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The overall damage of the main w is the highest, but it has to cooperate with the fighting spirit, and the instant outbreak is a little worse (but the less blood is very powerful).
Personally, I feel that if you play in the middle lane, it is easy for the main w to encounter a hero with better skills and not restrained by the fisherman, and it is still suitable for junglers and side lanes.
The main Q is more flexible, the mana consumption is not high, and the disadvantage damage is the lowest.
The main Q is great for wandering and killing, but the damage is lower.
The main e multi-skill is easier to use, the damage is high, and the instant burst is the highest, but it lacks magic.
The main e has no other shortcomings except for the lack of demons.,But this is very fatal.,I think it's better to bring back the magic talent + sapphire 2 red to go out.。
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E, it's useful to escape and kill people (level 1 cd 16 seconds, level 5 8 seconds, you say it's not cost-effective), and Xiaoyu didn't clear the soldiers, and the troops were all collected by E, and the E level was not high and couldn't be collected at all;
W damage has been weakened a lot compared to the previous version.,Level 10 ten damage is still 15 points.,The full level is only about 40 points.,How much worse do you say; Just a little more percentage; Said that the live w is the previous version.,Now it's really good for the main e.,I've tried to play small fish.,I don't believe you can try it yourself;
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I still think the main e is good.,After all, the current version is fast.,The little fishman's ability to clear soldiers is too poor.,It's going to make your own damage high.,But you can't support when you're pressed down by others.,If you want to go to gank, you have to clear the line for a while.。
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Master E, now Xiaoyu is an AP assassin hero, generally appearing in the mid lane. For the Assassin heroes in the middle lane, it is necessary to quickly clear the line and go to support the other lanes. And Xiaoyu's E skill is its only AOE skill, and the main E can quickly clear the troop line to support other lanes and help teammates gain an advantage.
And the e-skill of the small fish is also a good escape skill for the small fish, the main e can reduce the cd of the e-skill, and it can dodge the fatal skills and damage at critical times.
Quirky Spirit Shortcut: E
Fitz jumps onto the spear and moves in the direction of your pointer, which cannot be targeted, then slams the ground, dealing 70 120 170 220 270 (+magic damage to nearby enemies and reducing their speed by 40 45 50 55 60% for 2 seconds.
Reactivating this skill while Fiz is on a spear will cause Fiz to jump in the direction of your pointer again, dealing 70 120 170 220 270 (+magic damage to enemies in a small area, without slamming the ground.)
Mana cost: 90 100 110 120 130
Because the little fishman is a mage, his blood volume is relatively weak, and most of his skills also need to be close, so he must master the timing of the cut, and rash cut-in will only make the little fishman be killed in seconds. The team battle is based on the opposite crispy.,Catch the opposite position mistake to give the ultimate.,And then connect other skills.,After playing a set, unless the opposite side has begun to escape.,Or run aside and wait for the skill to be good before you get on.。
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The outbreak of small fish ** is a combination of W and Q, the main W must be good, EQ depends on personal preference, personal preference main point W, sub Q, E1 level, wait until level 2 or 3 After Q, point full E.
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As a melee mage, the main W mend knife can give strength points. Level 3 skills add one point each, and generally go up to consume a wave. I'll point w at level 4.,And then it's the main E.,Reduce cd.,When it's critical,You'll feel the value in those seconds.,But the blue consumption will be more.,Blue should be controlled.。
I'm not a god.,It's just a personal feeling.
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E is used to escape.,One point is enough.,The main w or q depends on personal preference.,Play small fish and let E go and kill you casually.。
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If you want to set a set of seconds, people will be the main w auxiliary q, but this one can't be run by gank. Unless LZ is very good at playing fishman to escape, it's better to be honest with the main e auxiliary Q!
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Main E, Secondary W, 3rd level click Q, and finally point full Q
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The little fishman master e and then QW to the point E to press twice in a row to jump far,Killing is generally a section of E to slow down and open w flat A,If the enemy flashes or displacements skills, you will be chasing after Q,When there is a big one,The first hand is big,And then come to a set like above。
EZ is generally the first three main Q deputy E level W has a big point, if you kill someone, use Q to grind the blood first, grind it almost up to him, if the other party hands over the displacement skill, you can consider using a big or E to collect the head.
My server is Noxus and the Sea of Watch, if you are interested, you can come to me to play id Fran's small steamed bun Sea of Watch, id danger, the abyss.
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EZ kills people very well.,Q and basic attack.,You can kill people.,You can't kill people because you can't output.。
This problem is explained in detail in the te5lol area.,In the strategy encyclopedia,
AP Timo main E deputy W,Q is just for the blind opponent.,Especially heroes like JS.,W is used to escape.,Hurry up when you run high.,TM is originally crispy.,Unless it's piled up into King Kong.,Hehe,Mobile phone party,Pure hand fighting,Hope!!
Generally speaking, Kennan is the main Q deputy W, and there was a main W before, but I personally feel that the damage of Q is high, provided that you are accurate Q.
The more difficult the operation, the better, such an unpopular hero is unknown to others, and no one is competing with you, if you practice well, it will be very strong.
This version of robbery is still the main Q and the sub E.,If it's the main E and the sub Q,Then your output will be very limited.,It's not as flexible as the main Q skill.,The close-range E skill is easier to use than a single kill, but if you play a group,,It's still easy to die at close quarters.,In addition, the Q skill has a relatively long casting distance.,So it's recommended for the main Q and the sub-E.。 >>>More