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Uh- -This one can be a matter of personal preference. However, according to the later stage, the main thing to deal with the boss is to learn the attribute of restraint.
First of all, Tianhe is generally the main thunder in the early stage of auxiliary water and earth, (there are fewer gods in Tianhe) First of all, the main thunder is because Tianhe still has to be used as the core strength of the team, if the attribute is defeated by the other party, it will be over = = And, there is generally no strange attribute in the early stage of the game is fire (thunder damage to fire is very small, but fire damage to thunder is greater, I don't know if it's my own problem- - And generally only thunder can completely overcome water, earth damage to water is medium, wind damage to water is small, not to mention fire, Therefore, in the early stage of Tianhe, you can consider the main thunder, auxiliary water, and earth (the soil is mainly fire resistance and thunder) in the middle and late stages, and it is recommended to learn all the thunder immortal techniques of Tianhe, and then you can consider learning water and soil - - water, it is more advantageous when fighting Shu Yao and Xuan Xiao, because there is not only the thunder main defense Shu Yao and Xuan Xiao's immortal damage, plus it is the same water, so the immortal damage is very small, and when I finally fight, Xuan Xiao's immortal magic can only knock out my 1000 blood. It can still be made up. Therefore, the heavenly river is the main thunder, auxiliary water or earth.
If you think about the main water and the main thunder in the early stage, the god of the water is medium, so you can use the main water and auxiliary thunder, and it is recommended to finish the water first in the middle and late stages, the thunder doesn't matter, the main water auxiliary thunder or fire or wind. (If you want to add status, you can wind, and if you want high damage, you can fire). Ziying's words are similar to Tianhe, but it is the main thunder and the main water, and the fire, because the final boss is considered, the fire is a bit disadvantaged, after all, Shu Yao and Xuan Xiao both have water attributes, and the damage of narcissus is greater.
In the early stage, the main thunder is the main water, and if you finish learning the thunder in the middle and late stages, you can continue to learn the water, and then you can learn other attributes. Dream Glass's words I think to the main water, the main fire (or earth) and the auxiliary wind (or thunder), the reason why I think so much about Dream Glass is because Dream Glass's physical defense and fairy defense are very weak, and the main water is because Dream Glass's gods are the most, and you can use the five qi waves to add blood many times, and the main fire is to reduce Xuanxiao's immortal damage to it, but the effect of soil is better. The auxiliary wind is mainly to let Mengli learn the immortal wind and cloud body to cover the final boss's speed down effect on the player, and the auxiliary thunder is mainly to make Mengli better resist the damage of Shu Yao's narcissus.
But it's up to the individual. - Generally, I play Immortal 4 roughly according to my methodology above.
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Tianhe, Tulei. Rhombus yarn, wind and fire. Dream glass, water and fire. Ziying, Feng Shui.
It's also possible for each person to learn a whole series of spells, and then learn a little bit of each attribute.
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Milky Way. Fire first, then earth.
Dream glass, thunder, earth.
Purple Eye. Thunder, water or wind.
Rhombus yarn. Water, wind.
In addition, it is best to learn all the elementary skills of the five elements.
ps: Click on the left and right ctrl of the character interface to add 4 plus money, and add 9 full gas.
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According to the attributes, for example, if you cultivate the water system, you will concentrate on practicing the water system, and you will know that you have learned the ultimate move.
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Yuntianhe - slow speed, little spiritual power, very few gods.
The upper limit of the little savage god is really pitiful, and many spirits that consume a lot of gods are not suitable for him, such as fire and water.
And the brute force of the savage is amazing, the power of the hard cut is very great, and the stunt is the absolute main force, and the five spirit spells are suitable for the type of less energy consumption and concentrated attacks, personal recommendation:
First choice: Dirt! In addition to the final "star sinking ground movement", the earth system consumes very little energy, and when encountering the water boss, a few single attacks are very useful, mainly with special skills.
Secondary selection: wind, thunder.
Below: water, fire. Learning water and fire will be very depressing, and you won't be able to use the "Five Qi Waves" or "Purgatory Fire" a few times to practice until the end
Han Ling yarn - extremely fast, less spiritual power, less gods.
The speed of the rhombus yarn is super fast, and it is suitable for a quick blow before the opponent makes a move or a more self-added state, but the spiritual power is still not enough, and the system that consumes a lot of energy is still not easy to use.
First Pick: Wind! The Wind system has several of the best support states in the five spirit systems - Acceleration, Reflection Damage Increase, and Stealth (!) There is also group blood supplementation.
Secondary: water (for saving people and adding blood), thunder.
Below: Earth, Fire.
Liu Mengli - extremely slow, super high spiritual power, super high divine power.
Mengli mm has an attack power and attack number that should not be underestimated when using any spell, and there are no special skills that are too applicable, which is very suitable for being the main force of the five spirits.
First choice: water! Five Qi Waves + Rain Moist + Smoke and Water Rejuvenation + Sinking Water Moistening the Heart + Su He Tongke. As long as there is a dream mm, it is not easy for this side to destroy it all!
What's more, the power of "wind, snow and ice" is really gratifying!
Secondary: Fire, Thunder.
Optional: Earth, Wind.
Murong Ziying - average speed, average spiritual power, and average divine power.
In battle, Ziying is the same as his attributes, which is relatively mediocre: the basic attack is average, the special skills are strong but not very easy to use, and the five spirits are also average, so I recommend choosing some offensive systems.
First Choice: Fire! The fire system is a traditional offensive method, which can be used to produce powerful group attacks earlier, and the "Demon Flame Molten Gold" is also relatively easy to use.
Secondary: water, thunder.
Selection: wind, earth.
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I'm making soy sauce... Immortal art is learned by feeling...
Tianhe: Fire Wind (Out of manly temperament to choose fire, the wind is influenced by sedum.) Rhombus yarn.
Earth and water (the tomb robber family decisively chose the soil, because Mengli will leave halfway and needs to assist in learning water) Mengli: Water (the last line of defense...) There are many gods outrageous, and the effect of saving lives is good.
I didn't learn the sub-attributes, because when Mengli came back, I would go to Xuanxiao...
Ziying: Lei (The Qionghua faction is more majestic.) )
ps: If it's not a brush level, you can learn a main attribute, and you can learn the first four sub-attributes.
The water should be filled, and the five qi waves are still good The state of the wind is very good, but it is not filled up (the fairy spirit is not enough...).
Actually, the immortal plus point is still upstairs.,But I feel like the four bosses of the fairy are not as strong as other series.,There's no need to be so professional.,And the power of basic attacks and stunts is too great.。。。
Just have fun by yourself...
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Tianhe learns fire, because he is mainly a physical attacker. There is an additional attack in the postoperative period of the fire fairy. And he's short of blue.
Dream glass learns water, which is used to replenish blood and attack all.
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I am Tianhe learns fire and water, Ziying first thunders and then soil, rhombic yarn first wind and then water, and Mengli first water and then thunder.
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Personally, I think Tianhe learns the style, Lingsha learns water, Murong learns fire, and Mengli learns thunder! This is the strongest! ~~
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Yuntian He Xuehuo, Han Lingsha Xuefeng, Liu Mengli Xueshui, Murong Ziying Xuetu,
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At the beginning, there must be someone to learn ice is best to be Lingsha (otherwise you can't get by), and the back is basically wind, water, and earth, and the thunder system is useless.
Immortal 4 is basically an ordinary attack, only when encountering a monster that is immune to physics, it is used to use immortal arts, and general immortal techniques are used to replenish blood and add state (such as immortal wind and cloud body technique, five qi consecutive waves).
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Arbitrary, with equipment and attributes, the main thing to look at the skill is to see the amount of magic consumed.
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You can practice at will, and after you level up, you can practice all the attributes.
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