just say the end of the world, catch it as soon as it reaches 6, see the time to jump big, fear, suck blood and take a head,. In the later stage, the big jump is good, save the world, and the straw will be eaten by magnification.
Hold it down upfront. Burning Man started quickly. w No delay. So just fight with Casa. >>>More